Panorama


The panorama (also known as the cubemap[1]) is a slowly panning wide-angle view of a Minecraft world displayed on the title screen and most other menu screens. It is themed after the latest named update and can be customized with a resource pack.
Description
[edit | edit source]The panorama is shown as a background in all menu screens that do not cover the entire background. This includes all menu screens in Java Edition and in Bedrock Edition the main menu, loading world screen (except Realms), pop-up windows, all Ore UI menus, and the Dressing Room. Non-Ore UI error screens display a static background instead.
A separate panorama is shown when Vibrant Visuals is enabled. This consists of HDR image files which are rendered with the post-processing effects from Vibrant Visuals; the default data-driven color grading settings, and the adjustable gamma, upscaling mode, and resolution. Exclusive panoramas are also shown for Minecraft Preview with Vibrant Visuals disabled and Minecraft Education.
The panorama scrolling can be adjusted with the "Panorama Scroll Speed" accessibility setting, and the "Screen Animations" video setting in Bedrock Edition also toggles panorama scrolling. A blur overlay can be adjusted in the options in Java Edition.
The panorama files in Java Edition are found in the indexes directory as multiple square images (panorama_<0-5>.png) and are extracted in the same way as sound files, as denoted in Tutorial:Sound directory. In Bedrock Edition, the regular panorama is stored in the regular vanilla resource pack in
textures/ui. Each Vibrant Visuals panorama is stored in the internal resource pack as .hdr files.
With resource packs, the vanilla panorama may be overwritten with custom images. Six square (1080×1080) images named panorama_<0-5>.png (or panorama_<0-5>.hdr for Vibrant Visuals) need to be placed in the
assets/<namespace>/textures/gui/title/background[JE only]/
textures/ui[BE only] directory. The first four panoramas are used horizontally from left to right, panorama_4 is rendered above panorama_0 and panorama_5 is rendered below the first panorama. Custom panoramas reverse the animation in Bedrock Edition by default (moving right instead of left). Several Marketplace add-ons and Minecraft Education events contain custom panoramas.
Current panoramas
[edit | edit source]Wilderness Bound
[edit | edit source]The panoramas in Java Edition and Bedrock Edition are different.
In Java Edition, this panorama was introduced in 26.3 Snapshot 10 and currently used in that version onward. In Bedrock Edition, this panorama was introduced in Bedrock Edition Preview 26.50.26. A different panorama shows when Vibrant Visuals is enabled.
The panorama images were taken on the seed 822930755 at coordinates X=90037 / Y=110 / Z=36983, in their respective editions. The Java Edition panorama has its features noticably copied from the Bedrock Edition terrain, leaving cut off trees in the background.
Learning Cubed Update
[edit | edit source]| Minecraft Education | ||
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In Minecraft Education, this panorama was introduced in Preview 26.30.0.
The panorama was taken in Minecraft Education using the seed -1701815224735573849 at X=-256 / Y= 126 / Z=-2007, the same seed and coordinates as the Tiny Takeover panorama.
Minecraft Preview
[edit | edit source]| Bedrock Edition / Minecraft Education | ||
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This panorama is exclusively available in Previews of Bedrock Edition after Preview 1.18.20.22, and in betas after beta 1.21.80.21. It is the only panorama that the player can see in Previews and betas when Vibrant Visuals is turned off.
In Minecraft Education, this panorama was used in Preview versions between Preview 1.21.40.1 and Preview 1.21.131.2.
This panorama was taken on the seed 2510333169515186510 at coordinates X=979 / Y=71 / Z=-11, in Java Edition.
Although this panorama is exclusive to Bedrock Edition and Minecraft Education, it was actually taken in Java Edition 1.17.1, which can be inferred from the color of water, the way in how clouds fade at high distances, the back side of leaves not rendering, and the side texture of the dirt path.
History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition Beta | |||||||
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| 1.8 | preview | ||||||
| The dirt background in the main menu has been replaced with the panorama. Submenus still use the dirt background, however. | |||||||
| In addition to rotating, the camera also pivots up and down.[verify][check the code] | |||||||
| A visual Gaussian-like blur effect is procedurally applied over the panoramic background.[check the code] This is importantly distinct from the later blur post effect added 12.5 years later. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 3 | ||||||
| RC2 | Brightened the panorama overlay. | ||||||
| 1.6.1 | 13w24a | Renamed panorama<0-5>.png to panorama_<0-5>.png. | |||||
| 1.7.2 | 13w36a | The panorama is now flipped horizontally when drawn. | |||||
| 13w38a | The change to the panorama from 13w36a has been reverted. | ||||||
| ? | The camera no longer moves up and down as the panorama rotates. | ||||||
| 1.13 | pre1 | ||||||
| Panorama now rotates 360 degrees horizontally.[verify] | |||||||
| Panorama no longer has live gaussian blur. | |||||||
| pre2 | Compressed panorama textures. | ||||||
| 1.14 | November 28, 2018 | ||||||
| 1.15 | 19w41a | ||||||
| 1.16 | 20w14a | ||||||
| 1.17 | 21w15a | ||||||
| 21w18a | |||||||
| 1.18 | 21w41a | ||||||
| 1.19 | 22w15a | ||||||
| 1.19.3 | 22w42a | The panorama scroll speed can now be customized in the accessibility settings. | |||||
| 1.20 | 23w14a | ||||||
| 1.20.5 | 24w09a | The panorama is now visible in more in-game menus such as the world selection and creation menus as well as the options menu if accessed from the main menu, with a box blur overlay in such cases. | |||||
| 24w11a | A box blur is no longer used, with a linear blur instead taking its place. | ||||||
| ? | The panorama is no longer shown when travelling between the Nether or the End, with the portal overlay or starfield instead taking its place. | ||||||
| 1.21 | 24w18a | ||||||
| 1.21.4 | 24w44a | ||||||
| 1.21.5 | 25w10a | ||||||
| 1.21.6 | 25w19a | Panorama textures must now all be the same size and square. | |||||
| 25w20a | |||||||
| 1.21.9 | 25w34a | ||||||
| 1.21.11 | 25w45a | ||||||
| 26.1 | pre1 | ||||||
| 26.2 | snap7 | ||||||
| 26.3 | snap10 | ||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
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| v0.7.3 | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | ||||||
| December 2017 | |||||||
| ? | Reverted to the previous panorama after the holiday season. | ||||||
| 1.5.0 | beta 1.5.0.4 | ||||||
| 1.8.0 | release | ||||||
| 1.11.3 | |||||||
| 1.14.0 | beta 1.14.0.1 | ||||||
| beta 1.14.0.2 | |||||||
| 1.16.0 | beta 1.16.0.57 | ||||||
| 1.17.0 | beta 1.17.0.54 | ||||||
| October 1, 2021 | |||||||
| November 1, 2021 | Reverted to the previous panorama after the Halloween season. | ||||||
| 1.18.0 | beta 1.18.0.21 | ||||||
| 1.18.30 | Preview 1.18.20.22 | ||||||
| 1.19.0 | Preview 1.19.0.25 | ||||||
| October 4, 2022 | |||||||
| November 1, 2022 | Reverted to the previous panorama after the Halloween season. | ||||||
| 1.20.0 | Preview 1.20.0.23 | ||||||
| Changed the panorama rotation from counterclockwise to clockwise. | |||||||
| 1.21.0 | Preview 1.21.0.24 | ||||||
| 1.21.50 | Preview 1.21.50.26 | ||||||
| 1.21.70 | Preview 1.21.70.26 | ||||||
| 1.21.80 | Preview 1.21.80.21 | ||||||
| 1.21.90 | Preview 1.21.90.25 | ||||||
| Preview 1.21.90.26 | |||||||
| Preview 1.21.90.28 | |||||||
| 1.21.111 | Preview 1.21.110.25 | ||||||
| 1.21.130 | Preview 1.21.130.26 | ||||||
| The panorama scroll direction has been inverted, moving left instead of right. | |||||||
| 26.0 | Preview 26.0.27 | The panorama scroll direction has been fixed, moving right instead of left again. | |||||
| 26.10 | Preview 26.10.25 | ||||||
| 26.30 | Preview 26.30.25 | Added the "Panorama Scroll Speed" setting. | |||||
| Preview 26.30.28 | |||||||
| 26.40 | Preview 26.40.22 | Moved the HDR panoramas to the default vanilla resources and removed the discontinued panoramas; this prevents the missing texture from rendering in old version-locked worlds. | |||||
| 26.50 | Preview 26.50.25 | ||||||
| Preview 26.50.26 | |||||||
| September 24, 2026 | Enabled Minecraft Dungeons II-themed panorama to promote the game. | ||||||
| October 13, 2026 | The Minecraft Dungeons II panorama has been disabled. | ||||||
Minecraft Education
[edit | edit source]| Minecraft Education | |||||||
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| 1.0.0 | v0.14.2 | ||||||
| 1.0.21 | |||||||
| 1.7.0 | |||||||
| 1.9.0 | 1.8.0 | ||||||
| 1.12.0 | |||||||
| 1.14.31 | 1.14.30 | ||||||
| release | |||||||
| 1.14.50 | 1.14.40 | ||||||
| 1.17.30 | 1.17.30.2 | ||||||
| release | |||||||
| 1.18.32 | 1.18.10.04 | ||||||
| release | |||||||
| 1.19.52 | 1.19.50.0 | ||||||
| release | |||||||
| 1.20.12 | 1.20.10.0 | ||||||
| release | |||||||
| 1.21.03 | Preview 1.20.70.0 | ||||||
| 1.21.91 | Preview 1.21.40.1 | ||||||
| release | |||||||
| 1.21.132 | |||||||
| 26.32 | Preview 26.30.0 | Preview versions no longer use a unique panorama. | |||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
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| 0.1.0 | |||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
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| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| 1.66.0016.0 | |||||||
| 0.66.0054.0 | |||||||
| TU5 | |||||||
| TU7 | |||||||
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | |||
| TU20 | CU8 | 1.13 | 1.13 | 1.13 | Patch 1 | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | ||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | 1.0.1 | |
| TU57 | Changed panorama speed. (Xbox 360 Edition only) | ||||||
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | |||
Issues
[edit | edit source]Issues relating to "Panorama" are maintained on the bug tracker. Issues should be reported and viewed there.
References
[edit | edit source]- ↑ "Minecraft Snapshot 21w41a" – Minecraft.net, October 13, 2021.
- ↑ MC-129542
Navigation
[edit | edit source]| General | |||||
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| Effects | |||||
| Environmental |
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| Color | |||||
| Settings |
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| Things |
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| Other | |||||
| Removed | |||||
| Joke | |||||
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