SoulSteel
| Developer(s) | Noxcrew, Mojang Studios |
|---|---|
| Edition(s) | Bedrock Edition |
| Release date | October 16, 2025 |
| Article | "SoulSteel – a new dungeoneering adventure" – Minecraft.net. |
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SoulSteel is a dungeon crawler server for Bedrock Edition created by Noxcrew. It is a featured server.
Summary
[edit | edit source]Learning
[edit | edit source]The player begins the game in the starting location with low health and a notification that the airship they were on has been destroyed. The player then needs to go straight ahead and pick up a scimitar. Further along, the player can pick up a health potion and restore their health. Next, the player needs to cross an obstacle into a cave inhabited by angry Rubble Lizards. After exiting the cave, the player needs to talk to Aurano and complete his tasks in the Ruined Temple dungeon, found near Aurano. First, the player will need to collect coins, then some chrono essence, and then open a chest with a key. The player initially has only 30 seconds to spend in the dungeon, but the more chrono essence the player collects, the more time they will have. After completing all the tasks, the player will need to walk into an activated cannon, which will transport them to another location. In this location, the player will meet Dana. She will offer the player a deal, and the player will need to enter the treasure room and fight off lizards. The player must defeat several enemies to open the treasure. After defeating the lizards and claiming the treasure, the player will need to go through a portal that will take them to Port Fortuna. Dana will send the player to Isabella and Paulo, from whom they can choose one weapon: Poisoned Blade or Arcane Halberd. The weapon that the player doesn't choose becomes available to craft at the Weapon Crafter. Then the player needs to speak to the Travel Master to get to the Old Kingdom and enter the Valley of Wealth dungeon.
Port Fortuna
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Port Fortuna is the main hub. Here you can find all the NPCs and workbenches used to process materials and upgrade equipment. The square contains workshops where you can craft and upgrade weapons, armor, runes, accessories, and other items. Directly across from the spawn is the Travel Master, through which you can travel to other locations. Traveling can also be done with the Menu item. Next to the travel master is a giant map, showing Port Fortuna, the Old Kingdom and a forest covered with clouds. Further on behind the travel master are traders with ingots, thread, gems, and ink. Next to them are workbenches where you can refine, destroy and purchase items for the item dust. There is also Ms Camp who sells camp decorations.
Pyramid Parkour
[edit | edit source]To the right of the spawn is a huge pyramid full of obstacles. The player can get to the parkour by going behind the armor workshop. Near Ms. Camp's shop, there is also a ladder leading up to the pyramid. Climbing to the top does not yield anything.[verify]
Camp
[edit | edit source]The camp is where you spawn in a dungeon or the Old Kingdom. The player can customize their camp with cosmetics they can buy with minecoins or scrip.
Old Kingdom
[edit | edit source]
Traveling to this location is free. After teleporting, the player can go to the right to reach a portal to the Valley of Wealth, or to the cannon on the left, which will shoot the player to the beginning of the old kingdom. The cannon is unlocked once the player completes a quest in the Valley of Wealth. Rubble Lizards and Drybone Lackeys appear throughout the old kingdom, with other enemies like Lord's Apprentices, Praetorians or Rattleblades appearing in more remote and special areas far away from Base Camp. Various spots exist throughout the area containing materials for the player to collect. Entrances to the Temple of Semkaris, Sundered City, Palace of Kings, and Dread Pass dungeons are located within the Old Kingdom. Every few minutes, one of four events will take place in a random location. Two minutes before an event starts a message in chat will indicate what event will occur and where. Similar messages will appear in chat one minute before the event takes place, when the event starts, and when it ends.
Interactive map
[edit | edit source]Events
[edit | edit source]Before an event starts, a message appears in the chat indicating the location of the event, and the event locations themselves are marked with beacon beams. Monster Invasion has a red beam, Supply Delivery has a blue beam, Elemental Mining has a yellow beam, and Desert Bloom has a green beam. The events and their goals are as follows:
- Monster Invasion
- Defeat 100 Drybone Lackeys (20 per rank)
- Supply Delivery
- Deliver supplies from point A to point B
- Elemental Mining
- Collect 90 Earthen Stones (20 per rank), while avoiding Earth Elementals.
- Desert Bloom
- Collect 50 Bloom Spores. (10 per rank)

After reaching the spot, the player can interact with the campfire below the beam to join the event. The player can also join the event after it has begun by making progress on its task. To join a Monster Invasion late the player has to kill a Drybone Lackey, for Elemental Mining the player has to collect an Earthen Stone, for Supply Delivery the player has to pick up the supplies, and for Desert Bloom the player has to collect a bloom spore. The events themselves last a few minutes, during which the player must complete as much of the task as possible. When the event ends, a reward is given based on the group's progress, including 1-6 Soul Essence, Scrip, and a small amount of other materials.
Relic altar
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A level 99 empowered mob will spawn at one of four locations on the map. The location and mob change daily. The Relic Boss can be a Shieldguard, Undying Lictor, or Tombguard, and the boss can appear in one of four locations:
- Pit near the spawn (Undying Lictor)
- Underground, between the Ruined Garden and Gardens of Semkaris (Tombguard)
- Sundered Gates (Shieldguard)
- Palace Quarry (Undying Lictor)
After killing the boss, a Relic Altar will appear. You can use this altar to open any relic in your inventory for great loot, including artifact weapon fragments and parts, surging rune essence, artifact armor fragments, high-tier resources, etc. The altar has a cooldown of 3 minutes and can not be used again until the cooldown ends and the empowered mob is defeated again. Although the Empowered mob has level 99, it is weaker than a mob with level 50.
Elder Dragon
[edit | edit source]The Elder Dragon is a passive mob that visits the old kingdom randomly. The time, place, or even if it will visit is completely random. Interacting with it will yield valuable rewards but can only be done once a day.
Wandering Trader
[edit | edit source]The Wandering Trader roams the Old Kingdom, stopping when a player approaches. He can sell:
- A selection of weapon parts and fragments, armor fragments, accessory fragments, rune essence, and crates, including materials for artifact equipment, which can't be bought anywhere else.
- Multiple tiers of each material type for scrip.
- Scrip for all equipment dust types.
His trades are changed daily and reset on Thursday.
Statue Puzzle
[edit | edit source]Across from the campsite is a locked gold hoard with eight colored blocks near it. Located in various areas throughout the Old Kingdom are eight dials, one with each pattern. Near each dial are three podiums with the same colored block pattern. One of the podiums will have a animal statue, representing the symbol the corresponding dial must be set to. Correctly setting all eight dials will unlock the gold hoard across from the campsite, giving the player some rewards.
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Tombguards (can be a Relic Boss)
- Rattleblades
- Earth Elementals
- Royal Archers
- Shieldguards (can be a Relic Boss)
- Shrikeback Turtles
- Praetorians
- Undying Lictors (can be a Relic Boss)
- Loot Bandits
Other mobs
[edit | edit source]- Mystical Creatures
- Elder Dragon
Valley of Wealth
[edit | edit source]The Valley of Wealth is the first main dungeon players unlock, becoming available after completing the tutorial. It is accessed by traveling to the Old Kingdom and entering to the right of the cannon. This dungeon has a difficulty of easy, with more advanced enemies only being found in select places, like the Dark Altar room. This dungeon gives at most rare-tier rewards, with a small chance of higher tier upgrade kit scraps.

Challenges
[edit | edit source]Gold Hoards

Some areas of the map contain gold hoards. While near a gold hoard, a set amount of monsters must be defeated to unlock the gold hoard. The monsters do not have to be defeated by a specific player, as any mobs defeated in range while the player is nearby count. Each player can only obtain coins once from each gold hoard per run.
Gold hoards grant coins based on the difficulty of the dungeon and the distance from the exit. There are four tiers of gold hoard by coin reward. The gold hoards closest to the exit give 400 gold, the gold hoards slightly deeper give 600 gold, the deepest gold hoards give 800 gold, and the gold hoard in the back of the dungeon next to the dark altar room gives 1000 gold.
Rolling Boulder

In some areas of the dungeon, there are spots where a large boulder periodically falls from the top of a wall, dealing heavy damage to the player if hit.

Players can temporarily close the rock spawn by activating a nearby lever.
Electric Balls

In some areas of the dungeon, there are places with several electric balls that move around on a set path dealing heavy damage to the player if hit.
Animal Puzzle

In the Valley of Wealth, there is a puzzle room located inside the tower in the center of the dungeon. Inside, players will find four spinning dials, each placed on a distinct patterned block. These dials can be rotated to display different symbols. Throughout the dungeon, players can find these same symbols placed on patterned blocks that match the ones in the central room. To solve the puzzle, players must explore the dungeon, locate each symbol, and remember which one belongs with which patterned block. Once all four have been identified, the player can return to the central room and rotate the dials so that each block shows the correct symbol. Completing the puzzle rewards the player with 800 gold.
A quick way to solve this puzzle is to locate the first three symbols in the dungeon, then spin the final dial until the puzzle unlocks. For each dial, the correct symbol will never be the one already shown, so each dial will have to be turned at least once. You could also do the puzzle only knowing two of the symbols, systematically checking each of the 12 remaining options. Bear in mind that symbols can repeat.
Crystal Puzzle

The crystal puzzle can be found in an area off to the right of the spawn point. To begin, players must defeat a wave of enemies to obtain a crystal heart. The heart will randomly appear as blue, green, orange, or pink. Once the crystal heart has been collected, it will begin decaying, and will disappear after enough time. The heart must be carried to the matching colored crystal in the dungeon. Depositing the Heart at the correct crystal completes the puzzle and gives 1,200 gold.
Dark Altar


Throughout the dungeon, players will encounter large stone slabs called Darkwells. The Valley of Wealth has eight darkwells. One of these darkwells will allow the player to offer 1,000 gold in exchange for a Dark Offering, indicated by text appearing above the darkwell. The Dark Offering has limited durability and begins decaying immediately after being obtained, so the player must move quickly. The closer the darkwell is to the Dark Altar, the faster the Dark Offering will decay. The maximum lifetime of the dark offering in the Valley of Wealth is 2 minutes. With the offering, players can head to the top center of the dungeon and fight waves of enemies. From there, a cannon can be used to reach a hidden section of the map with stronger enemies.
At the far end of this area is the Dark Altar, marked by a dark brown pyramid. Placing the offering on the altar begins a ritual where players must defeat multiple enemies, similarly to a gold hoard. Completing the ritual rewards the player with 3,000 gold, which is a net gold gain of 2,000 (accounting for the 1,000 gold cost at the darkwell). If the Dark Altar is empowered before entering the dungeon (by using 5 Soul Essence), completing the ritual will also grant a relic in addition to the gold.
Completing a dungeon run after getting the reward from an empowered dark altar will give the player one of three relics:
Valley of Wealth Relic
Burning Devotion Relic
Doomed Legion Relic
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Tombguards
- Praetorians
- Shieldguards
- Undying Lictors
- Royal Archers
Temple of Semkaris
[edit | edit source]The Temple of Semkaris is the second dungeon that players will unlock. The dungeon becomes unlocked once the player reaches dungeon level 15 in the Valley of Wealth. The Temple of Semkaris can be found by using the cannon in the Old Kingdom, then following the path to the right. The dungeon has a difficulty of medium and gives up to rare-tier rewards, and a small chance of epic-tier materials with an S+.

Challenges
[edit | edit source]Gold Hoards

The gold hoards in the Temple of Semkaris are similar to that of the Valley of Wealth, but there are no gold hoards with a value of 1,000 gold. The closest hoards to the portal are worth 400, farther ones are worth 600, and the farthest are worth 800.
Rolling Boulder
In some areas of the dungeon, there are spots where a large boulder periodically falls from the top of a wall, dealing heavy damage to the player if hit. The rock spawners can be temporarily stopped with a nearby lever.
Electric Balls
Some parts of the dungeon have electric balls that move on a set path dealing heavy damage to the player if hit.
Animal Puzzle
The concept of the puzzle is the same as in Valley of Wealth. The main difference is that all 4 symbols are also located in the same room as the dials: the 4 dials are in the middle, and each symbol is behind one of the 4 pillars surrounding it. It is fastest to look at 2 of these symbols while running towards the center, and quickly rotate the other 2 dials to finish the puzzle.
Crystal Puzzle
The Crystal Puzzle also works identically as in the Valley of Wealth, with one small variation: the Temple of Semkaris only has 3 crystals, instead of 4. The Crystal Heart is located directly across the inner section of the dungeon. The green crystal is in the back right side of the dungeon, pink is in the far back between the Dark Altar room and the cannon room, and orange is in the front left room with a cannon.
Dark Altar
The Dark Altar functions exactly as in the Valley of Wealth, except that the relics given are different. The Dark Altar is on the opposite side of the map from the portal, being a part of the back outer section. Extracting with a relic cache in the Temple of Semkaris grants one of the following relics:
Temple of Semkaris Relic
Burning Devotion Relic
Doomed Legion Relic
Fallen Order Relic- Lost Water Relic
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Shieldguards
- Tombguards
- Praetorians
- Shrikeback Turtles
- Royal Archers
Sundered City
[edit | edit source]The Sundered City is the third dungeon players will reach. It is unlocked by reaching dungeon level 15 in the Temple of Semkaris. The portal to the dungeon is located on the left side of the Old Kingdom. The Sundered City has a difficulty of hard, and gives rewards similar to the Temple of Semkaris, but with a small chance of surging rune essence at the higher ranks.

Challenges
[edit | edit source]Gold Hoards
The gold hoards in the Sundered City have the same values as the Valley of Wealth, but are much more numerous. As with the Valley of Wealth, the closest are worth 400, the slightly farther hoards are worth 600, the farthest are worth 800, and the ones closest to the Dark Altar are worth 1,000 gold.
Rolling Boulder
In some areas of the dungeon, there are spots where a large boulder periodically falls from the top of a wall, dealing heavy damage to the player if hit. Players can temporarily stop the rocks from spawning with a nearby lever.
Electric Balls
In some areas of the dungeon there are several electric balls that move on a set path dealing heavy damage to the player if hit.
Animal Puzzle
The concept of the puzzle is the same as in Valley of Wealth. The puzzle is located near the spawn. The only differences here are that all 4 dials are farther from each other than Valley of Wealth, making it slower to brute force, and the reward is only 600 gold instead of 800.
Crystal Puzzle
The Crystal Puzzle also works identically as in Valley of Wealth, with 4 crystals. The Crystal Heart is located near the spawn. The reward has been increased to 1500 coins.
Dark Altar
The Dark Altar once again functions as in the Valley of Wealth, but with a slightly different relic pool. The Dark Altar is located on the opposite side of the map from the portal, deep in the back section. The relic given can be:
Sundered City Relic
Burning Devotion Relic
Doomed Legion Relic
Fallen Order Relic- Lost Water Relic
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Royal Archers
- Rattleblades
- Tombguards
- Praetorians
- Lord's Apprentices
- Shieldguards
Palace of Kings
[edit | edit source]The Palace of Kings is the fourth dungeon that players will reach. This dungeon is unlocked by reaching dungeon level 15 in the Sundered City. The entrance portal to the Palace of Kings is located in the far back of the Old Kingdom. This dungeon has the Nightmare difficulty. This dungeon gives rewards all the way up to the legendary tier, and sometimes artifact accessory fragments.

Challenges
[edit | edit source]Gold Hoards
The gold hoards in the Palace of Kings have higher values than in previous dungeons. The nearest hoards are worth 600 gold, the slightly farther ones are worth 900 gold, the far hoards are worth 1,200 gold, and the hoards near the Dark Altar are worth 1,500 gold.
Rolling Boulder
In some areas of the dungeon, there are spots where a large boulder periodically falls from the top of a wall, dealing heavy damage to the player if hit. Players can temporarily stop the rock spawn with a nearby lever.
Electric Balls
In some areas of the dungeon there are places with several electric balls that move on a set path dealing heavy damage to the player if hit.
Animal Puzzle
The Symbol Dial Puzzle in the Palace of Kings is unique compared to the other dungeons. The 4 symbols are all next to each other and the hoard, near the portal, and you have to look for the dials themselves, so be sure to memorize the symbols. The dials are not far from the portal: one left of spawn, one right, and the other two are just slightly further into the dungeon, with one on each side. The reward has returned back to 800 gold.
Crystal Puzzle
The Crystal Puzzle still has 4 crystals, but the heart is trivial to access, being right down a hole located in the middle of the entrance hall. Each crystal's respective area is only accessible via a cannon (except for the green crystal. The orange and blue crystals also have an alternative route that avoids the cannon but is much harder). The reward has been increased to 2,500 gold from the previous 1,500.
Dark Altar
The Palace of Kings makes one major change to the Dark Altar mechanic: each Darkwell now requires a sacrifice of 1,500 gold, and the Dark Altar rewards 4,500, giving a net 3,000 gold. The Dark Altar is in the far back of the dungeon. The relic given can be:
Palace of Kings Relic
Burning Devotion Relic
Doomed Legion Relic
Fallen Order Relic
Enemies
[edit | edit source]- Drybone Lackeys
- Royal Archers
- Rattleblades
- Tombguards
- Shieldguards
- Lord's Apprentices
- Shrikeback Turtles
- Rubble Lizards
- Praetorians
- Stubborn Sentries
Dread Pass
[edit | edit source]The Dread Pass is the hardest dungeon. To unlock it, you need to get to level 15 in the Palace of Kings dungeon. Then the player has to find the Dread Pass in the old kingdom. The Dread Pass has the Impossible difficulty.

Challenges
[edit | edit source]Gold Hoards
[edit | edit source]
The gold hoards in the Dread Pass have the same values as the Palace of Kings. The nearest hoards are worth 600 gold, the slightly farther ones are worth 900 gold, the far hoards are worth 1,200 gold, and the hoards near the Dark Altar are worth 1,500 gold.
Rolling Boulder
In some areas of the map, there are spots where a large rock periodically falls from the top of a wall, dealing heavy damage to the player if hit. Player can close the rock spawn with a lever.
Electric Balls
In some areas of the map there are places with several electric balls that move back and forth dealing heavy damage to the player if hit.
Animal Puzzle
The animal puzzle continues to be unique with the Dread Pass. The most notable change is that there are 6 symbols and 6 dials, instead of the previous 4. They are all located in a large hall with the gold hoard and a darkwell. The reward has also been increased to 1500 gold. The hall is located on the left path, near a different gold hoard.
Crystal Puzzle
The Crystal Puzzle is similar to the Palace of Kings. There are still 4 crystals. Green and purple are located mildly deep into the dungeon, and blue and orange are located deeper into the dungeon. The orange crystal is located near the Dark Altar. The heart itself is located in a room just off the left path, not far into the dungeon. The reward is still 2500 gold.
Dark Altar
The dark altar is located at the top of the dungeon, in a room that has big stones and enemies with level 60. The Darkwell cost remains the same as the Palace of Kings (1500 cost for the Darkwell, a reward of 4500, resulting in a net 3000 gold). The default relic is the Dread Pass relic, without a new relic added.
Enemies
[edit | edit source]- Lost Delvers
- Lord's Apprentices
- Praetorians
- Royal Archers
- Undying Lictors
- Tombguards
- Shieldguards
- Rattleblades
- Rubble Lizards
- Stubborn Sentries
Items
[edit | edit source]Materials
[edit | edit source]
Materials can be found in dungeons, relics, obtained from Elder Dragon, ink flowers, mystical creatures, ore veins, hidden caches, chests, crystals, or bought or traded from lesser materials to stronger materials. An example of this is turning lodestone ingots into everbrass ingots, and so on. Materials are needed for crafting and upgrading weapons, armor, runes and accessories.
Ingots
[edit | edit source]Used for crafting or upgrading weapons.
Lodestone Ingot
Everbrass Ingot
Steelweave Ingot
Adamantine Ingot
Nihil Ingot
Thread
[edit | edit source]Used for crafting or upgrading armor.
Tempering Thread
Jeweled Thread
Moonsilver Thread
Magnetite Thread
Curseborne Thread
Gemstones
[edit | edit source]Used for crafting or upgrading accessories.
Hollowshard Gemstone
Amberdust Gemstone
Brightdew Gemstone
Firebloom Gemstone
Darkheart Gemstone
Ink
[edit | edit source]Used for crafting or upgrading runes.
Infused Ink
Deepshade Ink
Abyssal Ink
Undertow Ink
Soulstream Ink
Upgrade Modules
[edit | edit source]Used for certain tier milestones of weapons, armor, runes, or accessories.
Weathered Upgrade Module (unused)
Sturdy Upgrade Module
Refined Upgrade Module
Enchanted Upgrade Module
Soulforge Upgrade Module
Kit Scraps
[edit | edit source]Used for crafting Upgrade Modules.
Weathered Kit Scrap
Sturdy Kit Scrap
Refined Kit Scrap
Enchanted Kit Scrap
Soulforged Kit Scrap
Dust
[edit | edit source]Obtained from dismantling weapon fragments/armor fragments/rune essence/accessory fragments for their respective dust at their respective item dismantler next to the traders. Can be traded for fragments of their respective equipment types.
Weapon Dust
Armor Dust
Accessory Dust
Rune Dust
Fragments
[edit | edit source]Fragments are used to craft and upgrade their respective equipment.
Weapon fragments
[edit | edit source]Weapon fragments are used to craft and meld weapons. They can be obtained in dungeons. They can also be bought from the traders and the wandering trader. Artifact weapons require three unique parts that can only be found on opening a relic.
Normal
Arcane Halberd Fragment
Burning Dagger Fragment
Burning Warhammer Fragment
Crackling Spear Fragment
Poisoned Blade Fragment
Sword of Gusts Fragment
Thunder Battle Axe Fragment
Artifact
Ashfume Fragment
Ashfume's Blade
Ashfume's Wrappings
Ashfume's Cradle
Ex'Stallar Fragment
Ex'Stallar's Head
Ex'Stallar's Pole
Ex'Stallar's Lost Crest
Warsmith Fragment
Warsmith's Insignia
Warsmith's Spiteful Blade
Warsmith's Reckless Blade
Sacred Wings Fragment
Sacred Wings' Blade
Sacred Wings' Tip
Sacred Wings' Pole
Armor fragments
[edit | edit source]Armor fragments are used to craft and meld armor.
Normal
Soldier's Armor Fragment
Demolition Duds Fragment
Explorer's Attire Fragment
Ranger's Rags Fragment
Scholar's Robes Fragment
Artifact
Commander's Armor Fragment
Flamevein Armor Fragment
Templar's Armor Fragment
Wardens Wrapping Armor Fragment
Rune essence
[edit | edit source]Rune essence is used to craft and upgrade runes.


Vitality

Wisdom

Recovery

Enlightenment

Precision

Brutal Precision

Keen Force

Brutal Force

Might

Intellect

Ghost Fang

The Acolyte

Magma

Ice

Wilderness

Elements

Storms
Accessory fragments
[edit | edit source]Accessory fragments are used to craft and meld accessories.
Normal
Amethyst Charm Fragment
Cracked Citrine Ring Fragment
Chipped Onyx Amulet Fragment
Chipped Rhinestone Wristlet Fragment
Chipped Ruby Locket Fragment
Chipped Sapphire Necklace Fragment
Citrine Ring Fragment
Onyx Amulet Fragment
Opal Ring Fragment
Rhinestone Wristlet Fragment
Ruby Locket Fragment
Sharpsteel Shard Fragment
Sunstone Pendant Fragment
Artifact
Talisman of Rage Fragment
Drowned Stone Fragment
Whispering Idol Fragment
Chalice of Magma Fragment
Forked Tongue Signet Fragment
Shield Wing Charm Fragment
Pendant of the Order Fragment
Charged Battery Fragment
Other
[edit | edit source]
Scrip
Soul Essence
Caged Soul Curio
Soul Catalyst
Armor
[edit | edit source]
Armor is crafted and upgraded using its fragments, threads, and scrip. The higher the tier, the rarer the threads required for upgrades and the greater the resources required. The following table shows the price to upgrade to each tier from the previous.
The Armor Weaver allows you to create more parts for an armor set and meld them together. Melding increases an armor’s Star Rating for a large stat boost.
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 40 Armor Fragments | 80 Armor Fragments | 120 Armor Fragments | 160 Armor Fragments |
| 100 Jeweled Thread | 100 Moonsilver Thread | 100 Magnetite Thread | 100 Curseborne Thread |
| 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst |
| 4,000 Scrip | 15,000 Scrip | 70,000 Scrip | 200,000 Scrip |
There are two types of armor: regular and artifact. Regular armor sets are available by default on the workbench in the armor workshop, and their parts can be obtained in dungeons, crates and bought for armor dust. Artifact armor fragments, however, can only be obtained from relics.
Normal
[edit | edit source]
Traveller Drabs
- Defense: +30, Health: +4 (lvl 1)
Soldiers Armor
- Defense: +60, Health: +10, Physical Power: +1% (lvl 1)
Demolition Duds
- Defense: +50, Health: +10, Mana: +6, Elemental Power: +1% (lvl 1)
Explorers Attire
- Defense: +60, Health: +10, Mana: +6 (lvl 1)
Rangers Rags
- Defense: +50, Health: +10, Nature Power: +1%, Critical Chance: +0.2% (lvl 1)
Scholars Robes
- Defense: +50, Health: +10, Arcane: +1%, Mana: +5, Mana Regen: +0.067 (lvl 1)
Artifact
[edit | edit source]
Templar Armor
- Defense: +70, Health: +16, Arcane Dmg: +2.0%, Mana: +20 (lvl 1)
Commander Armor
- Defense: +90, Health: +16, Physical Power: +2% (lvl 1)
Flamevein Armor
- Defense: +70, Health: +20, Fire: +2% (lvl 1)
Wardens Wrapping
- Defense: +70, Health: +16, spirit: +2%, air: +2%(lvl 1)
Waterflow Armor
- Defense: +70, Health: +16, water: +2%, elemental power: +2%(lvl 1)
Tinkerer's Augment
Unused
[edit | edit source]Weapons
[edit | edit source]
Weapons are crafted using weapon fragments, lodestone ingots and scrip, and upgraded using weapon fragments, scrip and ingots. The higher the tier, the rarer the ingots required for upgrades and the greater the resources required. At certain tier milestones, upgrade kits are also needed to perform an upgrade. The following table shows the price to upgrade to each tier from the previous.
The Weapon Melder allows you to use extra weapon parts to increase the weapon's Star rating for a large stat boost.
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 10 Weapon Fragments | 10 Weapon Fragments | 20 Weapon Fragments | 30 Weapon Fragments |
| 100 Everbrass Ingots | 100 Everbrass Ingots | 100 Steelweave Ingot | 100 Adamantine Ingot |
| 4,000 Scrip | 4,000 Scrip | 15,000 Scrip | 70,000 Scrip |
| 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst | 2 Soul Catalysts |
Artifact weapons have slightly different requirements for melding, needing all 3 of their parts in order to meld the weapon.
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 10 Weapon Fragments | 10 Weapon Fragments | 20 Weapon Fragments | 30 Weapon Fragments |
| 1 of each part | 1 of each part | 1 of each part | 1 of each part |
| 4,000 Scrip | 4,000 Scrip | 8,000 Scrip | 16,000 Scrip |
| 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst | 2 Soul Catalysts |
A single weapon can be imbued with three runes, as well as four abilities. Ability upgrades are unlocked by the weapon loyalty level, and upgraded with scrip, caged soul curios, and soul catalysts. There are two types of weapons: regular and artifact. Regular weapons are available by default on the workbench in the weapon workshop, and their parts can be obtained in dungeons, crates and bought for weapon dust. Artifact weapon fragments, however, can only be obtained from relics.
Melee
[edit | edit source]Normal
[edit | edit source]
Arcane Halberd
- Slashing: 5.3, Arcane: 8.2 (lvl 1)
- Its abilities are: Arcane Wounds, Death Blast, Invigorating Shout and Deflection
Burning Dagger
- Slashing: 4.85, Fire: 6.06, Critical Chance: 0.0036 (lvl 1)
- Its abilities are: Burn, Flameburst, Immolation and Precision Strikes
Burning Warhammer
- Blunt: 7.9, Fire: 9.7, Critical Chance: 0.0018 (lvl 1)
- Its abilities are: Burn, Flameburst, Inner Flame and Relentless Strikes
Crackling Spear
- Piercing: 6.5, Electricity: 6.7, Critical Chance: 0.0024 (lvl 1)
- Its abilities are: Charged Strikes, Lightning Strike, Stunning Shock and Relentless Strikes
Poisoned Blade
- Slashing: 4.85, Poison: 7.64 (lvl 1)
- Its abilities are: Toxin Coated, Envenom, Toxic Cloud and Deflection
Scimitar
- The tutorial weapon.
- Has no abilities
Sword of Gusts
- Slashing: 6.7, Air: 12
- Its abilities are: Second Wind, Atmospheric Slam, Twister Vortex and Relentless Strikes
Thunder Battle Axe
- Slashing: 7.58, Electricity: 6.06, Critical Chance: 0.0036 (lvl 1)
- Its abilities are: Charged Strikes, Whirlwind, Static Rush and Deflection
Artifact
[edit | edit source]
Ex'Stallar
- Blunt: 10, Arcane: 14 (lvl 1)
- Its abilities are: Weight of Guilt, Avenging Scream, Temple's Collapse and Resonating Echoes
Ashfume
- Slashing: 8.2, Fire: 16 (lvl 1)
- Its abilities are: Empowered Strike, Ashen Cloud, Devotion's Fire and Magma Regeneration
Warsmith
- Slashing: 12, Earth: 12 (lvl 1)
- Its abilities are: Rage, Blade Throw, Battle Cry and Final Stand

Sacred Wings
- Slashing: 7.8, air: 5.2, spirit: 12 (lvl 1)
- Its abilities are: Momentum, Winged Fury, Sacred Guardian, and Steel Wings
Skipping Stone
Unused
[edit | edit source]Ranged
[edit | edit source]Unused
[edit | edit source]Abilities
[edit | edit source]
Abilities are weapon-specific characteristics that unlock at certain weapon Loyalty levels. They can be either passive or active, with active ones having ability items on your hotbar you can use. After using an active ability, it automatically switches your chosen item to your weapon so you can keep on hitting enemies and don't have to worry about re-selecting your weapon again.
Each Weapon has 4 detailed active ability (2 passive and 2 activate) which can be upgraded depending on the loyalty level of the weapon in hand. Most of the upgrades require Caged Soul Curio, or Soul Catalyst. The following table shows the price to upgrade to each tier from the previous.
| Upgrade | Ability 1 | Ability 2 | Ability 3 | Ability 4 |
|---|---|---|---|---|
| 1st | Loyalty Level 5 | Loyalty Level 8 | Loyalty Level 10 | Loyalty Level 12 |
| 500 Scrip | 500 Scrip | 1,000 Scrip | 1,000 Scrip | |
| 1 Caged Soul Curio | 1 Caged Soul Curio | |||
| 2nd | Loyalty Level 15 | Loyalty Level 18 | Loyalty Level 22 | Loyalty Level 25 |
| 2,000 Scrip | 2,000 Scrip | 2,000 Scrip | 2,000 Scrip | |
| 2 Caged Soul Curio | 2 Caged Soul Curio | 2 Caged Soul Curio | 2 Caged Soul Curio | |
| 3rd | Loyalty Level 30 | Loyalty Level 35 | Loyalty Level 40 | Loyalty Level 45 |
| 3,000 Scrip | 3,000 Scrip | 3,000 Scrip | 3,000 Scrip | |
| 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst | 1 Soul Catalyst |
Abilities require mana to use. Each use consumes a fixed amount of Mana based on the ability. Mana naturally regenerates, the speed can be boosted through equipment or runes.
Arcane Halberd
[edit | edit source]Ashfume
[edit | edit source]Burning Dagger
[edit | edit source]Burning Warhammer
[edit | edit source]Crackling Spear
[edit | edit source]Ex'Stallar
[edit | edit source]Poisoned Blade
[edit | edit source]Sacred Wings
[edit | edit source]Sword of Gusts
[edit | edit source]Thunder Battle Axe
[edit | edit source]Warsmith
[edit | edit source]Accessories
[edit | edit source]
Accessories are equipable items that give the player buffs, a bit like Armor. Unlike armor, however, the player does not start with one equipped, and must craft one in order to use it; they also offer less benefits to armor, but can be used in synergy with armor and runes in order to increase stats.
Accessories can be upgraded with gemstones, scrip and their fragments. However at certain tier milestones upgrade modules are also needed to perform an upgrade. The following table shows the price to upgrade to each tier from the previous.
The Accessory Melder uses more Fragments to increase an accessory’s Star Rating for a large stat boost.
- Damaged Accessories
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 10 Fragments | 20 Fragments | 30 Fragments | 40 Fragments |
| 50 Amberdust Gemstone | 50 Brightdew Gemstone | 50 Firebloom Gemstone | 50 Darkheart Gemstone |
| 2,000 Scrip | 7,000 Scrip | 30,000 Scrip | 100,000 Scrip |
- Flawless Accessories
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 10 Fragments | 20 Fragments | 30 Fragments | 40 Fragments |
| 75 Amberdust Gemstone | 75 Brightdew Gemstone | 75 Firebloom Gemstone | 75 Darkheart Gemstone |
| 3,000 Scrip | 6,000 Scrip | 12,000 Scrip | 24,000 Scrip |
- Artifact Accessories
| ★ ⇒ ★★ | ★★ ⇒ ★★★ | ★★★ ⇒ ★★★★ | ★★★★ ⇒ ★★★★★ |
|---|---|---|---|
| 10 Fragments | 20 Fragments | 30 Fragments | 40 Fragments |
| 100 Amberdust Gemstone | 100 Brightdew Gemstone | 100 Firebloom Gemstone | 100 Darkheart Gemstone |
| 7,000 Scrip | 30,000 Scrip | 100,000 Scrip | ? |
Basic Accessories
[edit | edit source]- Damaged
Cracked Citrine Ring
- Critical Chance: +0.0020 (lvl 1)
Chipped Onyx Amulet
- Defence: +5 (lvl 1)
Chipped Rhinestone Wristlet
- Mana Regen: +0.067 (lvl 1)
Chipped Ruby Locket
- Health: +3 (lvl 1)
Chipped Sapphire Necklace
- Mana: +3 (lvl 1)
- Flawless
Amethyst Charm
- Magic Power: +1.0%, Elemental Power: 1.0% (lvl 1)
Citrine Ring
- Critical Chance: +0.0040 (lvl 1)
Onyx Amulet
- Defence: +10 (lvl 1)
Opal Ring
- Nature Power: +1% (lvl 1)
Rhinestone Wristlet
- Mana Regen: +0.13 (lvl 1)
Ruby Locket
- Health: +6 (lvl 1)
Sharpsteel Shard
- Physical Power: +1% (lvl 1)
Sunstone Pendant
- Health: +4, Mana: +4 (lvl 1)
Artifact Accessories
[edit | edit source]
Talisman of Rage
- Defense: +10, Slashing: +2%, Piercing Thorns: +2% (lvl 1)
Drowned Stone
- Mana: +6, Blunt: +2% (lvl 1)
Whispering Idol
- Physical Power: +1%, Magic Power: +1%, Elemental Power: +1%, Nature Power: +1% (lvl 1)
Chalice of Magma
- Health: +8, Fire: +2% (lvl 1)
Forked Tongue Signet
- Nature Power: +2%, Critical Chance: +0.006, Critical Multiplayer: 0.01 (lvl 1)
Shield Wing Charm
- Health: +6, Spirit: +2% (lvl 1)
Pendant of The Order
- Defense: +10, Arcane: +2%, Mana Regen: +0.2 (lvl 1)
Charged Battery
- Electricity: +3%, Critical Chance: +0.006, Critical Multiplier: +0.01 (lvl 1)
Runes
[edit | edit source]Runes are crafted from rune essence and upgraded with various ink types, rune essence and scrip. They provide a weapon or player with a small boost to defense, damage, and more. Three runes can be applied to a single weapon. Runes come in three strengths: Faded, Strong, and Surging. Faded runes can be applied to all slots, but Strong runes can only be applied to slots two and three, and Surging runes can only be applied to slot three.
Upgrade Costs
[edit | edit source]All rune upgrades require Essence of the same type and strength.
- Faded runes
- Strong Runes
- Surging Runes
Basic Runes
[edit | edit source]

Vitality
- Faded: Health: +12 (lvl 1)
- Strong: Health: +24 (lvl 1)
- Surging: Health: +40 (lvl 1)


Wisdom
- Faded: Mana: +12 (lvl 1)
- Strong: Mana: +24 (lvl 1)
- Surging: Mana: +40 (lvl 1)


Recovery
- Faded: Mana Regen: +0.40 (lvl 1)
- Strong: Mana Regen: +0.67 (lvl 1)
- Surging: Mana Regen: +1.1 (lvl 1)


Enlightenment
- Faded: Mana: +4, Mana Regen: +0.13 (lvl 1)
- Strong: Mana: +8.0, Mana Regen: +0.27 (lvl 1)
- Surging: Mana: +20, Mana Regen: +0.33 (lvl 1)


Precision
- Faded: Critical Chance: +0.0060 (lvl 1)
- Strong: Critical Chance: +0.012 (lvl 1)
- Surging: Critical Chance: +0.020 (lvl 1)


Brutal Precision
- Faded: Critical Chance: +0.0040, Critical Multiplier: +0.010 (lvl 1)
- Strong: Critical Chance: +0.0080, Critical Multiplier: +0.020 (lvl 1)
- Surging: Critical Chance +0.012, Critical Multiplier +0.030 (lvl 1)


Keen Force
- Faded: Slashing Dmg: +2.0%, Piercing Dmg: +2.0% (lvl 1)
- Strong: Slashing Dmg: +4.0%, Piercing Dmg: +4.0% (lvl 1)
- Surging: Slashing Damage: +8.0%, Piercing Damage: +8.0% (lvl 1)


Brutal Force
- Faded: Blunt Damage: +2.0%, Piercing Damage: +2.0% (lvl 1)
- Strong: Blunt Damage: +4.0%, Piercing Damage: +4.0% (lvl 1)
- Surging: Blunt Damage: +8.0%, Piercing Damage: +8.0% (lvl 1)


Might
- Faded: Physical Power: +1.6% (lvl 1)
- Strong: Physical Power: +3.2% (lvl 1)
- Surging: Physical Power: +6.0% (lvl 1)


Intellect
- Faded: Magic Power: +1.6% (lvl 1)
- Strong: Magic Power: +3.2% (lvl 1)
- Surging: Magic Power: +6.0% (lvl 1)
Element and Nature Based Runes
[edit | edit source]

Ghost Fang
- Faded: Spirit Damage: +2.0%, Poison Damage: +2.0% (lvl 1)
- Strong: Spirit Damage: +4.0%, Poison Damage: +4.0% (lvl 1)
- Surging: Spirit Damage: +8.0%, Poison Damage: +8.0% (lvl 1)


The Acolyte
- Faded: Arcane Damage: +2.0%, Earth Damage: +2.0% (lvl 1)
- Strong: Arcane Damage: +4.0%, Earth Damage: +4.0% (lvl 1)
- Surging: Arcane Damage: +8.0%, Earth Damage: +8.0% (lvl 1)


Magma
- Faded: Fire Damage: +2.0%, Earth Damage: +2.0% (lvl 1)
- Strong: Fire Damage: +4.0%, Earth Damage: +4.0% (lvl 1)
- Surging: Fire Damage: +8.0%, Earth Damage: +8.0% (lvl 1)


Ice
- Faded: Water Damage: +2.0%, Air Damage +2.0% (lvl 1)
- Strong: Water Damage: +4.0%, Air Damage: +4.0% (lvl 1)
- Surging: Water Damage: +8.0%, Air Damage: +8.0% (lvl 1)


Wilderness
- Faded: Nature Power: +1.6% (lvl 1)
- Strong: Nature Power: +3.2% (lvl 1)
- Surging: Nature Power: +6.0% (lvl 1)


Elements
- Faded: Elemental Power: +1.6% (lvl 1)
- Strong: Elemental Power: +3.2% (lvl 1)
- Surging: Elemental Power: +6.0% (lvl 1)


Storms
- Faded: Electricity Damage: +2.0%, Air Damage: +2.0% (lvl 1)
- Strong: Electricity Damage: +4.0%, Air Damage: +4.0% (lvl 1)
- Surging: Electricity Damage: +8.0%, Air Damage: +8.0% (lvl 1)
Crates and pouches
[edit | edit source]Crates and pouches contain resources and fragments of a specific type and can be purchased from traders. There are two types of crates: basic (few normal fragments) and elite (more and better fragments).
Basic Accessory Crate
Basic Armor Crate
Basic Rune Crate
Basic Weapon Crate
Elite Accessory Crate
Elite Armor Crate
Elite Rune Crate
Elite Weapon Crate
Gemstone Pouch
Ingot Pouch
Ink Pouch
Thread Pouch
Relics
[edit | edit source]Relics can be obtained by empowering the Dark Altar in the dungeon and defeating its challenge. They can be opened in the Old Kingdom at the Relic Altar, which appears after defeating a Relic Boss. Relics contain valuable rewards and fragments of artifact weapons and accessories.
Dungeon Relics
[edit | edit source]These can give a small amount of rare materials (tier 4 or 5, no kit scraps), and sometimes an extra item that can be either an artifact accessory part, surging rune essence, artifact weapon fragment, artifact weapon part, or 3-5 artifact armor fragments.
Valley of Wealth Relic
- Gives 3 tier 4 or 5 resources, evenly weighted, and has a small chance of an extra item.
Temple of Semkaris Relic
- Gives 3 tier 4 or 5 resources, more likely to be tier 5, and has a slightly bigger chance of an extra item.
Sundered City Relic
- Gives 3 tier 5 resources, and has a good chance of an extra item.
Palace of Kings Relic
- Gives 4 tier 5 resources, and has a better chance of an extra item.
Dread Pass Relic
- Gives 4 tier 5 resources, and an extra item.
Artifact Relics
[edit | edit source]These give 3 tier 5 resources and one of the following: 1 fragment of its associated artifact armor, 1 fragment of its associated artifact weapon, or any one part of its associated artifact weapon.
Burning Devotion Relic
- Armor is the Flamevein Armor
- Weapon is Ashfume
Doomed Legion Relic
- Armor is the Commander's Armor
- Weapon is Warsmith
Fallen Order Relic
- Armor is the Templar Armor
- Weapon is Ex'Stallar
Noble Grace Relic
- Armor is the Wardens Wrapping
- Weapon is Sacred Wings
Lost Waters Relic
- Armor is the waterflow armor
- Weapon is skipping stone
Inventor's Shock Relic
- Armor is the tinkerer's augment
- Weapon is click-clack
Unused Relics
[edit | edit source]Textures exist for these in the server files. Names are based on texture filenames. Notice that some of these unused relics have corresponding unused weapons and textures e.g. the Lost Waters Relic corresponds to the Waterflow Armor and the Skipping Stone sword. It is possible that these items may be added to the game in the future[more information needed].
Twin Snake Relic
Cache
[edit | edit source]Caches are items obtained as Forge Pass rewards. They are opened immediately when claimed, and grant the player scrip and a collection of materials and upgrade kit scraps. They have multiple rarities, with higher rarities having more and better rewards:
Common Cache
Uncommon Cache
Rare Cache
Epic Cache
Legendary Cache
Soul Cache
Campsite decorations
[edit | edit source]Campsite Decorations decorate the camp. These decorations can be purchased at the Mrs. Camp store. There are two types of decorations: regular (purchased with Scrip) and donation (purchased only with Minecoins).
Ground
[edit | edit source]- Scrip
Desert Ground
Dirt Ground
Fallen Leaves
Grass Ground
Stone Ground
- Minecoins
Dunes Ground
Metal Ground
- Event
Ashfall
Tents
[edit | edit source]- Scrip
Lean-to Tent
Triangle Tent
- Minecoins
Gazebo Tent
Journey Tent
Yurt Tent
- Event
Winter Cabin
- Forge Pass
Celestial Haven
Effects
[edit | edit source]- Minecoins
Autumn Wind
Brimstone & Ash
Enchanted Clouds
Falling Ash
Rain Cloud
Miscellaneous
[edit | edit source]- Scrip
Autumnal Wreath
Campfire Roasting Spit Veg
Cooking Station
Cozy Quilted Bed
Desert Sapling
Enchanted Fire Campfire
Fireplace
Lantern
Leaf Wreath
Light Standing Torch
Musical Instrument
Patch of Corn
Roll of Cloth
Stone Circle Firepit
Teal Vase
Traveller's Feast
Treasure Pile
Wood Pile
Wooden Bed
Wooden Decorated Bed
Wooden Nameplate
- Minecoins
Dying Fire
Skull Blaze
Fairy Lights
Roasting Spit
Fire Skulls
Armor Display Stand
Weapon Display Stand
- Event
Ash Mount
Ashen Veil Wreath
Ashman
Barrow Cobweb
Cactolantern
Cactus Potions
Campfire Bubbling Cauldron
Candy Bucket
Coffin Bed
Fire Cactolantern
Gift-Wrapped Chest
- Forge Pass
Celestial Fire
- Exclusive
Tester Nameplate
Other
[edit | edit source]
Bloom Spore
- Appears during the Desert Bloom event.
- Need to collect 50 spores.


Chrono Essence
- Increases the player's time in the dungeon after extracting it.
- The larger the podium, the more chrono essence you get and chrono essence equals more time in dungeon.
- The small podium gives 10 chrono essence.
- The medium podium gives 15 chrono essence.
- The big podium gives 25 chrono essence.


Health Potion
- Heals player after collecting it.
- The larger the potion, the more health it will restore.
- The small potion restores around 15% health.
- The medium potion restores around 30% health.
- The large potion restores around 50% health.


Coin Piles- Small coin piles give 20 coins.
- Medium coin piles give 40 coins.
- Large coin piles give 75 coins.
Store
- Opens SoulSteel's store.
Menu
- A universal item that allows player to travel, change and improve weapon abilities, armor, apply runes and accessories, view quests and materials in the inventory, and open the server's store.
Campsite Customization
- Player can customize the camp with purchased decorations.
Rewards
- Shows the results of the last dungeon run.
Abandon Dungeon- Makes you immediately leave the dungeon, but gets considered as a fail.

Silver Key
- Opens chests.
Ores
- Appears in Old Kingdom during the Elemental Mining event.
- Need to collect 90 ores.

Supply Parcel
- Appears in Old Kingdom during the Supply Delivery event.
- Need to deliver from point A to point B.
Map
- Appears in Old Kingdom.
- The map displays unlocked portals and locations of current events.
Dark Offering
- Used to start the dark altar ritual.
- Its presence in the inventory is limited in time.
- ItemSprite blue-star-crystal-heart.png: Sprite image for blue-star-crystal-heart in MinecraftBlue Star Crystal Heart, ItemSprite green-leaf-crystal-heart.png: Sprite image for green-leaf-crystal-heart in MinecraftGreen Leaf Crystal Heart, ItemSprite orange-sun-crystal-heart.png: Sprite image for orange-sun-crystal-heart in MinecraftOrange Sun Crystal Heart and ItemSprite pink-moon-crystal-heart.png: Sprite image for pink-moon-crystal-heart in MinecraftPink Moon Crystal Heart
- After defeating mobs defending it, you will have to give it to the crystal of corresponding color.
- Their presence in the inventory is limited in time.
Entities
[edit | edit source]Characters
[edit | edit source]Named characters
[edit | edit source]
Aurano
- A character who guides and teaches the player.
- Appears in the tutorial area, Port Fortuna, and the camp.
Dana the Squire
- A character who guides and teaches the player.
- Appears in the tutorial area, Port Fortuna, and the camp.
Effeszi
- Appears in his shop.
- Gives the player information about the lore of world, weapon and armor upgrades, and campaign quests.
Gubo the Dragon
- Appears in Port Fortuna in the Effeszi's shop.
- Player can give him resources in exchange for Scrip.
Isabel and
Paulo
- They appear in their shop.
- At the beginning of the game, after completing the learning process, you are given a free choice between the Arcane Halberd or Poisoned Blade, and the lore of the world.
- Isabel sometimes eats cake and sends kisses to the player.
Attendants
[edit | edit source]
Armory Attendant
- Appears in the armor workshop.
- Teaches player how to craft and upgrade armor.
Forge Attendant
- Appears in the weapon workshop.
- Teaches player how to craft and upgrade weapons.
Runehall Attendant
- Appears in the Runehall.
- Teaches player how to craft and upgrade runes.
Traders
[edit | edit source]
Gemstone Trader
- Appears in the gemstone shop.
- Sells various types of gemstones and crates to the player.
Ingot Trader
- Appears in the ingot shop.
- Sells various types of ingots and crates to the player.
Ink Trader
- Appears in the ink shop.
- Sells various types of ink and crates to the player.
Ms. Camp
- Appears in the her shop.
- Sells various camp decorations.
Thread Trader
- Appears in the thread shop.
- Sells various types of threads and crates to the player.
Miscellaneous
[edit | edit source]
Market Crier
- Appears in market square in Port Fortuna.
- Gives information about the traders.
Travel Master
- Appears near the big map display.
- Teleports the player to the selected location for some scrip (free travel to Old Kingdom, and free travel anywhere if the player has the Voyager's Concord rank).
- Their service is also accessible via the menu item.
Lore Mad Tower Professor Kallias
- Gives the player information about the lore of world and a campaign quest.
Lore Adventurer 3 Sir Alonso The Great
- Gives the player information about the lore of world and a campaign quest.
Unused
[edit | edit source]
Matisian Guard
Balloon Person
Innkeeper
Lore Mad Town
Lore Caravan Oldie
Lore Caravan Guard
Lore Adventurer 1
Lore Adventurer 2
Rat
Sandport Overseer
Mobs
[edit | edit source]Passive
[edit | edit source]
Elder Dragon
- Appears in the Old Kingdom in one of many locations at random.
- Once a day, can give the player valuable rewards.
Mystical Creature
- Appears in the Old Kingdom.
- Can be sheared for threads.
Wandering Trader
- Appears in the Old Kingdom.
- Sells the player various items.
- Trades change daily, resetting on Thursday.
Hostile
[edit | edit source]
Desert Flower
- Spawns in the Old Kingdom during the Desert Bloom event.
- They sit in one place and when attacked, they open up and launch the player high above the ground so that they can collect the Bloom Spores.
Drybone Lackey
- Spawns in all dungeons and in the Old Kingdom.
- Attacks at close range, then runs back and attacks again.
Earth Elemental
- Spawns in Old Kingdom during the Elemental Mining event.
- Is immortal: being near an Earth Elemental will make it explode with a powerful punch, inflicting lots of knockback to any player nearby.
Lord's Apprentice
- Spawns in all dungeons and in the Old Kingdom.
- Attacks with a blue projectile that deals a lot of damage that travels slowly, and then has a short cooldown.
Loot Bandit
- Spawns in the Old Kingdom.
- Despite having a hostile mob's healthbar, it is passive, and actively flees from players when possible.
- Drops some resources after death.
Lost Delver
- Spawns in the Dread Pass dungeon.
- Attacks at close range and runs away after before striking again.
Praetorian
- Spawns in all dungeons and in the Old Kingdom.
- Attacks at close range with a naginata, dealing a lot of damage and knockback, and has a lot of health.
Rattleblade
- Spawns in the Old Kingdom and the Sundered City, Palace of Kings, and Dread Pass dungeons.
- Attacks with a dagger shot that deals a lot of damage, followed by a short cooldown.
Royal Archer
- Appears in all dungeons and in the Old Kingdom near the Palace Quarry.
- Attacks with a powerful bow shot, followed by a short cooldown.
Rubble Lizard
- Appears in all dungeons and in the Old Kingdom.
- Attacks at close range.
Shieldguard
- Appears in all dungeons and in the Old Kingdom.
- Attacks at close range and can defend itself by closing the blades on its hands into a shield when attacked, during which it is invulnerable to all external damage.
- Can be a Relic Boss in the Old Kingdom.
Shrikeback Turtle
- Spawns in the Old Kingdom and the Temple of Semkaris and Palace of Kings dungeons.
- Attacks at close range by biting.
Stubborn Sentry
- Spawns in the Palace of Kings and Dread Pass dungeons.
- Attacks at close range by striking with a clawed paws, and can charge at the player.
Tombguard
- Spawns in all dungeons and in the Old Kingdom at the Crumbling Fortress.
- Attacks at close range with a long staff and has a lot of health.
- Can be a Relic Boss in the Old Kingdom.
Undying Lictor
- Spawns in the Old Kingdom and the Valley of Wealth and Dread Pass dungeons.
- Attacks at close range with a Khopesh and has a lot of health.
- Can be a Relic Boss in the Old Kingdom.
- Warbands
- In the Оld Кingdom of sometimes spawnings groups of hostile mobs called Warbands. Warbands can include all mobs except Desert Flowers, Earth Elementals, Loot Bandits and Relic Bosses.
Bosses
[edit | edit source]- Relic Boss
- Spawning in the Old Kingdom, spawning location and mob changes everyday.
- Can be Shieldguard, Tombguard or Undying Lictor.
- Has a level of 99.
- After being defeated, the Relic Altar appears. The Relic Altar disappears when it spawns again.
Unused
[edit | edit source]Quests
[edit | edit source]Quests are tasks given to the player during gameplay. There are two groups of quests:
Campaign quests
[edit | edit source]
These quests are unlocked through progression. There are several types of campaign quests:
- Talk to an NPC.
- Find a portal to a dungeon in the Old Kingdom.
- Upgrade weapons and armor.
- Achieve rank C or higher in a dungeon.
Daily quests
[edit | edit source]
Three daily quests are given each day, and grant Forge Pass XP, alongside other rewards, when completed. Daily quests last for three days once unlocked, allowing up to nine to be available at a time. The daily quest types are:
- Monster Bounty: Defeat X number of a specific monster type.
- Healing Research: Collect X health podiums.
- Key Collection: Collect X keys.
- Chrono Research: Collect X chrono essence podiums.
- Extra Supplies: Collect X number of resources in the Old Kingdom.
- Treasure Collection: Collect X coin piles.
- Gold Haul: Loot X Gold Hoards in a specific dungeon.
- Chest Collection: Open X number of chests (
You can easily do this quest by interacting a chest without a key in your inventory until the quest is completedYou used to be able to use an exploit to complete this and the health podium quest quickly, but that has since been patched).
Completing quests rewards players with scrip and other rewards. Quests can be viewed using the Menu item in the Quests section. Rewards for completed quests must be collected manually.
Events
[edit | edit source]Events are timed to coincide with the holidays, and during them, themed decorations appear in Port Fortuna and the camp.
- Barrow Nights
- The event took place from 23rd of October 2025 to the 6th of November 2025.
- It added themed decorations:
- Candy Bucket
- Cactus Potions
- Cactolantern
- Barrow Cobweb
- Bubbling Cauldron
- Fire Cactolantern
- Coffin Bed
- Thanksgiving
- The event started at 25th of November 2025.
- Unlike other events, Thanksgiving Day cosmetics remain in the store forever.
- It added themed decorations:
- Autumn Wind
- Fallen Leaves
- Traveller's Feast
- Patch of Corn
- Autumnal Wreath
- Cosy Quilted Bed
- Ashen Veil
- The event took place from 4th of December 2025 to 8th of January 2026.
- It added themed decorations:
- Ashfall Ground
- Winter Cabin Tent
- Ashmount Tent
- Falling Ash
- Ashman
- Gift-Wrapped Chest
Forge Pass
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The Forge Pass is a battle pass in SoulSteel. It has two paths: free and premium. The free path offers:
- 8,000 scrip
- 1d Weapon Loyalty Boost
- 1d Scrip Boost
- x6 Crafting Time Skip Boost
- 1d Chrono Essence Boost
- 1d Resources Boost
- x1 Soul Curio
- x1 Enchanted Upgrade Module
- x3 Common Cache
- x3 Uncommon Cache
- x1 Rare Cache
- x1 Legendary Cache
- 3d Voyager's Concord Rank
- x1 Common Cache + x1 Noble Grace Relic for each new level after 20.
The premium path offers more rewards and includes:
- 19d Scrip Boost
- 19d Resources Boost
- 19d Chrono Essence Boost
- 19d Weapon Loyalty Boost
- x75 Crafting Time Skip
- x4 Soul Curio
- 7d Voyager's Concord Rank
- Celestial Fire Campsite Decoration
- Celestial Haven Campsite Decoration
- Sacred Wings
- x1 Soul Cache + x1 Noble Grace Relic for each new level after 20.
To increase the level in the pass, the player needs to complete daily quests (3 quests are given every day, and each quest lasts for 72 hours).
Store
[edit | edit source]Аt the SoulSteel store player can buy a variety of items for Minecoins . The store has several sections:
- Featured (Shows the most expensive and popular offers)

- Artifact Bundles (Bundles with various artifact weapons, artifact armor, boosters, and character creation items)

- Offers:
- Warsmith Bundle
- Commander's Bundle
- Ashfume Bundle
- Flamevein Bundle
- Ex'Stallar Bundle
- Templar's Bundle
- SoulSteel Starter Bundle
- Campsite (Various exclusive paid decorations for the camp)

- Offers:
- Dune Dweller Campsite Bundle
- Dying Fire
- Journey Tent
- Dunes Ground
- Enchanted Clouds
- Gazebo Tent
- Yurt Tent
- Magic Cottage Campsite Bundle
- Metal Ground
- Skull Blaze
- Fairy Lights
- Roasting Spit
- Fire Skulls
- Armor Display Stand
- Weapon Display Stand
- Rain Cloud
- Brimstone & Ash
- Materials (Various offers for resources, such as upgrade modules and other)

- Offers:
- Soul Catalyst (x1; x3)
- Sturdy Upgrade Kit (x5)
- Refined Upgrade Kit (x3)
- Enchanted Upgrade Kit (x2)
- Soulforged Upgrade Kit (x1)
- Boosters (Various boosters for resources, script, and crafting time)

- Offers:
- Chrono Essence Boost (3d)
- Scrip Boost (3d)
- Weapon Loyalty Boost (3d)
- Resource Boost (3d)
- Craft Skip Boost (15x; 30x; 60x; 120x)
- Browse All (Shows every goods in the store)

- Voyagers Cancord Rank

- Offers:
- is an offer that, upon purchase, grants the player a special nametag, free fast travel, and a 100% boost to all categories for a limited time (30d; 90d; 365d). (Also a Forge Pass reward, but for a small limited time. This reward activates immediately upon being claimed).
Mods
[edit | edit source]Mods in SoulSteel can change various models and textures in packs (the server consists of several packs, each of which can be modified), as well as the colors of the inscriptions and add custom textures.
Lore
[edit | edit source]Port Fortuna and the Old World
[edit | edit source]The Old World consists of three known countries: the Kryston Republic (Kryston), the Matisian Empire (Matisia), and the Neo Calyxian League (Neo Calyx). Most if not all interactible NPCs come from one of these places. Port Fortuna itself was founded 40 years before the present day (when the game is set).
Valley of Wealth (Dungeon)
[edit | edit source]The wizard king of the Sundered City used to store a large amount of his riches here, hence this place being called the Valley of Wealth.
Temple of Semkaris (Dungeon)
[edit | edit source]The explorers tell us that the Temple of Semkaris was originally built to honour the warrior queen Semkaris, but has since been destroyed by scavengers and invaders.
Sundered City (Dungeon)
[edit | edit source]We don’t know much about this place, but from what we can gather, it was once a bustling city, rich in wealth and culture. But at some point, it fell into wrath and ruin. Did some external force decimate this land, or did internal conflict tear the city apart? The Sundered City was home to a group of wizards led by a wizard king.
Palace of Kings (Dungeon)
[edit | edit source]Once upon a time, there were three Kings: the King of Learning, the King of the Land, and the King of War. These three Kings appear to have ruled in peace before the King of War rose against his brothers. Researchers have discovered fragments in the ruins that reveal the King of War’s plot to betray his brothers and how he stored their treasures in a vast vault somewhere in the city before all fell to ruin…
Dread Pass (Dungeon)
[edit | edit source]The explorers tell us that this was once an ancient trade route, built by merchants to carry goods from an unknown swampland far off along the coast. These goods seem to have been important to the nobility of the Old Kingdom as well as the old Sorcerers of the land, as some of these resources can be found in both buildings and ritual sites But there must have been something in those goods, as a darkness, a madness began to spread through the merchants that handled it. They began to fortify the pass, and in their greed and jealousy, they became Warlords and gatekeepers of the pass.
Barrow Nights (Event)
[edit | edit source]Once a year, the denizens of Port Fortuna celebrate their fallen comrades by carving Cact-o-Lanterns and making sweets and potions from the leftover cactus!
Ashen Veil (Event)
[edit | edit source]To the North lies an ancient volcano, known as Mount Heartfire, lying dormant and peaceful. However, once a year, the volcano awakens, spewing ash into the sky. Blotting out the sun, it causes the temperature across the land to plummet, and the frequent ashen falls cover everything in a thick snow-like blanket. This, of course, makes travel very difficult, so all the expeditions of The Old Kingdom decided many years ago that this would be a period of rest. A time to return to Port Fortuna and wait out the weather in the comfort of their homes. The citizens celebrate Ashen Veil by setting up decorations, forged from the glowing embers of the volcano's heart, and baking delicious treats to welcome their families and friends home. Some folks have also taken to putting up volcano sculptures decorated with lights and a great golden burst on top, representing the exploding lava.
Credits
[edit | edit source]SoulSteel Development Team
[edit | edit source]- Alice, Arsenic, Avondale, ChaseSkies, Chris Lamb (ChrisBambii), CraftyFox, gregory4312, JakeL, Jarmzie, Kaeden, lucyydotp, Markus, MeWulf, MrCompost, Noctis_Mori, Noxite, RubyJam, Saevar (Liquid Sonic), Shronky, Skyao, SkyeScribbles, Stuart, Tatvm, Tom[1]
Other Noxcrew members
[edit | edit source]- Aeltumn, Crafty, emouse, Epic Landlord, Hellicar, Hugo, Kezz, LichtHund, Michael, Tina, Ziqqy
Members outside of Noxcrew
[edit | edit source]- Mojang, PuipinM, CherriFire, Inevitable, the Noxcrew Testing Team, the SoulSteel Moderation team
History
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| October 7, 2025 | SoulSteel is announced. | ||||||
| October 16, 2025 | The server is now live. | ||||||
| October 23, 2025 | The server got updated with the Barrow Nights event. | ||||||
| October 24, 2025 | The server got a hotfix update. | ||||||
| November 4, 2025 | The server got updated with the Sundered City dungeon and Ex'Stallar weapon. | ||||||
| November 6, 2025 | The server got a hotfix update. | ||||||
| November 25, 2025 | The server got updated with the Palace of Kings dungeon. | ||||||
| November 27, 2025 | The server got a hotfix update. | ||||||
| December 4, 2025 | The server got updated with the Dread Pass dungeon and the Ashen Veil event. | ||||||
| December 9, 2025 | The server got a hotfix update and now lets you join a friend's server. | ||||||
| December 17, 2025 | The server got a hotfix update. | ||||||
| January 8, 2026 | The server got an update with the Port Fortuna Pyramid Parkour. | ||||||
| January 22, 2026 | The server got an update with the Old Kingdom Overhaul. | ||||||
| February 10, 2026 | The server got a hotfix update. | ||||||
| February 20, 2026 | The server got a hotfix update. | ||||||
| March 12, 2026 | The server was updated with the Noble Grace Forge Pass. | ||||||
| March 26, 2026 | The server got a hotfix update. | ||||||
| April 2, 2026 | The server got a hotfix update. | ||||||
| July 31, 2026 | The server got a hotfix update. Specifically, the developers clarified many fixes they had done between the last known hotfix and this one instead of this being a proper hotfix. | ||||||
| October 14, 2026 | The server got updated for its one year anniversary. | ||||||
Trivia
[edit | edit source]- The server uses an art style utilized in many Noxcrew endeavors, many assets having previously appeared in official media such as MCC x Minecraft 15th Anniversary Party.[check the code]
- Many block textures from SoulSteel can actually be seen in the MCC minigame Sands of Time.
- There is a SoulSteel thread on the official Minecraft Discord server.
- The server can only be accessed using the Featured server list and has no direct IP, similar to Mob Maze. This is due to the fact that it uses multiple separate worlds on one server.
- In Effeszi's shop, there is a hidden parkour. If you complete it, you will enter the warehouse of Isabel and Paulo's shop.
Videos
[edit | edit source]Gallery
[edit | edit source]Logos
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Full Logo.
Official artwork
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Teaser.
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Background.
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Trio.
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Enemies.
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Opened chest.
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Big coins.
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Ranger.
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Sacred wings.
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Soldier.
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Ashfume Set.
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Ex-Stallar Set.
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Scholar Set.
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Dull Tome.
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Ult Ashfume.
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Ult ExStallar.
Official screenshots
[edit | edit source]-
From Noxcrew's blog.
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Promotional image used for the server's launch.
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The Armor Workshop in Port Fortuna.
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The bathhouse inside of Port Fortuna - currently out of bounds.
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Campsite.
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Ditto.
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Dungeon.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Effeszi.
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Port Fortuna.
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Ditto.
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Ditto.
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Ditto.
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The Runehall in Port Fortuna.
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The Weapon Workshop in Port Fortuna.
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A portal into a dungeon, with Aurano and a Chrono Keeper visible.
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A gold hoard in the Valley of Wealth dungeon.
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A player in the Serpent's Kiss armor.
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A statue of the warrior queen Semkaris in the Temple of Semkaris dungeon.
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A player with Flamevein Armor and an Ashfume in the Sundered City dungeon.
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Purple crystal.
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A player in Demolition Duds with an Arcane Halberd in a dungeon.
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Blue crystal.
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A player in Commander's Armor using the Warsmith to clear a gold hoard.
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"IT'S A TRAP! Or well, it's a rock!"
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"Top things to do in SoulSteel:"
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"Fight bosses,"
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"Explore dungeons,"
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"Collect gear,"
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"And hang out with Gubo the Dragon."
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Promotional image used for the Old Kingdom Overhaul update.
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Promotional image used for both the Dread Pass dungeon and the Ashen Veil event.
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Promotional image used for the Thanksgiving campsite cosmetics.
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Promotional image used for the Palace of Kings dungeon.
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Promotional image used for the Sundered City dungeon.
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Promotional image used for the release of the Ex'Stallar weapon.
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Promotional image used for the release of both the Sundered City dungeon and the Ex'Stallar weapon.
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Promotional image used for the release of the Barrow Nights event.
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Promotional image used for the release of the Ashen Veil event.
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Promotional image used for the release of the Dread Pass dungeon.
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Promotional Image for the release of the Palace of Kings dungeon.
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Image used while telling the community the server backend was updating.
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Promotional image for the Roaming Warbands.
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The animal puzzle wheel at the Deep Well in the Old Kingdom.
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A Loot Bandit.
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The Elder Dragon.
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The teaser given a week before the Old Kingdom Overhaul update.
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The newer Elemental Mining event at the Garden of Semkaris in the Old Kingdom.
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An event marker at the Garden of Semkaris.
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One of the promotional images for the Barrow Nights event.
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Ditto.
Screenshots
[edit | edit source]-
Server loading screen with modified panorama featuring Port Fortuna.
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Ashen Veil (Winter) event variant of this panorama.
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SoulSteel's store.
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SoulSteel's marketplace.
Renders
[edit | edit source]-
Crystal Heart Podium
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Closed Portal
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Purple Crystal
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Orange Crystal
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Green Crystal
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Blue Crystal
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Cannon Empowerer
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Small Gold Hoard
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Medium Gold Hoard
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Large Gold Hoard
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Huge Gold Hoard
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Event Marker
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Desert plant
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Lever
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Symbol Dial
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Powered Cannon
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Unpowered Cannon
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Eagle
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Snake
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Cat
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Beetle
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Rock
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Lever
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Locked Rock Spawn
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Banners
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Relic Altar Activated
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Relic Altar
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Lost Pouch
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Lost supply crate
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Enchanted Flower
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Ore Vein
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Gem Cluster
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Hidden Cache
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Chrono Keepers
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Dark Altar Activated
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Dark Altar
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Legendary Chest
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Epic Chest
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Rare Chest
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Uncommon Chest
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Common Chest
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Scimitar Pedestal
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Electric Ball
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Darkwell
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Empowered Darkwell
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Shrine
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G1 Horse
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G1 Mobile
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G1 Seal (Vigilance)
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G1 Seal (Gift)
References
[edit | edit source]See also
[edit | edit source]External links
[edit | edit source]- SoulSteel official site
- SoulSteel discord server
- SoulSteel X account
- SoulSteel Instagram account
- SoulSteel Bsky account
Navigation
[edit | edit source]| Editions |
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|---|---|---|---|---|---|---|---|---|---|
| Development |
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| Technical |
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| Multiplayer | |||||||||
| Exclusive features |
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| Removed | |||||||||