Frozen Peaks

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Frozen Peaks

Frozen Peaks.png: Infobox image for Minecraft biome 'Frozen Peaks'

Frozen Peaks Vibrant Visuals.png: Infobox image for Minecraft biome 'Frozen Peaks'

Structures Pillager Outpost
Blocks Snow
Snow Block
Ice
Packed Ice
Emerald Ore
Infested Stone

Climate

Temperature -0.7
Downfall 0.9
Precipitation Yes
Snow
accumulation
‌[BE only]
0.125-0.25

Colors

Grass color
 #80B497
Foliage color
 #60A17B
Dry foliage color
 #8F7A5A
Water color
 #3F76E4
‌[JE only]

 #44AFF5
‌[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Default
Color grading Cold

Frozen peaks are snowy mountain peak biomes covered by snow blocks, containing large amounts of ice and packed ice.

Generation

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Frozen peaks generate at the highest points of the surrounding terrain where erosion is low, temperatures are low to moderate, and weirdness is positive. They generate as small hilltops, a large singular peak, a ring of peaks surrounding a valley, or as a large range reaching the generation height limit of Y=256.

As a mountain peak biome, they are often surrounded by slope biomes such as groves and snowy slopes, which may act as transitionary boundaries between the frozen peaks and plateau biomes like meadows, cherry groves, or pale gardens. They may also directly border these plateau biomes instead, as well as forests, plains, and birch forests, and taigas. Frozen peaks rarely border stony peaks when temperature increases.

Frozen peaks are separated from jagged peaks by valleys. Rarely, frozen peaks can generate coastally, where surrounding terrain may get cut off into massive cliffs.

The deep dark is extremely common below frozen peaks. Above this, dripstone caves are common, though lush caves may generate instead if humidity is high. Ice caves sometimes generate if temperatures are low.​[upcoming: Fourth Drop 2026]

Description

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The mountainous terrain of frozen peaks is covered by snow and snow blocks, with glaciers of packed ice and occasional small blobs of ice. Packed ice cliffs can generate in steep sides to the east or north with only a layer of snow covering them.‌[BE only]

Like all other mountain biomes, emerald ore and infested stone commonly generates underground. Pillager outposts may generate on the steep cliffs, sometimes reaching above the terrain generation limit. The only passive mobs that spawn here are goats, as well as rabbits and polar bears in Bedrock Edition. Strays and frostbites​[upcoming: Fourth Drop 2026] spawn here at night or during thunderstorms in Bedrock Edition.

With Vibrant Visuals, frozen peaks use default environmental settings with a strong cold color grading, making the biome appear icy blue. They use cold sunlight, which is slightly brighter at dusk and dawn.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Spider100⁄5404
Zombie95⁄5404
Zombie Villager5⁄5401
Skeleton100⁄5404
Creeper100⁄5404
Slime[note 1]100⁄5404
Frostbite[note 2]25⁄5404
Enderman10⁄5401–4
Witch5⁄5401
Creature category
Goat11–3
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ ​[upcoming: Fourth Drop 2026]
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Stray961–2
Zombie952–4
Frostbite[note 2]452–4
Skeleton241–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Goat51–3
Rabbit42–3
Polar Bear11–2
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ ​[upcoming: Fourth Drop 2026]

Sounds

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Music

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These music tracks play while the player is in frozen peaks:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Ebb213.33%213.33%
Home213.33%213.33%
Nightly213.33%213.33%
Danny16.67%16.67%
Dry Hands16.67%16.67%
Haggstrom16.67%16.67%
Lilypad16.67%16.67%
Living Mice16.67%16.67%
Mice on Venus16.67%16.67%
Stand Tall16.67%16.67%
Subwoofer Lullaby16.67%16.67%
Wet Hands16.67%16.67%

Data values

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Java Edition:

NameIdentifier Translation key
BiomeSprite frozen-peaks.png: Sprite image for frozen-peaks in Minecraft Frozen Peaksfrozen_peaks biome.minecraft.frozen_peaks

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite frozen-peaks.png: Sprite image for frozen-peaks in Minecraft [No displayed name]frozen_peaks183

Biome definition

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This section is a work in progress.
Anyone is encouraged to edit this page and add more content into the topic.
Additional note: To be converted to standard JSON tree view - see Forum:Include enchantment, biome and dimension definitions in the Data values section for project info

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

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Announcement

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September 28, 2019 During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats.
October 3, 2020 The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation.

Java Edition

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Java Edition
1.18Experimental Snapshot 1 Added snowcapped peaks.
experimental snapshot 2 Infested stone and emerald ore now generate in snowcapped peaks.
experimental snapshot 3 Snowcapped peaks no longer generate with dirt under snow layer.
Pillager outposts now generate in snowcapped peaks.
Goats now spawn in snowcapped peaks.
experimental snapshot 5 Mountain tops are now more jagged and pointy.
Mountain areas and peak biomes are now slightly larger on average.
Raised the average mountain height.
Fixed an unintentional change from snapshot 4 that made mountains lower and smoother.
21w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 180.
21w40a "Snowcapped Peaks" has been renamed to "Frozen Peaks".
The ID snowcapped_peaks has been changed to frozen_peaks.
21w41a The sky color of frozen peaks has been changed from
 #79a6ff
to
 #859dff
.
21w44a Powder snow strips are now exposed to the surface, instead of covering by a layer of snow blocks.[1]
Frozen peaks are now required for the "Adventuring Time" advancement.
1.2023w17a "A Familiar Room" can now be played in frozen peaks.

Bedrock Edition

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Bedrock Edition
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.50 Added the snowcapped peaks biome.
beta 1.16.220.52 The terrain of the new mountains is now cut off at Y=256.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.20.22 Goats no longer spawn in snowcapped peaks.
beta 1.17.20.23 Hostile mobs can now spawn in snowcapped peaks.
1.17.40
Experiment
Caves and Cliffs
beta 1.17.40.20 Infested stone now generates in snowcapped peaks.
Goats now spawn in snowcapped peaks again.
1.18.0beta 1.18.0.20 Frozen peaks can now generate by default without enabling experimental gameplay.
Villagers, rabbits, and foxes spawned in the Frozen Peaks biomes now spawn as their respective snowy variants.[2]
Goats now spawn in the frozen peaks.[3]
beta 1.18.0.24 Changed the biome ID snow_capped_peaks to frozen_peaks.
1.21.90Preview 1.21.90.26 Added cold color grading and lighting to frozen peaks in Vibrant Visuals.
26.50Preview 26.50.22 Bats now spawn in frozen peaks.
Upcoming Bedrock Edition
26.60
Experiment
Drop 4 of 2026
Preview 26.60.29 Added frostbites, which can spawn in frozen peaks.

Minecraft Education

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Minecraft Education
1.18.321.18.10.04 Added the frozen peaks.

Issues

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Issues relating to "Frozen Peaks" are maintained on the bug tracker. Issues should be reported and viewed there.

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Screenshots

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Development images

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See also

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References

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