Windswept Hills
| Features | |
|---|---|
| Blocks | |
|
Climate | |
| Temperature | 0.2 |
| Downfall | 0.3 |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.0-0.25 |
|
Colors | |
| Grass color | #8AB689 |
| Foliage color | #6DA36B |
| Dry foliage color | #977752 |
| Water color | #3F76E4[JE only] #007BF7[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Coolish |
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"title": "Windswept Hills",
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Windswept hills or extreme hills are cold mountainous biomes with shattered terrain covered by grass blocks and stone. Windswept hills generate in areas with high erosion close to swamps, often bordering their wooded and gravelly variants.
Generation
[edit | edit source]Windswept hills generate similarly to mountains, usually inland at elevated terrain, though only when the erosion is moderately high. This causes somewhat lower terrain, often rugged, jagged, or shattered with floating islands. Surrounding terrain is often very flat, or consists of swampland.
Windswept hills generate in cold to temperate climates with low to moderate humidity, commonly neighboring forests, plains, flower forests, and sunflower plains. In colder regions, snowy plains and snowy taigas are more likely to generate nearby.
When humidity increases, windswept hills can border the windswept forest variant. Near lower temperatures and humidities, windswept gravelly hills sometimes border, and near higher temperatures, windswept savannas sometimes generate.
Dripstone caves often generate beneath windswept hills located far inland. Sulfur caves may generate in areas with low weirdness, while ice caves can generate in particularly cold regions with high weirdness.[upcoming: Fourth Drop 2026]
Description
[edit | edit source]In windswept hills, the grass and leaves are an aqua color. These are the only biomes, besides mountain biomes, where emerald ore is found. Like mountains, infested blocks with silverfish can be generated underground below the sea level.
The ground consists of many exposed stone blocks and ores, with some patches of grass blocks in between. Above Y=120±8, rainfall changes to snowfall, and the hills becomes snow-capped, along with water freezing into ice.
In Java Edition, oak and spruce trees generate occasionally, while these are exclusive to the windswept forest in Bedrock Edition. Bushes generate on the sparse grasslands, and llamas can spawn here together with cold animal variants.
With Vibrant Visuals, windswept hills use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn.
Mobs
[edit | edit source]The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄45 | 4 | |
| 10⁄45 | 4 | |
| 10⁄45 | 4 | |
| 8⁄45 | 4 | |
| 5⁄45 | 4–6 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Cold Chicken", "weight": 10 }, { "size": "4", "mob": "Cold Pig", "weight": 10 }, { "size": "4", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 5 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
[edit | edit source]Music
[edit | edit source]These music tracks play while the player is in windswept hills:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | — | — | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | — | — | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Translation key |
|---|---|---|
windswept_hills |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
extreme_hills | 3 |
Biome definition
[edit | edit source]Additional note: To be converted to standard JSON tree view - see Forum:Include enchantment, biome and dimension definitions in the Data values section for project info
{
"attributes": {
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:sheep",
"count": 4,
"weight": 12
},
{
"type": "minecraft:pig",
"count": 4,
"weight": 10
},
{
"type": "minecraft:chicken",
"count": 4,
"weight": 10
},
{
"type": "minecraft:cow",
"count": 4,
"weight": 8
},
{
"type": "minecraft:llama",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 5
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/sky_color": "#7da2ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.3,
"effects": {
"water_color": "#3f76e4"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel",
"minecraft:ore_emerald"
],
[
"minecraft:ore_infested"
],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:trees_windswept_hills",
"minecraft:patch_bush",
"minecraft:flower_default",
"minecraft:patch_grass_badlands",
"minecraft:brown_mushroom_normal",
"minecraft:red_mushroom_normal",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.2
}
Achievements
[edit | edit source]| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
History
[edit | edit source]Announcement
[edit | edit source]| September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
| March 5, 2021 | It is announced that the biome renamed to mountains in 1.13 may be renamed back to Extreme Hills. | ||||||
Java Edition
[edit | edit source]| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added extreme hills. Mountains and hills could still generate prior to this, but they were random parts of the terrain and not considered their own biome. | |||||
| Java Edition | |||||||
| 1.1 | 12w01a | Reduced the height of extreme hills. | |||||
| 1.7.2 | 13w36a | Spruce trees and snow layers now generate in extreme hills. | |||||
| The surface now contains large stone, dirt and gravel patches. | |||||||
| Extreme hills are now required for the new "Adventuring Time" achievement. | |||||||
| 1.13 | 18w19a | "Extreme Hills" has been renamed to "Mountains". | |||||
| pre5 | The ID extreme_hills has been changed to mountains. | ||||||
| 1.17 | 21w13a | Goats now spawn in mountains, a placeholder until the new mountains are added. | |||||
| 1.18 | Experimental Snapshot 1 | Due to the new terrain generator, mountains have become much less common. | |||||
| Goats no longer spawn in mountains. | |||||||
| experimental snapshot 2 | "Mountains" have been renamed back to "Extreme Hills". | ||||||
The ID mountains has been changed back to extreme_hills. | |||||||
| experimental snapshot 4 | Increased the extremity of terrain in extreme hills. | ||||||
| 21w37a | Renamed "Extreme Hills" back to "Mountains". | ||||||
The ID extreme_hills has been changed back to mountains.
| |||||||
| Prior to the removal of numerical biome IDs, this biome's numerical ID was 3. | |||||||
| 21w40a | "Mountains" has been renamed to "Windswept Hills". | ||||||
The ID mountains has been changed to windswept_hills. | |||||||
| 1.20 | 23w17a | "A Familiar Room" may now be played in windswept hills. | |||||
| 1.21.5 | 25w02a | Pigs that spawn in windswept hills are now the cold variant. | |||||
| 25w05a | Added bushes, which can generate in windswept hills. | ||||||
| Cows that spawn in windswept hills are now the cold variant. | |||||||
| 25w06a | Chickens that spawn in windswept hills are now the cold variant. | ||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added a proper extreme hills biome, along with many other biomes. Mountains and hills could still generate prior to this, but they were random parts of the terrain and not considered their own biome. | |||||
| Only pine trees now generate (not oak trees as well) in extreme hills. The trees are found only in the wooded variant. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added snow layers to extreme hills. | |||||
| 1.16.200 Experiment | beta 1.16.200.52 | Added goats, which currently spawn in extreme hills as a placeholder. | |||||
| 1.16.220 Experiment | beta 1.16.220.50 | Goats no longer spawn in the extreme hills biome. | |||||
| 1.18.0 | ? | Snowfall now occurs above Y=120±8 instead of 90±8. This change causes most snow to melt in old terrain. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in windswept hills are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in windswept hills. | |||||
| Cows that spawn in windswept hills are now the cold variant. | |||||||
| Preview 1.21.70.22 | Chickens that spawn in windswept hills are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added coolish color grading and cold lighting to windswept hills with Vibrant Visuals. | |||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added Extreme Hills biome. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Extreme Hills variant biomes. | |
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added extreme hills. | ||||||
Issues
[edit | edit source]Issues relating to "Windswept Hills" or "Extreme Hills" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
[edit | edit source]Screenshots
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Windswept hills
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A windswept hills single biome world
Historical screenshots
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An extremely narrow windswept hills biome in early Caves & Cliffs development
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Mountains with ray tracing
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Another view of a mountains biome before Caves & Cliffs
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An example of an overhang generated within mountains
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A stacked mountains biome
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Mountains and a wooded mountains shown side by side
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Huge cliffside generated in mountains biome
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A tree which generated under a cliff in a mountains biome
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Heart-shaped hole in a mountains cliff
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The Epic Cliffs (seed preset) discountinued in Pocket Edition.
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Large chunk of floating mountains creating some sort of skybridge
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A ruined portal in a mountains biome
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Mountains next to a lake
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A mountains single biome world before 1.18
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An extreme hills biome before The Update that Changed the World
Development images
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The old look of the extreme hills biome
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Yet another example
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First screenshot of spruce trees generating in the biome
See also
[edit | edit source]External links
[edit | edit source]- "Around the Block: Windswept Hills" by Duncan Geere – Minecraft.net, December 9, 2021.
Navigation
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