Java Edition 26.4 Snapshot 1

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Minecraft 26.4 Snapshot 1
26.4-snapshot-1.jpg: Infobox image for Minecraft version 'Minecraft 26.4 Snapshot 1'
Java Edition 26.4 Snapshot 1.png: Infobox image for Minecraft version 'Minecraft 26.4 Snapshot 1'
Edition Java Edition
Release date September 22, 2026
Type Snapshot
Snapshot for 26.4
Downloads Client (.json)
Server
Protocol version  dec: 1073742163
 hex: 40000153
Data version 5119
Resource pack format 98.0
Data pack format 122.0
Minimum Java version Java SE 25


26.4 Snapshot 1 (known as 26.4-snapshot-1 in the launcher) is the first snapshot for Java Edition 26.4, released on September 22, 2026,[1] which switches the default game renderer to Vulkan, makes minor changes and fixes bugs.

Additions

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General

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Tags

Changes

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Blocks

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Brown mushroom and red mushroom

  • Can now be placed on any block with a top solid face regardless of lighting conditions.
    • They still cannot spread unless the brightness at the new growth is less than 13, or its support block overrides light requirements, like mycelium.

World generation

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General

Features

  • Changed straight_trunk_placer
    • Added the trunk_width field.
      • Optional int provider, the width of the trunk centered around the origin.
        • Defaults to 1.0

Material conditions

  • Updated minecraft:steep
    • No longer considers height modifications from eroded badlands "surface extensions" in an order-dependent way.

Noise settings

Placed features

  • The possible domain in the XZ plane of placed features included in biomes is now validated.
    • Feature placement can only occur within a 3×3 chunk region: as such, it is not valid for a Placed Feature to select a position outside of that range.
    • Note: the size of the feature itself is not currently taken into consideration, which may still overflow the chunk.

Placement modifiers

  • Changed cuboid
    • xz_size and y_size have been adjusted to represent the actual size of the cuboid, instead of implicitly being 1 block larger.
      • As such, an xz_size of 2 will actually produce a 2×2 cuboid instead of 3×3.
  • Changed fixed_placement
    • positions now requires at least one element.

Command format

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General

  • NBT conversion from floating point types to integer types now always converts to the closest possible valid number after rounding down.

/fillbiome

  • Will now fill biomes with block accuracy.

General

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Data pack

  • The pack format version is now 122.0.
  • Entries for different biomes in multi-noise biome sources can no longer overlap across all noise parameters with the same offset.

Dedicated server properties

  • Added allowed-connection-ids
    • A list of comma-separated ids.
    • If non-empty, the server will match the values against _id property in minecraft:intent packet.
      • If there is no match, the server will reject the connection.
    • This works both for both status and login connections, so any user connecting without the correct _id in the server address will not see the status and will not be able to join the server.
  • Added status-contact-details field
    • If non-empty, the value of this field will be sent in the minecraft:status_response packet JSON payload under the contact property.
    • This value is meant to be used to signal a way to contact the server owners about the server, even if there is no website or other information about it.
    • This field is meant to be human-readable, but there are no other restrictions on field format.
  • Added enable-legacy-status field
    • This option allows disabling existing legacy (pre-1.7) server status and ping protocol handling.
    • To preserve existing functionality, value defaults to true.
    • Note: enable-status needs to be set for any status information (modern or legacy) to be set.

Network protocol

  • Added minecraft:mod_list custom packet payload
    • This packet is intended to inform servers about client mods to simplify debugging.
    • Vanilla client sends an empty packet at the start of configuration phase, as it does not know about any mods – that is still a responsibility of 3rd-party modding platforms.
  • Modified minecraft:intention packet
    • The host field in the serverbound intention packet can now hold additional parameters (previously it stored only the domain name used for connecting to a server).
      • The new format is similar to URI query strings – the domain can now optionally be followed by a ? character and then followed by key=value pairs separated by a & character.
      • Empty values can be omitted (including = sign).
      • Keys and values are escaped according to the standard URI rules ("percent-encoded component").
      • Keys starting with _ are reserved for vanilla use.
      • Users can now input properties in any "Server Address" field in the server list.
        • Additionally, any address in form of <id>@<host> will be parsed as <host>?_id=<id>
      • If a server uses SRV DNS records, the host field will contain both original and resolved domains.
        • If the resolved domain is different from the original domain, the resolved one will be used as the "primary" one, while the original one will be added as _o ("origin") property.
        • Example host string: redirected domain>?_o=<original domain>:<original port>, while the port field in the intention packet will be set to the resolved port value.
      • The field size has been extended to 1024 characters.
      • Note: since the minecraft:intent packet is unencrypted, properties should not be used for any security-sensitive purpose.
  • Modified minecraft:transfer packet
    • Added properties field – a string to string map of properties that will be added to the host field in the minecraft:intent packet sent to the target server.

Options

  • "Graphics API" Video Setting:
    • "Default" now behaves the same as "Prefer Vulkan".
    • The game will no longer change the graphics API setting automatically if a startup crash is detected.

Order-Independent Transparency shaders

  • The OIT algorithm was simplified by replacing the wavelet-based mathematics with depth bin-based accumulation.
    • Slightly improved performance at least on some devices.
    • Reduced floating point precision issues on average.
    • OIT_WAVELET_RANK shader define was removed.
    • OIT_COEFF_COUNT shader define was replaced by OIT_NUMBER_OF_DEPTH_BINS
    • OIT_COEFF_ATTACHMENT_COUNT shader define was renamed to OIT_TRANSMITTANCE_TARGET_COUNT

Resource pack

  • The version is now 98.0.

Fixes

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29 issues fixed

From released versions before 26.4

  • MC-8959 – The player automatically jumps when pressing against a block while in water.
  • MC-44560 – When pushed to the edge of water or lava, entities jump by themselves.
  • MC-50749 – Jumping into water against a wall causes the player to bounce.
  • MC-123848 – Item frames (and items within) drop atop the block they're attached to instead of under it when removed from a ceiling.
  • MC-135211 – Entities automatically jump when falling into 1-block-deep water from certain heights.
  • MC-135212 – Entities automatically jump when falling into water of any depth from certain heights.
  • MC-262252 – The generation of lush caves and dripstone caves is poorly defined.
  • MC-276879 – /data truncates floats when casting to longs, but rounds down in all other cases.
  • MC-278651 – The host name in handshake packets for SRV records is inconsistent.
  • MC-296053 – Item frames don't update properly when modifying their Facing NBT tag.
  • MC-299060 – Setting item frames' direction with commands can cause desyncs.
  • MC-303702 – Small gaps still appear in item models.
  • MC-307065 – Missing optimization for the side faces of the builtin/generated item model.
  • MC-310051 – Floating point cancellation artifacts from bits.fsh.
  • MC-310131 – Placeable entities momentarily appear at the wrong location when placed.
  • MC-310767 – Pipelines always declare a D32_FLOAT depth attachment format with the Vulkan rendering backend.
  • MC-311195 – Placed armor stands are rotated incorrectly for one tick.
  • MC-311265 – The world border renders incorrectly from outside.
  • MC-311473 – Duplicating items with the scroll wheel in Creative mode can produce ghost items.
  • MC-311582 – The texture of desert pyramid maps has one inconsistent pixel compared to the others.
  • MC-311726 – The water inside waterlogged copper grates has the falling fluid state property set to true.
  • MC-311727 – The check for whether a player is standing on air doesn't use the player's updated position.
  • MC-311773 – Red and brown mushrooms cannot be placed at any light level, unlike in Bedrock Edition.
  • MC-311786 – Running /test run with a rotationSteps value that is out of range causes an error.
  • MC-311788 – Teleporting item frames moves them further than it should visually.
  • MC-311818 – Traveling to the End in Spectator mode regenerates the obsidian platform.
  • MC-311836 – Minecart sounds are now distorted.
  • MC-311859 – Damaged dyed wolf armor no longer shows cracks in the colored parts.
  • MC-311966 – The tooltip of the "Quit Shortcuts" option calls the Command key "Cmd".

Videos

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Videos made by slicedlime:

References

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  1. ↑ "Minecraft 26.4 Snapshot 1" – Minecraft.net, September 22, 2026.
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