Talk:Java Edition level format
Untitled topic
[edit source]Can someone show me an example? This:
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makes no sense to me. I do not see "19133" anywhere. Wwei23 (talk) 23:31, 27 January 2016 (UTC)
- NBT is a binary format, you can't just open it in notepad. Even if you could, most files are compressed so you'd have to uncompress them first. Use an editor. –Majr ᐸ Talk
Contribs 06:22, 28 January 2016 (UTC)
Can some tags be LoadPage and be load in other pages
[edit source]For example, generatorOptions can be collapsed as a {{loadPage}} and linked in buffet and superflat.--SolidBlock (not good at English!) 03:24, 15 August 2018 (UTC)
Move to Java Edition level format
[edit source]Since the Better Together Update, we generally specify Java Edition. Therefore, we should move this page. The Blobs
19:07, 25 September 2019 (UTC)
- If we do that we should make this page a redirect. SWinxyTheCat (talk) 18:53, 18 November 2019 (UTC)
- No, this should be made a disambiguation page. Making it a redirect would still imply that Java is the "main edition". The Blobs
23:52, 18 November 2019 (UTC)
- Sounds good. SWinxyTheCat (talk) 01:31, 20 November 2019 (UTC)
- No, this should be made a disambiguation page. Making it a redirect would still imply that Java is the "main edition". The Blobs
Support prefixing and making this title a disambig. Nixinova T C 20:05, 17 December 2019 (UTC)
Update this page and remove outdated information
[edit source]This will probably improve clarity. For example, this is what the level.dat format section may look like if updated to 1.16.5, with any old information removed. sjx233 (talk) 11:48, 30 April 2021 (UTC)
default_1_1
[edit source]i fount this redit post here https://www.reddit.com/r/GoldenAgeMinecraft/comments/r1yif7/fyi_you_can_force_11_world_generation_in_release/ talking about the default_1_1 mapgen/world type and i see the wiki dont have much info about it, should information about this mapgen/world type be added on this page? Eyalonsky (talk) 10:53, 10 September 2024 (UTC)
Integer format
[edit source]What's the format of integer values inside level.dat? How big are those integers (16bit, 32bit, 64bit)? What endianity they have? (Little endian or big endian)? – Unsigned comment added by 85.193.35.22 (talk) at 15:40, 18 December 2024 (UTC). Please sign comments with ~~~~
- There are 4 different integer data types used in this article: byte (B), short (S), int (I), and long (L). Byte is 8-bit, short is 16-bit, int is 32-bit, and long is 64-bit. Java stores data in big endian. Rampage455 (talk) 21:17, 18 December 2024 (UTC)
Incorrect format?
[edit source]The page specifies a "DimensionData" tag, but I can't find one; it just goes straight to "DragonFight." Additionally, I have "NeedsStateScanning" tag under "DragonFight" which isn't shown on the page. EandCheckmark (talk) 20:18, 26 January 2025 (UTC)
- I have this on a server running Minecraft 1.21.4 Fabric, so maybe Fabric is causing changes to the file structure? 208.102.135.32 01:42, 6 March 2025 (UTC)
- I tried a vanilla world; it still just goes straight to "DragonFight." EandCheckmark (talk) 15:20, 18 June 2025 (UTC)
Feedback (Fri, 06 Mar 2026 11:59:19 UTC)
[edit source]Missing difficulty_settings tag (upcoming 26.1) in level.dat.
Feedback (Wed, 22 Apr 2026 20:12:11 UTC)
[edit source]I notice that "<uuid>.dat: A data file of the player" listed as being inside the "session.lock" folder under the Directory Structure heading, which i think is a mistake.