Wooden Fence
| Renewable | Yes |
|---|---|
| Stackable | Yes (64), same type only |
| Tool | |
| Blast resistance | 3 |
| Hardness | 2 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable |
|
| Catches fire from lava |
|
| Map color | |
| Note block instrument | Bass |
{
"title": "Wooden Fence",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64), same type only",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Oak Fence",
"Spruce Fence",
"Birch Fence",
"Jungle Fence",
"Acacia Fence",
"Dark Oak Fence",
"Mangrove Fence",
"Cherry Fence",
"Pale Oak Fence",
"Poplar Fence",
"Bamboo Fence",
"Crimson Fence",
"Warped Fence"
],
"images": [
"Oak Fence.png",
"Spruce Fence.png",
"Birch Fence.png",
"Jungle Fence.png",
"Acacia Fence.png",
"Dark Oak Fence.png",
"Mangrove Fence.png",
"Cherry Fence.png",
"Pale Oak Fence.png",
"Poplar Fence (EW).png",
"Bamboo Fence.png",
"Crimson Fence.png",
"Warped Fence.png"
]
}
A wooden fence is the wooden variant of fences, crafted using planks and sticks.
Obtaining
[edit | edit source]Breaking
[edit | edit source]Wooden fences are broken most quickly with an axe, but drop when broken with any tool.
| Block | ||
|---|---|---|
| Hardness | 2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 3 (JE) 3 (BE) | |
| 1.5 (JE) 1.5 (BE) | ||
| 0.75 (JE) 0.75 (BE) | ||
| 0.6 (JE) 0.6 (BE) | ||
| 0.5 (JE) 0.5 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.35 (JE) 0.35 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
[edit | edit source]
Oak
Oak fences generate as part of:
- Regular mineshafts, as the uprights for the supports, where they are plentiful.
- Library rooms of strongholds as railings and chandeliers. In the latter case, there are many torches attached to them.
- Plains villages
- Woodland mansions
- Shipwrecks
- Trial chambers (a hidden chamber inside of the "Intersection 2" room)
- Abandoned camps
Spruce
Spruce fences generate as part of:
- Swamp huts
- Taiga and snowy tundra villages, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
- Shipwrecks
- Abandoned camps
Birch
Birch fences generate as part of:
Jungle
Jungle fences generate as part of:
- Desert village armorer houses as the window.
- Shipwrecks
Acacia
Acacia fences generate as part of:
- Savanna villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
- Shipwrecks[BE only]
- Abandoned camps
Dark oak
Dark oak fences generate as part of:
- Mineshafts generated in badlands biomes, as the supports.
- Woodland mansions
- Shipwrecks
- Pillager outposts, as part of watchtower, tent, cage, and scarecrow.
- Ancient cities
Bamboo
Bamboo fences generate as part of abandoned camps in bamboo jungles.
Cherry
Cherry fences generate as part of abandoned camps in cherry groves.
Pale Oak
Pale oak fences generate as part of abandoned camps in pale garden.
Poplar
Poplar fences generate as part of abandoned camps in dappled forests.
Crafting
[edit | edit source]| Ingredients | Crafting recipe |
|---|---|
| Matching Planks + Stick |
Usage
[edit | edit source]Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
Barrier
[edit | edit source]
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden fence gates.[1]
Fuel
[edit | edit source]Overworld wooden fences can be used as fuel in furnaces, smelting 1.5 items per block.
Sounds
[edit | edit source]Normal wood
[edit | edit source]| Sounds | Closed captions | Description | Category | Details | » | Technical data | » | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Volume | Pitch | Attenuation | Identifier | Translation key | ||||||
| Block broken | Once the block has broken | Blocks | 1.0 | JE: 0.8 BE: 0.8–1.0 | JE: 16 BE: ? | JE: block.wood.breakBE: dig.wood | subtitles.block.generic.break | |||
| Block placed[until: JE 26.4] Block is placed[upcoming: JE 26.4] | When the block is placed | 1.0 | 0.8 | JE: block.wood.placeBE: dig.wood | subtitles.block.generic.place | |||||
| Block breaking | While the block is in the process of being broken | JE: 0.25 BE: 0.23 | 0.5 | JE: block.wood.hitBE: hit.wood | subtitles.block.generic.hit | |||||
| JE: Something falls on a block BE: Footsteps | Falling on the block with fall damage | JE: Entity-dependent BE: Players | JE: 0.5 BE: 0.4 | JE: 0.75 BE: 1.0 | JE: block.wood.fallBE: fall.wood | JE: subtitles.block.generic.fallBE: subtitles.block.generic.footsteps | ||||
| Footsteps | Walking on the block | JE: 0.15 BE: 0.3 | 1.0 | JE: block.wood.stepBE: step.wood | subtitles.block.generic.footsteps | |||||
| Footsteps | Jumping from the block[BE only] | Players | 0.12 | 1.0 | ? | jump.wood | subtitles.block.generic.footsteps | |||
| Footsteps | Falling on the block without fall damage[BE only] | 0.18 | 1.0 | land.wood | subtitles.block.generic.footsteps | |||||
Cherry wood
[edit | edit source]| Sounds | Closed captions | Description | Category | Details | » | Technical data | » | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Volume | Pitch | Attenuation | Identifier | Translation key | ||||||
| Block broken | Once the block has broken | Blocks | 1.0 | JE: 0.8 BE: 0.8–1.0 | JE: 16 BE: ? | JE: block.cherry_wood.breakBE: break.cherry_wood | subtitles.block.generic.break | |||
| Block placed[until: JE 26.4] Block is placed[upcoming: JE 26.4] | When the block is placed | 1.0 | 0.8 | JE: block.cherry_wood.placeBE: dig.cherry_wood | subtitles.block.generic.place | |||||
| Block breaking | While the block is in the process of being broken | JE: 0.25 BE: 0.23 | 0.5 | JE: block.cherry_wood.hitBE: hit.cherry_wood | subtitles.block.generic.hit | |||||
| JE: Something falls on a block BE: Footsteps | Falling on the block with fall damage | JE: Entity-dependent BE: Players | JE: 0.5 BE: 0.4 | JE: 0.75 BE: 1.0 | JE: block.cherry_wood.fallBE: fall.cherry_wood | JE: subtitles.block.generic.fallBE: subtitles.block.generic.footsteps | ||||
| Footsteps | Walking on the block | JE: 0.15 BE: 0.2 | 1.0 | JE: block.cherry_wood.stepBE: step.cherry_wood | subtitles.block.generic.footsteps | |||||
| Footsteps | Jumping from the block[BE only] | Players | 0.12 | 1.0 | ? | jump.cherry_wood | subtitles.block.generic.footsteps | |||
| Footsteps | Falling on the block without fall damage[BE only] | 0.18 | 1.0 | land.cherry_wood | subtitles.block.generic.footsteps | |||||
Bamboo wood
[edit | edit source]| Sounds | Closed captions | Description | Category | Details | » | Technical data | » | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Volume | Pitch | Attenuation | Identifier | Translation key | ||||||
| Block broken | Once the block has broken | Blocks | 0.9 | JE: 0.8 BE: 0.8–1.0 | JE: 16 BE: ? | JE: block.bamboo_wood.breakBE: break.bamboo_wood | subtitles.block.generic.break | |||
| Block placed[until: JE 26.4] Block is placed[upcoming: JE 26.4] | When the block is placed | 0.9 | 0.8 | JE: block.bamboo_wood.placeBE: place.bamboo_wood | subtitles.block.generic.place | |||||
| Block breaking | While the block is in the process of being broken | JE: 0.225 BE: 0.207 | 0.5 | JE: block.bamboo_wood.hitBE: hit.bamboo_wood | subtitles.block.generic.hit | |||||
| JE: Something falls on a block BE: Something fell | Falling on the block with fall damage | JE: Entity-dependent BE: Players | JE: 0.5 BE: 0.4 | JE: 0.75 BE: 1.0 | JE: block.bamboo_wood.fallBE: fall.bamboo_wood | subtitles.block.generic.fall | ||||
| Footsteps | Walking on the block | JE: 0.15 BE: 0.2 | 1.0 | JE: block.bamboo_wood.stepBE: step.bamboo_wood | subtitles.block.generic.footsteps | |||||
| Footsteps | Jumping from the block[BE only] | Players | 0.12 | 1.0 | ? | jump.bamboo_wood | subtitles.block.generic.footsteps | |||
| Footsteps | Falling on the block without fall damage[BE only] | 0.18 | 1.0 | land.bamboo_wood | subtitles.block.generic.footsteps | |||||
Nether wood
[edit | edit source]| Sounds | Closed captions | Description | Category | Details | » | Technical data | » | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Volume | Pitch | Attenuation | Identifier | Translation key | ||||||
| Block broken | Once the block has broken | Blocks | 1.0 | JE: 0.72 BE: 0.8–1.0 | JE: 16 BE: ? | JE: block.nether_wood.breakBE: break.nether_wood | subtitles.block.generic.break | |||
| Block placed[until: JE 26.4] Block is placed[upcoming: JE 26.4] | When the block is placed | 1.0 | JE: 0.72 BE: 0.8 | JE: block.nether_wood.placeBE: place.nether_wood | subtitles.block.generic.place | |||||
| Block breaking | While the block is in the process of being broken | JE: 0.25 BE: 0.23 | JE: 0.45 BE: 0.5 | JE: block.nether_wood.hitBE: hit.nether_wood | subtitles.block.generic.hit | |||||
| Something falls on a block | Falling on the block with fall damage | JE: Entity-dependent BE: Players | JE: 0.5 BE: 0.4 | JE: 0.75 BE: 1.0 | JE: block.nether_wood.fallBE: fall.nether_wood | subtitles.block.generic.fall | ||||
| Footsteps | Walking on the block | JE: 0.15 BE: 0.3 | 1.0 | JE: block.nether_wood.stepBE: step.nether_wood | subtitles.block.generic.footsteps | |||||
| Footsteps | Jumping from the block[BE only] | Players | 0.12 | 1.0 | ? | step.nether_wood | subtitles.block.generic.footsteps | |||
| Footsteps | Falling on the block without fall damage[BE only] | 0.18 | 1.0 | step.nether_wood | subtitles.block.generic.footsteps | |||||
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
spruce_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
birch_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
jungle_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
acacia_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
dark_oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
mangrove_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
cherry_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
pale_oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
poplar_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
bamboo_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
crimson_fence | Block & Item | fencesnon_flammable_woodwooden_fences | fencesnon_flammable_woodwooden_fences |
block | |
warped_fence | Block & Item | fencesnon_flammable_woodwooden_fences | fencesnon_flammable_woodwooden_fences |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|---|
oak_fence | fence / 0 | 85 | Block & Giveable Item[i 2] | Identical[i 3] | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
spruce_fence | fence / 1 | 834 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -579) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
birch_fence | fence / 2 | 831 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -576) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
jungle_fence | fence / 3 | 833 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -578) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
acacia_fence | fence / 4 | 830 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -575) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
dark_oak_fence | fence / 5 | 832 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -577) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
mangrove_fence | None | 746 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -491) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
cherry_fence | None | 787 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -532) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
pale_oak_fence | None | 1246 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -991) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
poplar_fence | None | 1383 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1128) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
bamboo_fence | None | 770 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -515) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile | |
crimson_fence | None | 511 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -256) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile | |
warped_fence | None | 512 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -257) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile |
Block states
[edit | edit source]| Name | Default value | Allowed values | Description |
|---|---|---|---|
| east | false | falsetrue | When true, the fence extends from the center post to the east. |
| north | false | falsetrue | When true, the fence extends from the center post to the north. |
| south | false | falsetrue | When true, the fence extends from the center post to the south. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this fence. |
| west | false | falsetrue | When true, the fence extends from the center post to the west. |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| minecraft:connection_east | false | falsetrue | When true, the fence extends from the center post to the east. |
| minecraft:connection_north | false | falsetrue | When true, the fence extends from the center post to the north. |
| minecraft:connection_south | false | falsetrue | When true, the fence extends from the center post to the south. |
| minecraft:connection_west | false | falsetrue | When true, the fence extends from the center post to the west. |
Only oak, spruce, birch, jungle, acacia and dark oak fence
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| wood_type | Not Supported | oak
| oaksprucebirchjungleacaciadark_oak | Unsupported | If the fence is of the oak, birch, jungle, acacia or dark oak type. |
Videos
[edit | edit source]History
[edit | edit source]Announcement
[edit | edit source]| October 16, 2021 | |||||||
|---|---|---|---|---|---|---|---|
| October 15, 2022 | |||||||
| September 28, 2024 | |||||||
| May 30, 2026 | |||||||
Java Edition
[edit | edit source]| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100629 | A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused. | ||||||
| Java Edition Alpha | |||||||
| v1.0.17 | |||||||
| Fences do not connect to solid blocks, and nothing can be placed on their top. | |||||||
| Unconnected fence posts contain two internal cuboids which are only visible by clipping inside of a fence block. | |||||||
| v1.0.17_01 | The player no longer starts with fences in their inventory.[needs testing] | ||||||
| Java Edition Beta | |||||||
| 1.3 | Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed. | ||||||
| 1.6 | Test Build 3 | Fences are now flammable. | |||||
| 1.7 | |||||||
| Any block, [verify] including torches and other fences, are now able to be placed on fences. | |||||||
| 1.8 | Pre-release | Added villages and strongholds, where wooden fences naturally generate. | |||||
| Dropped fence items no longer appear larger than normal blocks. | |||||||
| 1.8.1 | Fences now generate in mineshafts. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 5 | ||||||
| Beta 1.9 Prerelease 6 | Axes now break fences faster. | ||||||
| 1.4.4 | 1.4.3 | Prior to this version, some faces of fences would be erroneously culled when adjacent to stairs and slabs.[2] | |||||
| 1.8 | 14w10a | ||||||
| The two internal cuboids which existed inside unconnected fence posts no longer exist. | |||||||
| 14w17a | |||||||
| 14w32b | Fences now have a new crafting recipe using 4 planks of the same type to produce 3 fences. Previously, it required six sticks in a 2×3 grid to produce 2.
| ||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| 1.9 | 15w31a | ||||||
| 15w44b | |||||||
| 15w45a | |||||||
| 1.10 | pre1 | The correct fence wood types now generate in villages. | |||||
| 1.11 | 16w39a | Oak, birch and dark oak fences now generate in woodland mansions. | |||||
| 1.13 | 18w11a | Fences now generate as part of the newly added shipwrecks. | |||||
| 1.14 | 18w43a | ||||||
| 18w47a | |||||||
| 18w49a | Spruce fences now generate in the newly added snowy tundra villages. | ||||||
| 18w50a | The updated desert villages now generate with jungle fences instead of oak fences. | ||||||
| 19w03a | Wooden fences can now be used to craft composters. | ||||||
| 1.15 | 19w45a | Fences are no longer used to craft composters. | |||||
| 1.16 | 20w06a | ||||||
| 20w13a | Crimson and warped fences now connect to other types of fences.[3] | ||||||
| 1.18 | pre5 | ||||||
| 1.19 | 22w11a | ||||||
| 22w13a | Dark oak fences now generate in ancient cities. | ||||||
| 22w14a | Due to the addition of the mangrove tree and mangrove swamp, mangrove fences are now obtainable and renewable. | ||||||
| 22w17a | |||||||
| 1.19.3 Experiment | 22w42a | ||||||
| Added unique sounds for nether and bamboo fences. | |||||||
| 1.19.4 Experiment | 23w07a | ||||||
| 1.20 | 23w12a | Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack. | |||||
| 1.20.3 Experiment | 23w45a | Oak fences can now generate in trial chambers. | |||||
| 1.21.2 Experiment | 24w40a | ||||||
| 26.3 | snap1 | ||||||
| Oak, birch, bamboo, cherry and poplar fences now generate as part of abandoned camps. | |||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | |||||||
| v0.3.0 | Survival players no longer start out with an infinite amount of fences in the inventory. | ||||||
| v0.9.0 | build 1 | Fences now naturally spawn in strongholds, mineshafts and villages. | |||||
| Added smooth lighting to fences. | |||||||
| v0.10.0 | build 1 | ||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| v0.14.0 | build 1 | Spruce fences now generate in witch huts. | |||||
| v0.15.0 | build 1 | Savanna villages now generate with acacia fences rather than oak fences. | |||||
| Spruce fences now generate in taiga, snowy tundra and snowy taiga villages. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Oak, birch and dark oak fences now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Wooden fences now generate in shipwrecks. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Dark oak fences now generate in pillager outposts. | |||||||
| Due to architecture changes, oak fences no longer generate in desert villages. | |||||||
| Jungle fences now generate in desert village armorers. | |||||||
| 1.16.0 | beta 1.16.0.51 | ||||||
| 1.16.20 | beta 1.16.20.50 | Crimson and warped fences now uses regular plank sounds instead of their stem variant sounds. | |||||
| 1.19.0 | Preview 1.19.0.21 | ||||||
| 1.19.50 Experiment | Preview 1.19.50.21 | ||||||
| Added unique sounds for Nether and bamboo fences. | |||||||
| 1.19.80 Experiment | Preview 1.19.80.20 | ||||||
| 1.20.0 | Preview 1.20.0.21 | Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.50 | Preview 1.21.50.20 | ||||||
| 1.21.130 | Preview 1.21.130.22 | Added all the wooden fences to tag minecraft:has_fence_connections. | |||||
| 26.40 | Preview 26.40.22 | All fences now have the block states minecraft:connection_north, minecraft:connection_south, minecraft:connection_east, and minecraft:connection_west | |||||
| 26.40 Experiment | Preview 26.40.27 | ||||||
| Oak, birch, bamboo, cherry and poplar fences now generate as part of abandoned camps. | |||||||
| 26.40 | Preview 26.40.30 | Removed all the block states minecraft:connection_north, minecraft:connection_south, minecraft:connection_east, and minecraft:connection_west from all fences again. | |||||
| 26.50 | Preview 26.50.22 | All fences now have the block states minecraft:connection_north, minecraft:connection_south, minecraft:connection_east, and minecraft:connection_west again. | |||||
| For new worlds, fence connection changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior. | |||||||
| All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU3 | Fences are now stackable. | ||||||
| TU5 | Pressure plates are now placeable on fences. | ||||||
| Fences can be found in the Miscellaneous tab in the Creative inventory. | |||||||
| TU6 | The fence collision box has been decreased to size of fence block. | ||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Moved fences from the Miscellaneous tab, to the Building Blocks tab, in the Creative inventory. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | |||
| The acacia and dark oak variants are currently unobtainable. | |||||||
| The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks. | |||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| Wooden fences now connect to nether brick fences. | |||||||
| TU27 | CU15 | 1.18 | 1.18 | 1.18 | Added acacia and dark oak fences to the Creative inventory. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Acacia doors and dark oak fences are now obtainable in Survival mode. | |
| Wooden fences no longer connect to nether brick fences. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Oak, birch and dark oak fences now generate in woodland mansions. |
| 1.90 | |||||||
| 1.91 | Dark oak fences now generate in pillager outposts. | ||||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
| 1.9.19 | Oak, birch and dark oak fences now generate in woodland mansions. | ||||||
-
First image of the new fences and fence gates added in 1.8.
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First screenshot of new types of fences in Pocket Edition.
-
From Java Edition Alpha v1.0.17 to Java Edition 14w08a, fences used to render two dots inside them when not attached to any block.
Data history
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The oak fence ID has been changed from fence to oak_fence.
| |||||
| Prior to The Flattening, these blocks' numeral IDs were 85, 188, 189, 190, 191 and 192.[more information needed] | |||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.80 | Preview 1.19.80.21 | The different block states for the fence ID have now been split up into their own IDs oak_fence, spruce_fence, birch_fence, jungle_fence, acacia_fence, and dark_oak_fence. | |||||
Issues
[edit | edit source]Issues relating to "Wooden Fence" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.[4]
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Naturally occurring fences in a village
-
A fence block being pushed and pulled by a sticky piston
In other media
[edit | edit source]-
A baby sheep looking up from an oak fence[5]
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Fences in A Minecraft Movie
Concept artwork
[edit | edit source]-
Bamboo fence concept art
See also
[edit | edit source]References
[edit | edit source]- ↑ MC-197992
- ↑ MC-38
- ↑ MC-171286
- ↑ "Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)" – GoodVodsWithScar on YouTube, June 23, 2023
- ↑ https://x.com/Minecraft/status/1757448244345315542?s=20
External links
[edit | edit source]- Block of the Month: Fence – Minecraft.net on December 1, 2022
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