Shelf Mushroom
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes |
| Catches fire from lava |
Yes |
| Map color | 40 TERRACOTTA |
| Note block instrument | Default (Harp) |
{
"title": "Shelf Mushroom",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(186, 133, 36); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 40 TERRACOTTA<wbr/>_YELLOW</span>",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Shelf Mushroom"
],
"images": [
"Shelf Mushroom.png",
"Big Shelf Mushroom.png"
]
}
A shelf mushroom is a fungus that grows on poplar trees. It has two sizes and causes entities to bounce when they fall on it.
Obtaining
[edit | edit source]Breaking
[edit | edit source]Shelf mushrooms can be broken instantly with any tool or by hand. A shelf mushroom also breaks if:
- the block it is attached to is moved or destroyed.
- water or lava flows into its space.
- a piston tries to push it or moves a block into its space.
A shelf mushroom always drops itself when broken. If the shelf mushroom is large, 2 units are dropped.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 (JE) 0.05 (BE) | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
[edit | edit source]
Both small and large shelf mushrooms generate attached to poplar logs in dappled forests, on both standing and fallen trees.
Trading
[edit | edit source]| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| Ordinary | 6% | 6% | 3 × | 12 | — | — | ||
Mob loot
[edit | edit source]In Bedrock Edition, wandering traders have a chance of 25% (increased by 1% per level of Looting) to drop 3 shelf mushrooms when killed while showing the item as trade offer, if the player holds an emerald.
Post-generation
[edit | edit source]Poplar trees grown from poplar saplings can generate with shelf mushrooms attached to the logs.
Usage
[edit | edit source]Shelf mushrooms can be attached to any block with a full side surface. Unlike red and brown mushrooms, shelf mushrooms do not have any light level requirement for placement and survival.
Its holding position is specifically set such that it appears to be growing out of the player's arm, rather than being gripped as an object.[1]
Bouncing
[edit | edit source]Entities landing on shelf mushrooms bounce with 75% of the impact velocity; however, the entity still takes fall damage, similar to beds. The entity's fall distance is set to 50% of the actual distance fallen, which results in the entity taking slightly less than half of the normal fall damage.
Growing
[edit | edit source]Bone meal can be used on a small shelf mushroom to grow it into a large shelf mushroom. Shelf mushrooms do not grow on their own.
Crafting ingredient
[edit | edit source]| Name | Ingredients | Crafting recipe | Notes |
|---|---|---|---|
| Mushroom Stew | Shelf Mushroom + Bowl |
Any combination of brown, red, or shelf mushrooms can be used. | |
| Rabbit Stew | Cooked Rabbit + Carrot + Baked Potato + Shelf Mushroom + Bowl |
||
| Suspicious Stew | Shelf Mushroom + Bowl + Any Small Flower |
Any combination of brown, red, or shelf mushrooms can be used. |
Composting
[edit | edit source]Placing a shelf mushroom into a composter has a 65% chance of raising the compost level by 1.
Sounds
[edit | edit source]| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 1.0 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 1.0 | 16 | |
| Something falls on a block | Blocks | Falling on the block | block | subtitles | 1.0 | 1.0 | 16 | |
| Something bounces on a Shelf Mushroom | Blocks | Bouncing on the block | block | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 1.2 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | |
| Something falls on a block | Blocks | Falling on the block with fall damage | block | subtitles | 1.0 | 0.75 | |
| Landing | Blocks | Falling on the block without fall damage | block | subtitles | 0.4 | 1.0 | |
| Footsteps | Blocks | Walking on the block | block | subtitles | 0.3 | 1.0 | |
| Jumping | Blocks | Jumping on the block | block | subtitles | 0.4 | 1.0 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
shelf_mushroom | Block & Item | replaceable_by_treeswashed_away_by_fluids |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
shelf_mushroom | 1452 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1197) |
tile |
Block states
[edit | edit source]| Name | Default value | Allowed values | Description |
|---|---|---|---|
| age | 0 | 01 | Specifies the shelf mushroom growth stage. |
| facing | north | eastnorthsouthwest | Specifies the direction the shelf mushroom is facing. |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| growth | 0 | 01234567 | Specifies the shelf mushroom growth stage, values above 1 are converted to 0. |
| minecraft:cardinal_direction | south | eastnorthsouthwest | Specifies the direction the shelf mushroom is facing. |
History
[edit | edit source]The specific instructions are:
Announcement
[edit | edit source]| October 16, 2021 | Concept art for an updated birch forest is shown, which includes an apparent prototypical iteration of shelf mushrooms. | ||||||
|---|---|---|---|---|---|---|---|
| This concept did not come to the game at that time. | |||||||
| May 30, 2026 | Shelf mushrooms are announced by content creators who received a private showcase of the upcoming drop.[2] | ||||||
Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.3 | snap1 | Added shelf mushrooms. | |||||
| snap2 | |||||||
| The texture has been updated to fit a new UV mapping, with only an inner face visually modified. | |||||||
| When placed on the player's head via commands, the shelf mushroom now looks like a duck bill instead of just being placed on top of the player's head. | |||||||
| snap3 | Shelf mushrooms that generate with fallen trees can no longer replace water.[3] | ||||||
| snap7 | Shelf mushrooms now correctly use their unique sounds instead of using wood sounds.[4] | ||||||
| No longer appears green on maps. | |||||||
| pre1 | Updated the texture to remove hidden faces[verify] and unused pixels.[5] | ||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.40 Experiment | Preview 26.40.27 | Added shelf mushrooms. | |||||
| The behavior of shelf mushroom are now in the vanilla behavior pack, making them one of the first blocks to be data-driven. | |||||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
| Shelf mushrooms are now immediately destroyed when lava flows into them. | |||||||
| Upcoming Bedrock Edition | |||||||
| 26.60 | Preview 26.60.21 | Changed the texture to remove hidden faces. | |||||
| 26.70 | Preview 26.70.20 | Now it has subtitles for land and jump. | |||||
Issues
[edit | edit source]Issues relating to "Shelf Mushroom" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
[edit | edit source]Concept artwork
[edit | edit source]-
Previously unimplemented shelf mushrooms present in concept art for The Wild Update
Development screenshots
[edit | edit source]-
Shelf mushrooms on a fallen poplar tree
See also
[edit | edit source]References
[edit | edit source]- ↑ MC-309503 – resolved as "Works As Intended".
- ↑ "Given out to creators as promotion for MC Live" – @cubfan135 on X (formerly Twitter), May 30, 2026
- ↑ MC-309350 – Shelf mushrooms generated with fallen trees replace water – resolved as "Fixed".
- ↑ MC-309671 – Shelf mushrooms still use the wrong sounds – resolved as "Fixed".
- ↑ MC-310646 – The textures of shelf mushrooms contain several unused pixels – resolved as "Fixed".
Navigation
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