Java Edition Indev 0.31 20100204-2027
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This version does not have an official title.
This version is referred to only as "0.31" in-game. The current title has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this version is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page.
If you believe you have a copy of this version, please post it on the talk page.
0.31
| Edition | Java Edition | |||||
|---|---|---|---|---|---|---|
| Release date | February 4, 2010 | |||||
| Downloads | Client not archived No corresponding server | |||||
| Minimum Java version | Java SE 5 | |||||
| Applet page | minecraft.net/indev/ | |||||
| al_version | 1.078 | |||||
| ||||||
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A version of Indev 0.31 was released on February 4, 2010, at 20:27 UTC.[1] It was announced on The Word of Notch at 20:34 UTC.[2]
Changes
[edit | edit source]Items
[edit | edit source]- Are now fully functional.[more information needed]
Mobs
[edit | edit source]- Are now hostile again.
- Only spawn in dark areas.
- Now can attack by approaching and exploding near players.
- Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.
- Now only spawn in bright areas.
- Now only spawn in bright areas.
- Are hostile again.
- Only spawn in dark areas.
- The purple arrows that skeletons throw have been removed and have been replaced by regular arrows.
- Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.
- Are now hostile again.
- Only spawn in dark areas.
- Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.
- Are now hostile again.
- Only spawn in dark areas.
- Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.
Bugs
[edit | edit source]1 bug reported
References
[edit | edit source]- ↑ Minecraft IRC logs, Adura.7z,
2010-02-04_#minecraft.log(UTC−5): "(15:29:03) <Notch> indev's been updated". - ↑ "Indev update: Fully functioning bows and mobs" (archived) – The Word of Notch, Tumblr, February 4, 2010, 20:34 UTC.
- ↑ Minecraft IRC logs, Adura.7z,
2010-02-04_#minecraft.log(UTC−5): "(15:38:39) <Hunter712> Sheep are broken? :("..."15:39:05 <Notch> they, they're broken".