{
"title": "Iron Helmet",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 armor point\">(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
"label": "(link to Armor#Armor points article, displayed as Armor)"
},
{
"field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
"label": "(link to Armor toughness article, displayed as Armor toughness)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' 165<br>'''(link to Bedrock Edition article, displayed as BE):''' 166",
"label": "(link to Durability article, displayed as Durability)"
},
{
"field": "9",
"label": "(link to Enchantability article, displayed as Enchantability)"
},
{
"field": "0",
"label": "(link to Knockback resistance article, displayed as Knockback resistance)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Iron Helmet"
],
"images": [
"Iron Helmet.png",
"Baby Iron Helmet.png"
]
}
An iron helmet is a variant of helmet that is crafted from iron ingots. It is the fifth-highest tier of helmet, having the same armor points as a copper helmet but with higher durability.
Zombies, husks, zombie villagers[Java Edition only], skeletons, strays, bogged, and parched have a small chance to spawn wearing armor, which may include an iron helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.
In Bedrock Edition, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.
An iron helmet can be repaired in an anvil by adding iron ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two iron helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
An iron helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damage − total equipped armor damage)) ÷ (total equipped armor max damage + 1)). Armor no longer reduces certain damage types to be covered by enchantments.
Mob armor has been reintroduced. A partial or full set of any armor is now sometimes worn by zombies, skeletons and zombie pigmen, with the likelihood increasing with difficulty.
Enchanted iron helmets can now be found in end city chests.
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.
There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz