NBA Hang Time

From Sega Retro

For the unrelated Mega-CD game, see ESPN NBA Hangtime '95. For the unreleased Sega Saturn version, see NBA Hang Time (Saturn).
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NBAHangTime title.png

NBA Hang Time
System(s): Sega Mega Drive
Publisher: Midway Home Entertainment
Developer:
Distributor: T-HQ International (Europe), Tec Toy (BR)
Licensor: NBA Properties
Sound driver:
Peripherals supported: Team Player
Genre: Sports (basketball)

















Number of players: 1-4
Release Date RRP Code
Sega Mega Drive
US
T-97136
ESRB: Kids to Adults
Sega Mega Drive
EU
T-97136-50
Sega Mega Drive
PT
MDJPR1052
Sega Mega Drive
UK
£39.99[3] T-97136-50
Sega Mega Drive
BR
051160
Tectoy: Todas as Idades
Non-Sega versions

NBA Hang Time is an arcade basketball game which was ported to the Sega Mega Drive.

The game is a direct descendant of NBA Jam: Tournament Edition. However, it was forced to change its name after Acclaim Entertainment bought the rights to the NBA Jam moniker. It would be followed by NBA Showtime: NBA on NBC some years later.

Gameplay

Like NBA Jam, the game is a fast-paced, two-on-two basketball game. All of the NBA teams at the time are represented, and the player chooses a line-up of two players out of five players from each team. Each match-up is four quarters of three minutes each. The goal is to outscore the other team; baskets from within the three-point line are worth two points, and shots from outside of it are worth three points. There are no fouls, free throws, or violations except goaltending and a 24-second shot clock. Teams can substitute players at halftime.

Players are moved around the court with the D-Pad. Players have a turbo meter that increases their running speed by holding A. The turbo meter is depleted as it is used, but it quickly recharges when it is not used.

The game supports up to four players simultaneously with the Team Player. Additional players can join the game while it is in progress by pressing  START . In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game.

If players enter their initials before starting a game, the game keeps track of their progress using a battery backup on the cartridge. If a player defeats all 29 NBA teams, the game plays an ending with credits.

NBA Hang Time, Tip-Off.png

Tip-Off

Each game starts with a tip-off, where a player from each team leaps with A and B for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter.

NBA Hang Time, Defense, Block.png

NBA Hang Time, Defense, Steal.png

  • NBA Hang Time, Defense, Block.png

  • NBA Hang Time, Defense, Steal.png

Defense

When the player's team does not have possession of the ball, the player can jump to block the opposing team's shots with B. If the player has turbo, the player can perform a high jump with A+B. If the ball is on the downward trajectory of its arc when it is blocked, the player is charged with goaltending and the other team receives points for a successful basket. However, if the ball touches the rim of the basket, any player on either team can grab it.

When near an opposing player, the player can try to steal the ball with C. The ball flashes white when the other team touches it. If the player has turbo, the player can also shove another player with A+C. Shoving can cause the other player to drop the ball or move another player out of the way to clear a shot for a teammate.

NBA Hang Time, Offense, Shoot.png

NBA Hang Time, Offense, Protect.png

NBA Hang Time, Offense, Dunk.png

NBA Hang Time, Offense, Fire Dunk.png

  • NBA Hang Time, Offense, Shoot.png

  • NBA Hang Time, Offense, Protect.png

  • NBA Hang Time, Offense, Dunk.png

  • NBA Hang Time, Offense, Fire Dunk.png

Offense

When the player's team has possession of the ball, the player can perform a jump shot by holding B. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can perform a jump pass by pressing C while in the air. Players can do an alley oop by passing to a teammate while he is flashing in the air near the hoop. The player can do a head fake by tapping B, but since this discontinues the player's dribble, the player can no longer move with the ball and must pass or shoot. The player can perform a lay-up or a dunk by pressing B while running near the basket with turbo.

If a player makes three baskets in a row, the player becomes "on fire" and has unlimited turbo, no goaltending, and increased shooting precision. The "on fire" mode continues until the other team scores or until the player who is "on fire" scores four additional consecutive baskets while "on fire."

The player can pass the ball with C. When playing with an AI teammate, pressing C forces the AI to pass the ball. Opponents can intercept the ball as it is being passed.

The player can protect the ball by tapping A, which can prevent opponents from trying to steal it.

Roster

NBA Hang Time MD, Team Select.png

Team selection

The game adds the two 1995 expansion teams, the Toronto Raptors and the Vancouver Grizzlies.


Conference Team Players
Western Dallas Mavericks Dallas Mavericks
  • Jim Jackson
  • Jason Kidd
  • Jamal Mashburn
  • Eric Montross
  • George McCloud
Denver Nuggets Denver Nuggets
  • Mark Jackson
  • Antonio McDyess
  • Bryant Stith
  • Dale Ellis
  • Šarūnas Marčiulionis
Golden State Warriors Golden State Warriors
  • Mark Price
  • Latrell Sprewell
  • Rony Seikaly
  • Joe Smith
  • Chris Mullin
Houston Rockets Houston Rockets
  • Hakeem Olajuwon
  • Clyde Drexler
  • Robert Horry
  • Sam Cassell
  • Mario Elie
L.A. Clippers L.A. Clippers
  • Loy Vaught
  • Rodney Rogers
  • Lamond Murray
  • Pooh Richardson
  • Brent Barry
L.A. Lakers L.A. Lakers
  • Nick Van Exel
  • Sedale Threatt
  • Cedric Ceballos
  • Elden Campbell
  • Eddie Jones
Minnesota Timberwolves Minnesota Timberwolves
  • Cherokee Parks
  • Terry Porter
  • James Robinson
  • Tom Gugliotta
  • Kevin Garnett
Phoenix Suns Phoenix Suns
  • Kevin Johnson
  • Wayman Tisdale
  • Danny Manning
  • Wesley Person
  • Michael Finley
Portland Trail Blazers Portland Trail Blazers
  • Isaiah Rider
  • Clifford Robinson
  • Arvydas Sabonis
  • Kenny Anderson
  • Randolph Childress
Sacramento Kings Sacramento Kings
  • Billy Owens
  • Mitch Richmond
  • Brian Grant
  • Mahmoud Abdul-Rauf
  • Tyus Edney
San Antonio Spurs San Antonio Spurs
  • Sean Elliott
  • David Robinson
  • Avery Johnson
  • Chuck Person
  • Vinny Del Negro
Seattle Supersonics Seattle Supersonics
  • Shawn Kemp
  • Gary Payton
  • Detlef Schrempf
  • Hersey Hawkins
  • Sherell Ford
Utah Jazz Utah Jazz
  • John Stockton
  • Karl Malone
  • Jeff Hornacek
  • David Benoit
  • Chris Morris
Vancouver Grizzlies Vancouver Grizzlies
  • Greg Anthony
  • Blue Edwards
  • Lee Mayberry
  • Bryant Reeves
  • Anthony Peeler
Eastern Atlanta Hawks Atlanta Hawks
  • Dikembe Mutumbo
  • Mookie Blaylock
  • Steve Smith
  • Christian Laettner
  • Ken Norman
Boston Celtics Boston Celtics
  • Dee Brown
  • Dana Barros
  • Greg Minor
  • Dino Radja
  • Rick Fox
Charlotte Hornets Charlotte Hornets
  • Vlade Divac
  • Anthony Mason
  • Glen Rice
  • George Zidek
  • Dell Curry
Chicago Bulls Chicago Bulls
  • Scottie Pippen
  • Dennis Rodman
  • Toni Kukoč
  • Luc Longley
  • Steve Kerr
Cleveland Cavaliers Cleveland Cavaliers
  • Tyrone Hill
  • Chris Mills
  • Bobby Phills
  • Terrell Brandon
  • Danny Ferry
Detroit Pistons Detroit Pistons
  • Joe Dumars
  • Terry Mills
  • Otis Thorpe
  • Stacey Augmon
  • Grant Hill
Indiana Pacers Indiana Pacers
  • Reggie Miller
  • Antonio Davis
  • Rik Smits
  • Derrick McKey
  • Jalen Rose
Miami Heat Miami Heat
  • Alonzo Mourning
  • Walt Williams
  • Kurt Thomas
  • Tim Hardaway
  • Sasha Danilović
Milwaukee Bucks Milwaukee Bucks
  • Vin Baker
  • Glenn Robinson
  • Shawn Respert
  • Andrew Lang
  • Sherman Douglas
New Jersey Nets New Jersey Nets
  • Kendall Gill
  • Shawn Bradley
  • Armon Gilliam
  • Ed O'Bannon
  • Kevin Edwards
New York Knicks New York Knicks
  • Patrick Ewing
  • Allan Houston
  • Larry Johnson
  • Charles Oakley
  • John Starks
Orlando Magic Orlando Magic
  • Anfernee Hardaway
  • Horace Grant
  • Nick Anderson
  • Dennis Scott
  • Jon Koncak
Philadelphia 76ers Philadelphia 76ers
  • Jerry Stackhouse
  • Derrick Coleman
  • Clarence Weatherspoon
  • Don MacLean
  • Rex Walters
Toronto Raptors Toronto Raptors
  • Carlos Rogers
  • Damon Stoudamire
  • Alvin Robertson
  • Popeye Jones
  • Sharone Wright
Washington Bullets Washington Bullets
  • Juwan Howard
  • Chris Webber
  • Calbert Cheaney
  • Rod Strickland
  • Gheorghe Mureșan

Player creator

NBA Hang Time MD, Create Player.png

Create Player

The game has a "Create Player" feature for creating custom players, which are saved to the cartridge with a battery backup. The player can be given a name and a four-digit PIN that must be entered to unlock the player. There are 13 different heads and multiple uniform colors (home and away colors for every NBA team, a default color scheme with home and away variants, and 10 custom colors) that can be chosen to customize the appearance of the player.

The player starts with 40 attribute points, but more are earned by winning games with the player. A player can allocate between 0 and 10 points on each of the following attributes:

  • Height (minimum of 5'7" and maximum of 7'6")
  • Weight (minimum of 160 lbs. and maximum of 240 lbs.)
  • Speed
  • Power
  • Shoot
  • Dunks
  • Steal
  • Block

Each player can also select two of the following privileges:

  • No Tag Arrow: Removes the arrow above the player's head that indicates possession to make it harder for the opponent to track the player.
  • Stealth Turbo: Removes the player's turbo gauge and does not change the color of the player's shoes when turbo is active, to hide whether the player is using turbo from opponents.
  • Hide Attributes: Hides the player's distribution of attribute points from the opponent when selecting a team.
  • Super Rebound: Gives the player an increased chance of catching rebounds.
  • Smarter Drone: Makes the player "smarter" when controlled by the computer. The player must have earned at least 62 attribute points to select this privilege.

Production credits

Main article: NBA Hang Time/Production credits.

Magazine articles

Main article: NBA Hang Time/Magazine articles.

Promotional material

EGM2 US 29.pdf
UltraGamePlayers US 093.pdf
CVG UK 184.pdf
CVG UK 185.pdf

Physical scans

Sega Retro Average 
Publication Score Source
81 [6]
Sega Mega Drive
81
Based on
1 review
Sega Retro Average 
Publication Version Score
GamePro (US) NTSC-U
73
[7]
Mean Machines Sega (UK) PAL
85
[3]
Sega Power (UK) PAL
81
[8]
Tricks 16 bit (RU)
82
[9]
Sega Mega Drive
80
Based on
4 reviews

NBA Hang Time

Mega Drive, US
NBAHangTime MD US Box Back.jpgNospine.pngNBAHangTime MD US Box.jpg
Box
NBAHangTime MD US Cart.jpg
Cart
NBA Hang Time MD US Manual.pdf
Manual
NBAHangTime MD US Poster.jpg
Poster
Mega Drive, EU
NBAHangTime MD EU Box.jpg
Cover
NBAHangTime MD EU Cart.jpg
Cart
NBA Hangtime MD EU Manual.jpg
Manual
Mega Drive, PT
NBAHangTime MD PT Box.jpg
Cover
NBAHangTime MD EU Cart.jpg
Cart
NBA Hangtime MD PT Manual.jpg
Manual
Mega Drive, BR
Nbahangtime md br cover.jpg
Cover
NBAHangTime MD BR Cart.jpg
Cart
NBA Hang Time MD BR Manual.pdf
Manual

Technical information

Main article: NBA Hang Time/Technical information.

References

NBA Hang Time

NBAHangTime title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs



NBA Jam and related games for Sega systems
Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001)