Windswept Savanna

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Windswept Savanna

Windswept Savanna.png: Infobox image for Minecraft biome 'Windswept Savanna'

Windswept Savanna Vibrant Visuals.png: Infobox image for Minecraft biome 'Windswept Savanna'

Features Acacia
Oak
Blocks Grass Block
Coarse Dirt
Stone
Short Grass

Climate

Temperature 2.0
Downfall 0.0
Precipitation No

Colors

Grass color
 #BFB755
Foliage color
 #AEA42A
Dry foliage color
 #A38046
Water color
 #3F76E4
‌[JE only]

 #2590A8
‌[BE only]

Vibrant Visuals

Atmospherics Warmish
Lighting Warmish
Volumetric fog Default
Color grading Warmish

The windswept savanna or savanna mutated is a shattered and mountainous variant of the savanna that generates in areas with high erosion close to swamps and other windswept biomes. The terrain consists of huge cliffs and floating islands covered with coarse dirt, stone, and savanna vegetation.

Generation

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Windswept savannas are the rarest savanna variant and usually span only a small area. They generate where erosion is moderately high and weirdness is positive, often at or near the coast, in temperatures from temperate to hot and in any humidity except very high. Windswept savannas do not necessarily generate alongside other savanna variants and may appear in isolation, even as islands.

Relatively rare biomes such as windswept hills, windswept forests, swamps, mangrove swamps, and sunflower plains can border windswept savannas. Old growth birch forests and sparse jungles are frequent borders, while common biomes like plains, forests, savannas, and deserts also often generate nearby.

The terrain can include extremely steep mountains, enormous overhangs, floating islands, tall waterfalls and lavafalls, and peaks that reach the generation height limit of Y=256. Deep, large lakes may form at the bases of the mountains.

Among Overworld surface biomes, windswept savannas have the lowest rate of cave biomes generating underground, though lush caves occasionally generate where humidity is relatively high.

Description

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The terrain is covered with a mixture of grass block patches and coarse dirt patches, with a large amount of exposed stones. Unlike regular savannas, tall grass, villages, and pillager outposts cannot generate in this biome.[1]

Farm animals spawn as warm variants in this biome. Armadillos, horses, and donkeys still appear like in regular savannas, as do hostile zombie horsemen during the nighttime. In Bedrock Edition, llamas also live here.

The giant overhangs often reduce skylight on the terrain similar to caves, allowing hostile mobs to spawn at day.

With Vibrant Visuals, windswept savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5204
Skeleton100⁄5204
Slime[note 1]100⁄5204
Spider100⁄5204
Zombie95⁄5204
Enderman10⁄5201–4
Witch5⁄5201
Zombie Horse[note 2]5⁄5201
Zombie Villager5⁄5201
Creature category
Sheep12⁄524
Armadillo10⁄522–3
Warm Chicken10⁄524
Warm Pig10⁄524
Warm Cow8⁄524
Donkey1⁄521
Horse1⁄522–6
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Horse[note 2]51
Zombie Villager52–4
Creature category
Sheep122–3
Armadillo104
Warm Chicken102–4
Glow Squid102–4
Warm Pig102–3
Warm Cow82–3
Llama84
Donkey11
Horse12–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear.

Sounds

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Music

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These music tracks play while the player is in a windswept savanna:

In Creative mode, the following tracks can play:

Data values

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Java Edition:

NameIdentifier Translation key
BiomeSprite windswept-savanna.png: Sprite image for windswept-savanna in Minecraft Windswept Savannawindswept_savanna biome.minecraft.windswept_savanna

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite windswept-savanna.png: Sprite image for windswept-savanna in Minecraft [No displayed name]savanna_mutated163

Biome definition

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This section is a work in progress.
Anyone is encouraged to edit this page and add more content into the topic.
Additional note: To be converted to standard JSON tree view - see Forum:Include enchantment, biome and dimension definitions in the Data values section for project info

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

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Java Edition

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Java Edition
1.7.213w36a Added savanna M, along with its variants and many other biomes.
13w43a Shattered savannas now generate with new logs and leaves.
1.1318w16a Renamed "Savanna M" to "Mutated Savanna".
18w19a Renamed "Mutated Savanna" to "Shattered Savanna".
1.1418w47a Added pillager outposts, which can spawn in savanna biomes.[verify]
1.18experimental snapshot 5 Shattered savannas are now less common.
Water lakes no longer generate in shattered savannas.
21w40a "Shattered Savanna" has been renamed to "Windswept Savanna".
21w44a Windswept savanna is now required for the "Adventuring Time" advancement.
Pre-release 6 The sky color of windswept savanna is changed to
 #6eb1ff
, from
 #76a9ff
.
The base temperature of windswept savanna is changed to 2.0, from 1.1.
1.2023w17a "A Familiar Room" can now be played in windswept savannas.
1.20.523w51a Armadillos now spawn in all types of savanna.
24w11a Wolves summoned in windswept savannas using spawn eggs or commands are now the spotted variant instead of the pale variant.
1.21.525w05a Pigs and cows that spawn in windswept savannas are now the warm variant.
25w06a Chickens that spawn in windswept savannas are now the warm variant.

Bedrock Edition

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Pocket Edition Alpha
v0.9.0build 1 Added windswept savannas.
v0.11.0build 1 Double tallgrass no longer generates in shattered savannas.
v0.15.0build 1 Added horses, which can now spawn in savanna biomes.[verify]
Pocket Edition
1.1.0alpha 1.1.0.0 Added llamas, which can now spawn in savanna biomes.[verify]
1.1.1alpha 1.1.1.0 Double tallgrass once again generates in shattered savanna biomes.
Bedrock Edition
1.6.0beta 1.6.0.1 Windswept savannas now have incorrect temperature/rainfall values, causing rain and wrong grass/foliage colors.[2]
1.10.0beta 1.10.0.3 Added pillager outposts, which can spawn in savanna biomes.[verify]
1.11.0beta 1.11.0.1 Added illager patrol which can spawn in savanna.[verify]
1.19.40Preview 1.19.40.20 Windswept savannas now have a temperature of 2.0 instead of 1.1, and a downfall of 0.0 instead of 0.5, meaning rainfall no longer occurs.
Windswept savannas now uses the same grass color as Java Edition, instead of lush green.​[more information needed]
1.20.60
Experiment
Armadillo and Wolf Armor
Preview 1.20.60.23 Armadillos now spawn in windswept savannas.
1.21.60Preview 1.21.60.23 Tall grass no longer generates in windswept savannas.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25 Pigs that spawn in windswept savannas are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Cows that spawn in windswept savannas are now the warm variant.
Preview 1.21.70.22 Chickens that spawn in windswept savannas are now the warm variant.
1.21.90Preview 1.21.90.26 Added warmish atmospherics, lighting, and color grading to windswept savannas with Vibrant Visuals.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1 Shattered savannas have been added.
1.91 Added pillager outposts, which can spawn in savanna biomes.[verify]

Data history

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This section is missing information about: Did 21w40a change the biome ID again?
Please edit the article to include this information and other missing details.
Java Edition
1.13pre5 Changed the ID mutated_savanna to shattered_savanna.
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 163.

Issues

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Issues relating to "Windswept Savanna" or "Savanna Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.

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Screenshots

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Historical screenshots

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Mojang screenshots

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See also

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References

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  1. ↑ MC-128686 – Villages and pillager outposts don't spawn in windswept savannas
  2. ↑ MCPE-34936 – Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color – resolved as "Fixed".
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