Ice Spikes
| Features | |
|---|---|
| Blocks | |
|
Climate | |
| Temperature | 0.0 |
| Downfall | 0.5[Java Edition only] 1.0[Bedrock Edition only] |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.5-1.5 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3F76E4[JE only] #14559B[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Ice Plains Spikes |
| Lighting | Ice Plains Spikes |
| Volumetric fog | Ice Plains Spikes |
| Color grading | Ice Plains Spikes |
{
"title": "Ice Spikes",
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{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
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{
"field": "",
"label": "Climate"
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{
"field": "0.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as Java Edition) only</span></i>]</sup><br>1.0<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as Bedrock Edition) only</span></i>]</sup>",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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{
"field": "0.5-1.5",
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{
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"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14559B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14559B</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Ice Plains Spikes atmospherics article, displayed as Ice Plains Spikes)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Ice Plains Spikes lighting article, displayed as Ice Plains Spikes)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
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{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Ice Plains Spikes)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Ice Plains Spikes color grading article, displayed as Ice Plains Spikes)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Ice Spikes.png",
"Ice Spikes Vibrant Visuals.png"
]
}
The ice spikes or ice plains spikes biome is a variant of the snowy plains, featuring ice spikes made of packed ice and other special features.
Generation
[edit | edit source]Ice spikes generate in the lowest temperature zones and require very low humidity, bordering snowy plains much of the time. Generating in positive weirdness, they are often separated from snowy plains by frozen rivers, and they border dappled forests and cherry groves when temperature rises.
In areas of low erosion, ice spikes may fill valleys while rising terrain gives way to snowy slopes. Windswept gravelly hills may border ice spikes; near the coast, they can border snowy beaches, stony shores, and frozen oceans.
Ice caves are common below ice spikes, especially toward the coast.[upcoming: Fourth Drop 2026] Further inland, dripstone caves are common, while the deep dark can generate where erosion is low.
Description
[edit | edit source]The ice spikes features large numbers of ice spikes and ice patches dotted across its landscape. Instead of grass blocks, snow blocks cover the ground. Vegetation is extraordinarily scarce, as it can only appear in locations where the underlying dirt was exposed during terrain generation.
Because the whole biome experiences snowfall, lightning typically doesn't strike within it. Rabbits and polar bears spawn at daytime in Bedrock Edition and also nighttime in Java Edition, as well as most common hostile mobs plus strays, frostbites,[upcoming: Fourth Drop 2026] and zombie horsemen at night or during thunderstorms, the latter only on player-created grass blocks. This is unlike snowy plains in Bedrock Edition, where no mobs other than skeletons and strays can spawn.
Ice spikes have the highest snow accumulation upon generation of any biome in Bedrock Edition. On top of the terrain snow blocks, snow generates stacked in many layers which quickly adds up during snowfall.
Ice spikes have fully unique graphical settings for Vibrant Visuals. Atmospherics are gray, both at horizon and zenith, and there are barely any color changes during sunset and sunrise. Sunlight is half as bright, and tinted pale blue during the entire day. Volumetric fog effects increase these effects, and the biome has the coldest color grading temperature of all biomes.
Mobs
[edit | edit source]The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄540 | 4 | |
| 100⁄540 | 4 | |
| 100⁄540 | 4 | |
| 95⁄540 | 4 | |
| 80⁄540 | 4 | |
| 25⁄540 | 4 | |
| 20⁄540 | 4 | |
| 10⁄540 | 1–4 | |
| 5⁄540 | 1 | |
| 5⁄540 | 1 | |
| Creature category | ||
| 10⁄11 | 2–3 | |
| 1⁄11 | 1–2 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
- ↑ [upcoming: Fourth Drop 2026]
- ↑ Despite attempts to spawn, it cannot spawn here in Java Edition.
{ "hasNotes": true, "notes": { "Frostbite": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "Polar Bear": "Despite attempts to spawn, it cannot spawn here in Java Edition.", "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 540, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Stray", "weight": 80 }, { "note": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "mob": "Frostbite", "weight": 25, "notename": "Frostbite", "size": "4" }, { "size": "4", "mob": "Skeleton", "weight": 20 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 11, "mobs": [ { "size": "2-3", "mob": "Rabbit", "weight": 10 }, { "note": "Despite attempts to spawn, it cannot spawn here in Java Edition.", "mob": "Polar Bear", "weight": 1, "notename": "Polar Bear", "size": "1-2" } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 96 | 1–2 | |
| 95 | 2–4 | |
| 45 | 2–4 | |
| 24 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 10 | 2–4 | |
| 4 | 2–3 | |
| 1 | 1–2 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
- ↑ [upcoming: Fourth Drop 2026]
- ↑ Always spawns ridden by a zombie with an iron spear.
{ "hasNotes": true, "notes": { "Frostbite": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 585, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "note": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "mob": "Frostbite", "weight": 45, "notename": "Frostbite", "size": "2-4" }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
[edit | edit source]Music
[edit | edit source]These music tracks play while the player is in an ice spikes biome:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | — | — | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | — | — | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Translation key |
|---|---|---|
ice_spikes |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
ice_plains_spikes | 140 |
Biome definition
[edit | edit source]Additional note: To be converted to standard JSON tree view - see Forum:Include enchantment, biome and dimension definitions in the Data values section for project info
{
"attributes": {
"minecraft:gameplay/creature_world_gen_spawn_probability": 0.07,
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:rabbit",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 3,
"min_inclusive": 2
},
"weight": 10
},
{
"type": "minecraft:polar_bear",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 2,
"min_inclusive": 1
},
"weight": 1
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 20
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
},
{
"type": "minecraft:stray",
"count": 4,
"weight": 80
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/sky_color": "#7fa1ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.5,
"effects": {
"water_color": "#3f76e4"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[
"minecraft:ice_spike",
"minecraft:ice_patch"
],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:trees_snowy",
"minecraft:flower_default",
"minecraft:patch_grass_badlands",
"minecraft:brown_mushroom_normal",
"minecraft:red_mushroom_normal",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.0
}
Achievements
[edit | edit source]| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
Videos
[edit | edit source]History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Ice plains spikes has been added, along with many other biomes. Prior to the Update Aquatic, this biome was the only source of packed ice in the game. | |||||
| In addition to the ice spikes, the terrain in this biome is more erratic and taller than the snowy mountains, comparable to the extreme hills. | |||||||
| This biome tends to generate near snowy and cold biomes. | |||||||
| 1.10 | 16w20a | Ice plains spikes no longer spawn most passive mobs. | |||||
| 1.13 | 18w19a | Renamed "Ice Plains Spikes" to "Ice Spikes". | |||||
| pre5 | Changed the ID mutated_ice_flats to ice_spikes. | ||||||
| 1.18 | Experimental Snapshot 1 | Ice spikes no longer generate. | |||||
| experimental snapshot 2 | Ice spikes generate once again. | ||||||
| 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 140. | ||||||
| 21w44a | Ice spikes are now required for the "Adventuring Time" advancement. | ||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in ice spikes. | |||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added ice spikes biome. | |||||
| Bedrock Edition | |||||||
| 1.21.90 | Preview 1.21.90.26 | Added unique icy cold atmospherics, lighting, volumetric fog, and color grading to ice spikes with Vibrant Visuals. | |||||
| 26.50 | Preview 26.50.22 | Bats now spawn in ice spikes. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.60 Experiment | Preview 26.60.29 | Added frostbites, which can spawn in ice spikes. | |||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added ice spikes. |
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added ice spikes | ||||||
Issues
[edit | edit source]Issues relating to "Ice Spikes" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Ice spikes that generate under overhangs can create "icefalls", such as this in an amplified world.
-
An ice spikes biome
-
A narrow ice spikes biome in a mountain valley surrounded by snowy slopes
-
Snowfall in ice spikes
-
A village reaching into an ice spikes biome during snowfall
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Shattered terrain in an ice spikes biome
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The sky in ice spikes with Vibrant Visuals
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A mountain surrounded by ice spikes
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An ice spikes single biome world
Historical screenshots
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Survival in the ice spikes biome was more difficult due to the steep terrain before 1.18.
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Another view of old ice spikes
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An ice spikes single biome world before 1.18
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Ice spikes with ray tracing
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A rare occurrence of ice spikes bordering eroded badlands
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Ice spikes in the Far Lands
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The Ice Spikes Village (seed preset) discountinued in Pocket Edition.
Mojang screenshots
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An ice spikes biome surrounded by a large frozen lake
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Ice spikes on a mountain
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Narrator in an ice spike biome
See also
[edit | edit source]External links
[edit | edit source]- "Around the Block: Ice Spikes" by Duncan Geere – Minecraft.net, July 29, 2021.
Navigation
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