Red Shrub
| Renewable | Yes |
|---|---|
| Stackable | Yes |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes |
| Catches fire from lava |
No |
| Map color | 52 CRIMSON |
| Note block instrument | Default (Harp) |
{
"title": "Red Shrub",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(189, 48, 49); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 52 CRIMSON<wbr/>_NYLIUM</span>",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Red Shrub"
],
"images": [
"Red Shrub.png"
]
}
A red shrub is a non-solid plant block found in dappled forests. Red shrubs are not biome tinted like most other plants, keeping their red color regardless of the biome they are placed in.
Obtaining
[edit | edit source]Breaking
[edit | edit source]A red shrub can be broken instantly with any item or by hand, dropping itself.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
A red shrub also breaks and drops itself if water runs over its location, a piston extends or pushes a block into its location, or the block under the plant is moved or destroyed. However, a red shrub gets destroyed without dropping anything if lava runs over it.
Placing any block on a red shrub replaces the shrub without dropping anything.
Natural generation
[edit | edit source]Red shrubs occasionally generate in patches in dappled forests.
Post-generation
[edit | edit source]Using bone meal on a red shrub attempts to grow another red shrub on a horizontally/vertically neighboring block.
Usage
[edit | edit source]Red shrubs are a decorative plant and can be placed on any of the following blocks:
Unlike most plants, red shrubs cannot be placed inside flower pots. They can be snowlogged.[BE only]
Composting
[edit | edit source]Placing a red shrub into a composter has a 30% chance of raising the compost level by 1.
Sounds
[edit | edit source]red_shrub sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 1.0 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 1.0 | 16 | |
red_shrub sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 1.2 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
red_shrub | Block & Item | replaceable_by_mushroomsreplaceableenchantment_power_transmitterwashed_away_by_fluids |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
red_shrub | 1403 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1148) |
tile |
History
[edit | edit source]Announcement
[edit | edit source]| May 30, 2026 | |||||||
|---|---|---|---|---|---|---|---|
Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.3 | snap1 | ||||||
| snap3 | Red shrubs now have unique sounds instead of using grass sounds. | ||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.40 Experiment | Preview 26.40.27 | ||||||
| The behavior of red shrub are now in the vanilla behavior pack, making them one of the first blocks to be data-driven. | |||||||
| Preview 26.40.30 | Unique sounds for red shrubs have been added, however they are not actually used in-game. | ||||||
| 26.50 Experiment | Preview 26.50.20 | Red shrubs can now be snowlogged. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
| Preview 26.50.25 | Red shrubs now properly use their unique sounds. | ||||||
Issues
[edit | edit source]Issues relating to "Red Shrub" are maintained on the bug tracker. Issues should be reported and viewed there.
Navigation
[edit | edit source]
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