Large Fern
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes (60) |
| Catches fire from lava |
Yes |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
{
"extratext": "[[#Color|View all renders]]",
"title": "Large Fern",
"images": [
"Large Fern.png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
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{
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"label": "Stackable"
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{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (60)",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(0, 124, 0); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 7 PLANT</span>",
"label": "(link to Map item format#Color table article, displayed as Map color)"
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{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
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"invimages": [
"Large Fern"
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A large fern is a 2-block tall variant of the fern.
Obtaining
[edit | edit source]Breaking
[edit | edit source]When broken normally, a large fern has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively.
When broken using shears, a large fern drops two ferns instead.
Placing any block on a large fern breaks the fern and causes it to not drop any wheat seeds.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 (JE) 0.05 (BE) | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
[edit | edit source]Large ferns occur naturally only in taiga, snowy taiga, and old growth taiga biomes.
Large ferns can additionally be found around some taiga and snowy taiga[BE only] village houses.
Similarly to tall grass, large ferns can only be obtained as an item in Survival by being found in taiga village house chests.
Large ferns can also generate in abandoned camps.
Generated loot
[edit | edit source]| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Taiga house chest | 1 | 18.6%{ "item": "Large Fern", "stacksize": 1, "chance": 0.18575629348123335, "structure": "Village", "container": "Taiga house chest" }
| ||
| Bedrock Edition | ||||
| Taiga house chest | 1 | 20.3%{ "item": "Large Fern", "stacksize": 1, "chance": 0.20281509304744794, "structure": "Village", "container": "Taiga house chest" }
| ||
Post-generation
[edit | edit source]Bone meal can be used on a fern to grow it into a large fern.
Usage
[edit | edit source]Most 2-block tall plants, including large ferns, have a disproportionately large hitbox compared to other plants.[1] The only exception to this rule is tall seagrass.[2]
Composting
[edit | edit source]Placing a large fern into a composter has a 65% chance of raising the compost level by 1.
Color
[edit | edit source]The coloration of large ferns is dependent on the biome they are in. A grass block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
Item
[edit | edit source]In Java Edition, large fern items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
#7cbd6b. In Bedrock Edition, this color is coded in the item's texture.
Biome colors
[edit | edit source]These values are generated by the biome dyeing algorithm. See biome colors for more information.
Sounds
[edit | edit source]grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps[until: BE 26.70] | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps[until: BE 26.70] | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
large_fern | Block & Item | enchantment_power_transmitterreplaceablereplaceable_by_trees |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
large_fern | double_plant / 3 | -865 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
[edit | edit source]| Name | Default value | Allowed values | Description |
|---|---|---|---|
| half | lower | lowerupper | The half of the plant contained in this block. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| double_plant_type | 0x10x20x4 | sunflower
| sunflower | 0 | |
syringa | 1 | ||||
grass | 2 | ||||
fern | 3 | ||||
rose | 4 | ||||
paeonia | 5 | ||||
| upper_block_bit | 0x8 | false | falsetrue | 01 | If it is the upper half of the plant. For items, it is 0. |
History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | ||||||
| 1.8 | 14w04a | ||||||
| 14w25a | |||||||
| ? | |||||||
| 1.14 | 18w43a | ||||||
| 18w50a | Large fern items can now be found in chests in taiga village houses. Because of this, large ferns items are now legitimately obtainable in Survival mode. | ||||||
| Large ferns now generate in front of some taiga village houses. | |||||||
| 19w03a | Large ferns may or may not be able to be placed inside composters. | ||||||
| 1.15 | 19w37a | Large ferns can now drop wheat seeds.[4] | |||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | ||||||
| v0.11.0 | build 14 | Large fern pixels are now square.[more information needed] | |||||
| v0.14.0 | build 3 | The hitbox no longer occupies an entire block. | |||||
| v0.15.0 | build 1 | The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Large ferns are now sold by wandering traders. | |||||||
| Large ferns now generate in the new taiga and snowy taiga villages. | |||||||
| 1.11.0 | beta 1.11.0.1 | Large ferns can now be used to fill composters. | |||||
| Large ferns can now be found in taiga and snowy taiga village house chests. | |||||||
| 1.16.0 | beta 1.16.0.57 | Wandering traders no longer trade large ferns. | |||||
| 1.20.70 | Preview 1.20.70.24 | Large ferns now have a chance to drop wheat seeds. | |||||
| 1.21.60 | Preview 1.21.60.21 | Large ferns no longer appear mirrored when viewed from certain angles.[5] | |||||
| Preview 1.21.60.23 | Large ferns generate less frequently in taigas. | ||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added large ferns. |
| 1.90 | The texture of large ferns have been changed. | ||||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8.1 | pre1 | Added a facing state to double_plant, though without visible effect. | |||||
| 1.13 | 17w47a | The different block states for the double_plant ID have now been split up into their own IDs.
| |||||
"Large Fern" now has a new ID: large_fern.
| |||||||
| Prior to The Flattening, this block's numeral ID was 175. | |||||||
| 1.17 | 21w19a | minecraft:large_fern has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:large_fern has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 | Preview 1.21.0.22 | The different double plant type block states for the double_plant ID have now been split up into their own IDs. | |||||
Issues
[edit | edit source]Issues relating to "Large Fern" are maintained on the bug tracker. Issues should be reported and viewed there.
See also
[edit | edit source]References
[edit | edit source]- ↑ MC-33580 – The hitbox of double-tall plants is inconsistently big – resolved as "Works As Intended".
- ↑ MC-163896 – Double tall seagrass's hitbox is inconsistent with that of other double tall plants – resolved as "Works As Intended".
- ↑ MC-57159 – 2d rendered objects (Tall Grass, Plants, Fire, etc) are darker on one side – resolved as "Fixed".
- ↑ MC-160123 – Large ferns no longer drop seeds – resolved as "Fixed".
- ↑ MCPE-40646 – Cross models are displayed wrongly from east and west sides – resolved as "Fixed".