Java Edition 26.3 Snapshot 7

From Minecraft Wiki
Jump to navigation Jump to search
This page covers a development version that has a major issue under certain conditions.
Upgrading an existing world to this version can cause world corruption, resulting in entire chunks being empty.[1]
Minecraft 26.3 Snapshot 7
26.3-snapshot-7.jpg: Infobox image for Minecraft version 'Minecraft 26.3 Snapshot 7'
Java Edition 26.3 Snapshot 7.png: Infobox image for Minecraft version 'Minecraft 26.3 Snapshot 7'
Edition Java Edition
Release date August 4, 2026
Type Snapshot
Snapshot for 26.3
Downloads Client (.json)
Server
Protocol version  dec: 1073742153
 hex: 40000149
Data version 5009
Resource pack format 95.0
Data pack format 115.0
Minimum Java version Java SE 25

26.3 Snapshot 7 (known as 26.3-snapshot-7 in the launcher) is the seventh snapshot for Java Edition 26.3, released on August 4, 2026,[2] which adds concrete stairs and slabs in 16 colors and new explorer maps for various structures; it also updates the texture of maps and the loot of abandoned camps, and turns explorer maps into unique items.

Additions

[edit | edit source]

Blocks

[edit | edit source]

Concrete stairs and slabs

Items

[edit | edit source]

New Explorer Maps

General

[edit | edit source]

Data component format

  • Added minecraft:attack_animation
    • The animation to play when the item is being used to attack something.
    • Format: object with fields:
      • type – swing animation type, one of whack or stab.
      • duration – positive integer, the length of the animation in ticks.
  • Added minecraft:interact_animation
    • The animation to play when the item is being used to interact with something.
    • Format: same as minecraft:attack_animation

Key codes

  • Added new key codes for the following keys:
ID Displayed name Physical key or button Translation key
key.keyboard.keypad.plus.minus Keypad ± Numpad ± key.keyboard.keypad.plus.minus
key.keyboard.keypad.left.parenthesis Keypad ( Numpad ( key.keyboard.keypad.left.parenthesis
key.keyboard.keypad.right.parenthesis Keypad ) Numpad ) key.keyboard.keypad.right.parenthesis
key.keyboard.keypad.period Keypad . Numpad .[3] key.keyboard.keypad.period
key.keyboard.keypad.comma Keypad , Cannot be assigned[4] key.keyboard.keypad.comma
key.keyboard.application Menu ≣ Menu[5] key.keyboard.application
key.keyboard.mute Mute 🔇︎ Mute key.keyboard.mute
key.keyboard.volume.down Volume Down 🔉︎ Volume Down key.keyboard.volume.down
key.keyboard.volume.up Volume Up 🔊︎ Volume Up key.keyboard.volume.up
key.keyboard.media.play.pause Play/Pause Play/Pause key.keyboard.media.play.pause
key.keyboard.stop Stop Stop key.keyboard.stop
key.keyboard.cut Cut Cut key.keyboard.cut
key.keyboard.copy Copy Copy key.keyboard.copy
key.keyboard.paste Paste Paste key.keyboard.paste
key.keyboard.undo Undo ⎌ Undo key.keyboard.undo
key.keyboard.again Again Redo[6] key.keyboard.again
key.keyboard.new New New key.keyboard.new
key.keyboard.save Save Save key.keyboard.save
key.keyboard.help Help Help key.keyboard.help
key.keyboard.find Find Find key.keyboard.find
  • key.keyboard.left.alt, key.keyboard.right.alt, key.keyboard.left.win, and key.keyboard.right.win now have different display names depending on the user's operating system.

Tags

  • Item tags
    • Added #concrete_stairs
      • Contains all concrete stair items.
    • Added #concrete_slabs
      • Contains all concrete slab items.
    • Added #clonable_maps
      • Contains filled maps plus all explorer maps items and buried treasure maps, used as the input to the map_cloning recipe.
    • Added #extendable_maps
      • Contains maps that can be zoomed out with paper, either in a crafting table or at a cartography table.

Changes

[edit | edit source]

Items

[edit | edit source]

Explorer maps

  • Updated existing explorer maps' inventory icon textures:
All texture changes
Structure Before After
Buried Treasure
Desert Village
Plains Village
Savanna Village
Snowy Village
Taiga Village
Jungle Pyramid
Swamp Hut
Ocean Monument
Woodland Mansion
Trial Chambers
  • Several explorer maps have been renamed:
    • "Jungle Explorer Map" has been renamed to "Jungle Pyramid Explorer Map".
    • "Ocean Explorer Map" has been renamed to "Ocean Monument Explorer Map".
    • "Swamp Explorer Map" has been renamed to "Swamp Hut Explorer Map".
    • "Trial Explorer Map" has been renamed to "Trial Chambers Explorer Map".
    • "Woodland Explorer Map" has been renamed to "Woodland Mansion Explorer Map".
  • All explorer maps are now unique items; previously they used the same item ID as filled maps.
    • These items cannot be obtained from the Creative inventory.
    • Existing explorer maps in old worlds are converted to the matching new item on load.
    • Explorer maps can still be cloned in a crafting table, and the copies keep their own item type.
  • Explorer maps and buried treasure maps can no longer be zoomed out, neither in a crafting table nor in a cartography table.
    • Buried treasure maps could previously be zoomed out in both.
    • Explorer maps could previously be zoomed out in a cartography table.
    • Only maps in the #minecraft:extendable_maps tag can be zoomed out.

Map and Empty Map

  • Updated inventory icon textures from .

Map decorations

  • The map icons for players on maps and explorer maps has been updated to always show the direction the player is facing.
All texture changes
Name Before After
Player Locator
Player Off Map
Player Off Limits

Non-mob entities

[edit | edit source]

Cushion

  • No longer prevent vibrations when placed, broken or interacted with.

World generation

[edit | edit source]

Abandoned camp

  • Updated loot table for the abandoned camp barrel.
  • Replaced firework rocket with gunpowder in abandoned camp chest loot table.
  • Abandoned campsite maps showing the location of other abandoned camps can be found in the "common chest" loot of abandoned camps.
  • Explorer maps for several other structures can be found in the "secret chest" loot of abandoned camps.

Command format

[edit | edit source]

/swing

  • When used on a player, the player's attack strength will no longer be reset.
  • Added a new optional argument to set the swing animation to play.
    • Allowed values: whack, stab
    • If omitted, defaults to whack
  • Added a new argument to set the duration of the swing animation, if provided.
    • Format: positive time value (by default in ticks).
    • If omitted, defaults to 6t.

General

[edit | edit source]

Block states

  • The following block state fields have been renamed.
    • Name is now id
    • Properties is now properties
  • The default block state of a block can now be referred to in a compact form directly by the block ID.

Controls

  • Renamed some key code display names:
    • key.keyboard.left.win: "Left Win" → "Left Meta"
    • key.keyboard.right.win: "Right Win" → "Right Meta"

Data component format

  • Removed minecraft:swing_animation
    • This has been replaced by minecraft:attack_animation and minecraft:interact_animation.
      • The none swing animation type has been removed.
      • Existing items in the world will be migrated to using the default whack.
      • Setting both of these new components to the same value will be functionally identical to the old component, except for:
        • The /swing command – animation type now specified by the command.
        • Items being dropped by entities.
  • Removed minecraft:map_color
    • Maps are no longer drawn as a tinted overlay, so there is nothing left for the color to apply to.
    • Existing maps have the component stripped on load.

Data pack

Density functions

  • Density function and noises are no longer evaluated with double-precision floating point values, but instead with single-precision.
    • This affects all intermediate steps, not just the final result.

GUI

  • The sub-headings and categories in different tabs of options now use a boldface, underlined and centered format.

Item models

  • Tint source
    • Removed minecraft:map_color
      • The minecraft:map_color component it read no longer exists.

level.dat

  • level.dat now contains a version_history list with prior data versions of the file.

Loot functions

  • Changed minecraft:exploration_map
    • The map_color field has now been removed.
    • The function no longer changes the type of the item it is applied to – it now only adds map data to the existing item.
      • Previously it required a minecraft:map and produced a minecraft:filled_map
      • The item to produce is now chosen by the loot entry or villager trade itself, so a data pack that produced exploration maps has to change its item from minecraft:map to minecraft:filled_map (or one of the explorer map items)
      • If no matching structure is found, the item is left without a minecraft:map_id – use minecraft:filtered with minecraft:discard_item to drop those, as the vanilla loot tables and villager trades now do.

Order-independent Transparency (OIT)-related shader

  • Renamed defines:
    • OIT_WAVELET_RANK – was previously WAVELET_RANK
    • OIT_COEFF_COUNT – was previously COEFF_COUNT
    • OIT_COEFF_ATTACHMENT_COUNT – was previously COEFF_ATTACHMENT_COUNT

Realms

  • Added support for Realms to use additional server regions in Canada, Mexico, South Africa, and Arizona, USA if they become available in the future.

Resource pack

  • The version is now 95.0.

Tags

Textures

  • Item sprites
    • Removed item/filled_map_markings.png
  • Map sprites
    • Added new explorer map textures:
      • abandoned_campsite_map.png
      • ancient_city_map.png
      • desert_pyramid_map.png
      • mineshaft_map.png
      • warm_ocean_ruins_map.png
    • Updated the following map and explorer map textures:
      • buried_treasure_map.png
      • filled_map.png
      • map.png
      • desert_village_map.png
      • plains_village_map.png
      • snowy_village_map.png
      • snowy_village_map.png
      • taiga_village_map.png
      • savanna_village_map.png
      • trial_chamber_map.png
      • woodland_mansion_map.png
      • ocean_monument_map.png
    • Added new map decorations textures:
      • abandoned_camp.png
      • ancient_city.png
      • desert_pyramid.png
      • mineshaft.png
      • warm_ocean_ruins.png
    • The following map decoration icons have been updated in order to show player rotation on the map:
      • /player.png
      • /player_off_limits.png
      • /player_off_map.png

Fixes

[edit | edit source]

38 issues fixed

From released versions before 26.3

  • MC-121375 – The ⌘ Command key on macOS is displayed as "Win" in the key binds screen.
  • MC-189953 – The ❖ Super key on macOS is displayed as "Win" in the key binds screen.
  • MC-218156 – Shipwrecks and ocean ruins can generate with empty buried treasure maps.
  • MC-276079 – Sending a swing packet to the client causes it to send one back to the server.
  • MC-302271 – Sniffers stop sniffing after relog.
  • MC-302661 – Interacting with something while holding spears plays the spear jab animation.
  • MC-302687 – Throwing items out of your inventory while holding spears plays the spear jab animation.
  • MC-302705 – Having a spear in the main hand affects the hand animation speed for items held in the off hand.
  • MC-304213 – Zombies, husks and drowned hold out the incorrect arm when holding spears.
  • MC-304920 – Spears in third person look wrong when the left hand is the main hand.
  • MC-309875 – New translations for the tooltip of the "Improved Transparency" option are wrongly backported.
  • MC-310057 – Pressing the "Advancements" key bind while its menu was opened from the pause menu closes both menus.
  • MC-310062 – Armadillos do not follow players holding spider eyes.
  • MC-310337 – The game log outputs the incorrect minimum format version requiring the pack_format field in pack.mcmeta.
  • MC-310595 – The ⌥ Option key on macOS is displayed as ⌥ Alt in the key binds screen.

From the 26.3 development versions

  • MC-309644 – Some textures of geyser plume particles still use inconsistent colors.
  • MC-309671 – Shelf mushrooms still use the wrong sounds.
  • MC-309679 – Cushions can be used to see through blocks.
  • MC-309732 – The straw_bed_head block model is stored in two directories.
  • MC-309776 – Straw beds are positioned incorrectly in item frames.
  • MC-309797 – Cushions can be placed inside full blocks when the player's head intersects them.
  • MC-309931 – Placed cushions face inconsistent directions.
  • MC-310094 – The decimal point keypad key is displayed as key.keyboard.99 in the key binds menu.
  • MC-310105 – The Menu key is displayed as key.keyboard.101 in the key binds menu.
  • MC-310109 – The keypad plus-or-minus key is still not prefixed with "Keypad".
  • MC-310110 – The keypad left and right parentheses keys are still not prefixed with "Keypad".
  • MC-310112 – Using a Nether portal in Spectator mode while spectating an entity teleports the player to the incorrect location.
  • MC-310118 – Pressing ⊞ Windows + D to minimize all windows makes the game no longer visually update with the Vulkan rendering backend.
  • MC-310358 – The conditions for depthBiasEnable differ between OpenGL and Vulkan.

From the previous development version

  • MC-310529 – The World Options menu UI breaks when resizing the game window.
  • MC-310532 – Trying to lock the difficulty of the world resets the difficulty.
  • MC-310536 – The category headers in the World Options screen are formatted inconsistently with other settings screens.
  • MC-310550 – ⌘ Command + W on Mac now closes the window.
  • MC-310553 – The campsite_wooded_badlands_4 and campsite_swamp_2 abandoned camp structures contain overlapping cushions.
  • MC-310556 – Pressing ⌥ Alt + F4 closes the game window on kwin_wayland even when the "Quit Shortcuts" option is disabled.
  • MC-310590 – Adding the entity_outline post effect to the player, restarting the game, and entering the same world causes the game to crash.
  • MC-310599 – Several abandoned camp structures contain waxed oxidized copper chests.
  • MC-310610 – Several abandoned camp structures contain underwater oxidized copper chests that are not waterlogged.

Videos

[edit | edit source]
Videos made by slicedlime:

Notes

[edit | edit source]
  1. ↑ they cannot be crafted using a stonecutter

References

[edit | edit source]
  1. ↑ MC-310917 – Chunk generation can corrupt on worlds upgraded from previous versions. – resolved as "Fixed".
  2. ↑ "Minecraft 26.3 Snapshot 7" – Minecraft.net, August 4, 2026.
  3. ↑ MC-310826
  4. ↑ MC-310845
  5. ↑ MC-310723
  6. ↑ MC-310863
[edit | edit source]