Pocket Edition v0.10.0 alpha
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v0.10.0 alpha
| Edition | Pocket Edition | |||||
|---|---|---|---|---|---|---|
| Release date | November 18, 2014 | |||||
| Version code | Android: 720100009 (armeabi-v7a-gb, 19) | |||||
| Development versions | ||||||
| Downloads | Original | |||||
| Protocol version | 20 | |||||
| ||||||
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"field": "'''Android''':<br>\n720100009 (armeabi-v7a-gb, 19)<br>\n740100009 (armeabi-v7a-hc, 19)<br>\n780100009 (x86, 19)<br>\n'''iOS''':<br>\n786522973",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.9.0 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.9.0 alpha]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''v0.10.0 alpha'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.11.0 alpha| v0.11.0 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.9.5 alpha|◄ v0.9.5 alpha]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.1 alpha| v0.10.1 alpha ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "0.10.0":
See Bedrock Edition guides/0.10 releases for a guide to all of the new features introduced in 0.10 releases.
v0.10.0 alpha is a major update to Minecraft: Pocket Edition that was released on November 18, 2014. It adds several new features such as the day/night cycle in Creative, 64-bit hardware support, new fence types, and other changes and fixes.
Compared to previous updates, 0.10 was more known as containing more changes than new features, generally due to bringing the game up-to-date with newer devices and running smoother.
Additions
[edit | edit source]General
[edit | edit source]- Day/night cycle added in creative mode.
- Adaptation for 64-bit hardware/software, making the game faster for 64-bit users.
- Support for the resolutions of the iPhone 6.
Options
[edit | edit source]- Graphics
- Brightness toggle
Blocks
[edit | edit source]- Fences and fence gates:
- Spruce
- Birch
- Jungle
- Acacia
- Dark Oak
Changes
[edit | edit source]Sounds
[edit | edit source]Changed the following sounds[verify for Bedrock Edition]
| Name | Track |
|---|---|
| Door opening/closing | |
| Flint and Steel |
General
[edit | edit source]- Graphics:
- Converted to using OpenGL ES 2.0:
- Shaders
- Rounded, PC colored fog.
- Version exclusive: Lighter and smoother water texture.
- The Sun is now slightly larger.
- The clouds and the terrain are now tinted blue during the night
- Version exclusive: Smooth lighting on water.
- Version exclusive: Swamp water is now dark gray
- Version exclusive: The clouds and the terrain are now tinted red during sunset
- Loading distant chunks now have a fading effect
- Tinted lighting from PC.
- Mipmaps on Android devices using OpenGL ES 3.0.
- Shaders
- Converted to using OpenGL ES 2.0:
- Made the chat smaller[1]
World generation
[edit | edit source]- Mineshafts now spawn at the surface in mesas.
- Gold ore can generate at any level in mesa biomes.
- Huge mushrooms now spawn in swamps.
Blocks
[edit | edit source]- Sand
- Now have falling dust particles when unsupported.
- Red sand
- Now have falling dust particles when unsupported.
- Gravel
- Now have falling dust particles when unsupported.
Mobs
[edit | edit source]- Version exclusive: Walking animations are generally faster and have been tweaked per-mob
- Hostile mobs spawn in groups
- Slimes now have bouncing animations.
- Baby animals can swim without drowning
Other
[edit | edit source]- Interact button is now transparent
- Optimized chunk rendering.
- Improved Performance.
- The time of day is now more accurately synced in multiplayer.
- Added a selection overlay on chests and signs.
- "Cancel" button will show up if joining a multiplayer world/server takes too long.
- The outline of chat messages ends where the message ends and does not cover the whole screen.
Fixes
[edit | edit source]17 bugs fixed
From released versions before 0.10.0
- Game freezes when an alert or different UI is opened (iOS)[2]
- Fixed a crash when rendering monster spawners.
- Fixed a crash/memory leak happening when showing the system keyboard - signs and chat. (iOS)
- Fixed corruption and possible crash when switching apps. (Android)
- Fixed the "spawning in the air" bug.
- Fixed a crash when creating lava during world generation.
- Fixed a white artifact on torches held in hand.
- Fixed holes appearing in the clouds.
- Fixed a brown artifact appearing on the bottom of minecarts.
- Fixed a random crash in multiplayer.
- Fixed a possible crash when selecting double chests.
- Fixed water not pushing things.
- Fixed incorrect damage for punching.
- Fixed black artifact on chickens.
- Fixed incorrect speed for cows.
- Fixed mushrooms being able to generate anywhere in chunks loaded in at night.
- Fixed chunks vibrating and becoming detached at high X/Z coordinates.
References
[edit | edit source]- ↑ "GRANTED" – u/mojang_tommo on Reddit, October 21, 2014
- ↑ "I have added it to the list. :)" – @jbernhardsson (Johan Bernhardsson) on X (formerly Twitter), September 11, 2014
Gallery
[edit | edit source]Development screenshots
[edit | edit source]-
Brightness slider
-
New lighting
-
Floating islands at the Far Lands.
-
1 km render distance
-
Mipmaps
-
Waves shader
-
Final OpenGL ES 2.0 graphics
-
Mineshaft at a surface in the mesa.
-
Overpopulated village
-
New fences
-
First test of boats with a minecart model as placeholder
-
First attempt at swamp water color.
-
Final color and biome blending at water.
-
Lighting bug