Huge Mushroom

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Huge Mushroom

Huge Red Mushroom.png: Infobox image for Minecraft structure 'Huge Mushroom'

Huge Brown Mushroom.png: Infobox image for Minecraft structure 'Huge Mushroom'

Biomes
Generates in
existing chunks  
Yes
Consists of Mushroom Blocks

Huge mushrooms are tree-like features that consist of mushroom blocks. They can be found naturally in swamp,‌[BE only] dark forest, and mushroom fields biomes, or grown from a brown mushroom and red mushroom by applying bone meal on it – small mushrooms do not turn into huge mushrooms naturally.

Appearance

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Main article: /Structure

A huge mushroom's height is normally between 5 and 7 blocks inclusive, but it has a 1⁄12 chance to generate twice as high (minus 1 block), meaning that it can be 9, 11, or 13 blocks tall.[1]

  • Huge brown mushrooms consist of a single stalk in the center, with a 7×7 canopy of brown mushroom blocks at the top with the corners missing.
  • A huge red mushroom, like its brown counterpart, has a single stalk in the center but a different canopy, composed of five 3×3 slabs of red mushroom blocks arranged above and around the stalk, forming a dome.

Generation

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Huge mushrooms in mushroom fields

In mushroom fields, huge mushrooms generate abundantly although they do not create a forest.

Huge mushrooms sporadically generate in swamp‌[BE only] and dark forest biomes, the latter having slightly more red huge mushrooms.

Growth

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Huge mushrooms have a 40% chance to be grown by applying bone meal to a small red or brown mushroom. They can only be grown on the following blocks:

In addition to this, they require a sky and block light level of 12 or less to grow,​[until: BE 26.60 & JE 26.4] except podzol, mycelium, or nylium where they grow at any light level.

A guide to the minimum growth requirements for each type of huge mushroom

Each type of huge mushroom has specific requirements:

  • For the huge brown mushroom to grow, the lowest four blocks of the stem (i.e., the three blocks above the small mushroom being grown) must be air or leaves, and a 7×(height−3)×7 region above must similarly be clear of anything except air or leaves. Because the space requirement matches the size of the canopy at the top, it is possible for a huge brown mushroom to grow with its canopy directly touching a mushroom next to it.
  • Unlike brown mushrooms, red mushrooms only check the blocks directly above the small mushroom, and do not require the rest of the dome to be clear of other blocks. In Java Edition blocks with the tag #replaceable by mushrooms are replaced; other blocks remain.

A minimum of 5 blocks above the mushroom must be free of solid blocks, although 7 blocks are necessary for most to spawn. 13 blocks are required for it to be possible to generate all types of huge mushrooms.

A huge mushroom does not grow above the height limit.

Any small mushroom placed does not grow into a huge mushroom naturally; bone meal must be applied.

Data values

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Java Edition:

Feature typeIdentifier
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_red_mushroom
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_brown_mushroom
Configured featureIdentifier
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_red_mushroom
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_brown_mushroom

which are used in:

Configured featureIdentifier
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]mushroom_island_vegetation
EnvSprite tree.png: Sprite image for tree in Minecraft [No displayed name]dark_forest_vegetation

Bedrock Edition:

FeatureIdentifier
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_red_mushroom_feature
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_brown_mushroom_feature

which are used in:

FeatureIdentifier
EnvSprite huge-mushroom.png: Sprite image for huge-mushroom in Minecraft [No displayed name]huge_mushroom_feature

which is used in:

FeatureIdentifier
EnvSprite tree.png: Sprite image for tree in Minecraft [No displayed name]minecraft:legacy:forest_foliage_feature
EnvSprite tree.png: Sprite image for tree in Minecraft [No displayed name]minecraft:legacy:flower_forest_foliage_feature
EnvSprite tree.png: Sprite image for tree in Minecraft [No displayed name]minecraft:legacy:roofed_forest_foliage_feature
EnvSprite tree.png: Sprite image for tree in Minecraft [No displayed name]minecraft:legacy:swamp_foliage_feature

Config

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Main article: Configured feature

Java Edition:

History

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Development

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June 14, 2011 Notch showed a picture of a Beta 1.7 change-list. Although it was completely blurred out and was at first thought of as a joke, Notch later stated that one of the pictures with the new lighting system and the change list had a secret in them.
One place where people discussed it was on the Minecraft Forums, where it was discovered that the tabs at the top of the change list, which were partly covered, could be decoded based on the one pixel tall pattern available in the image.[2]
After a user named "tmcaffeine" successfully decoded the image, the tabs read: ExperienceOrb.java, changelist.txt, Level.java, Tile.java, HugeMushroomTile.jav(a?), HugeMushroomFeature.(java?), RandomLevelSource(cut).[3]
This led people to believe that huge mushrooms would be added, and indeed, later on Notch revealed a screenshot on Google+ in which two huge mushrooms could be seen as well as a village.

Java Edition

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Java Edition Beta
1.8Pre-release Huge mushrooms were added.
They did not generate naturally, but could be planted by the player by using bone meal on a red or brown mushroom planted on grass or dirt.
Java Edition
1.0.0Beta 1.9 Prerelease The mushroom island biome was added, which naturally generates huge mushrooms.
1.7.213w36a The roofed forest biome was added, which naturally generates huge mushrooms.
1.1016w20a Huge mushrooms can now generate or grow much taller, matching the height from Pocket Edition.
1.1317w47a Huge red mushrooms no longer require an additional block of air above them to grow.
1.1519w41a Huge brown mushrooms no longer require an additional block of air above them to grow.

Bedrock Edition

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Pocket Edition Alpha
v0.9.0build 1 Added huge mushrooms.
v0.10.0build 1 Huge mushrooms can now generate in swamps.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1 Added huge mushrooms.
TU43CU331.361.361.36Patch 13 Huge mushrooms can now generate or grow much taller, matching the height from Java and Bedrock editions.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0 Huge mushrooms are added.

Issues

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Issues relating to "Huge Mushroom" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • All huge mushrooms have exactly 45 blocks besides the stalk, so an average of 13.5 mushrooms can be obtained from each huge mushroom's cap.
  • Red mushrooms are rarer than brown mushrooms, but this is not the case for huge mushrooms.
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Screenshots

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Historical screenshots

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References

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