Deep Frozen Ocean

From Minecraft Wiki
(Redirected from Frozen deep ocean)
Jump to navigation Jump to search
Deep Frozen Ocean

Deep Frozen Ocean.png: Infobox image for Minecraft biome 'Deep Frozen Ocean'

Deep Frozen Ocean Vibrant Visuals.png: Infobox image for Minecraft biome 'Deep Frozen Ocean'

Structures Ocean Monument
Shipwreck
Ocean Ruins
Features Iceberg
Blue ice
Blocks Snow Block
Packed Ice
Snow
Grass Block
Gravel‌[JE only]

Climate

Temperature 0.5 (0.2 in some ocean areas)
Downfall 0.5
Precipitation Yes

Colors

Grass color
 #8EB971
Foliage color
 #71A74D
Dry foliage color
 #A17448
Water color
 #3938C9
‌[JE only]

 #2570B5
‌[BE only]
Water fog color
 #050533
‌[JE only]

 #1A4879
‌[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Default
Color grading Cold

The deep frozen ocean is a variant of the frozen ocean with the seafloor twice as deep. Unlike the regular frozen ocean, the water surface is not covered with ice, though icebergs still generate in the water.

Generation

[edit | edit source]

Deep frozen oceans replace deep oceans at the coldest temperature zones, bordering frozen oceans or mushroom fields, but no other land biomes. They are twice as deep as regular frozen oceans, and may border deep cold oceans near higher temperatures.

Beneath the seabed, ice caves​[upcoming: Fourth Drop 2026] are very common where weirdness is high, while lush caves may generate where humidity is high.

Description

[edit | edit source]

Like any other deep ocean, ocean monuments generate here. Icebergs generate like in normal frozen oceans, but unlike the normal frozen ocean, the water's surface is not frozen. The ocean floor consists of one layer of gravel,‌[JE only] followed by stone and variants without any vegetation, and few aquatic mobs spawn. Rare islands are also stony but may have some grass blocks with vegetation.

Similar to frozen oceans, deep frozen oceans have a temperature gradient. However, this is much warmer; at the cold areas it allows snowfall above Y=120±8, while at warm areas it rains everywhere. Due to the unfrozen water, polar bears, strays, frostbites,​[upcoming: Fourth Drop 2026] and rabbits‌[BE only] are much rarer, but may still spawn.

With Vibrant Visuals, deep frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5454
Skeleton100⁄5454
Slime[note 1]100⁄5454
Spider100⁄5454
Zombie95⁄5454
Frostbite[note 2]25⁄5454
Enderman10⁄5451–4
Drowned[note 3]5⁄5451
Witch5⁄5451
Zombie Villager5⁄5451
Creature category
Polar Bear11–2
Underground water creature category
Glow Squid14–6
Water creature category
Nautilus3⁄61–3
Squid3⁄61–4
Water ambient category
Salmon11–5
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ ​[upcoming: Fourth Drop 2026]
  3. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Drowned[note 1]1002–4
Slime[note 2]1001
Spider1001
Stray961–2
Zombie952–4
Frostbite[note 3]452–4
Skeleton241–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Nautilus81–3
Squid82–4
Polar Bear51–2
Rabbit42–3
Water creature category
Cod754–7
Salmon263–5
Ambient category
Bat18
  1. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
  2. ↑ Spawn attempt succeeds only in slime chunks.
  3. ↑ ​[upcoming: Fourth Drop 2026]

Sounds

[edit | edit source]

Music

[edit | edit source]

In Bedrock Edition, these music tracks when the player is underwater in a deep frozen ocean:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Axolotl——133.33%
Dragon Fish——133.33%
Shuniji——133.33%

These music tracks play while the player is not underwater in a deep frozen ocean:

In Creative mode, the following tracks can play:

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
BiomeSprite deep-frozen-ocean.png: Sprite image for deep-frozen-ocean in Minecraft Deep Frozen Oceandeep_frozen_ocean biome.minecraft.deep_frozen_ocean

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite deep-frozen-ocean.png: Sprite image for deep-frozen-ocean in Minecraft [No displayed name]deep_frozen_ocean50

Biome definition

[edit | edit source]
This section is a work in progress.
Anyone is encouraged to edit this page and add more content into the topic.
Additional note: To be converted to standard JSON tree view - see Forum:Include enchantment, biome and dimension definitions in the Data values section for project info

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver
Sail the 7 SeasVisit all ocean biomesVisit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused).40Gold

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.1318w08a Added ocean variants, including frozen deep ocean.
18w09a Added underwater ruin structures, which generate in all oceans.
18w10a Frozen deep ocean is now required for the "Adventuring Time" advancement.
18w11a Added shipwrecks, which generate in all oceans.
18w15a Added icebergs, which generate in frozen oceans.
Ocean variants now have their own water colors.
18w19a Renamed "Frozen Deep Ocean" to "Deep Frozen Ocean".
1.1620w06a Underwater ruins and shipwrecks are now rarer.
1.16.220w28a Deep frozen ocean now has a layer of ice on the surface.[1]
20w29a Deep frozen oceans no longer have a layer of ice on the surface once again.[2]
1.1721w06a Deep frozen ocean biomes generate with a stone floor below Y=50 instead of a gravel floor.[3]
21w15a Deep frozen oceans generate with a gravel floor once again.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.4.0beta 1.2.14.2 Added deep frozen oceans.
Added shipwrecks, and icebergs.
beta 1.2.20.1 Added underwater ruins.
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.56 Deep frozen oceans generate with a stone floor below Y=51 instead of a gravel floor behind the Caves & Cliffs experimental gameplay toggle.[4] This does not occur in the Old world type.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23 Deep frozen oceans generate with a gravel floor once again.
?? Deep frozen oceans no longer generate with a gravel floor.
1.18.0beta 1.18.0.20 Deep frozen oceans now generate near snowy biomes.
1.21.90Preview 1.21.90.26 Added cold color grading and cold lighting to deep frozen oceans with Vibrant Visuals.
1.21.100Preview 1.21.100.20 The surface is no longer covered by ice and now consists entirely of open water.
26.50Preview 26.50.22 Bats now spawn in deep frozen oceans.
Upcoming Bedrock Edition
26.60
Experiment
Drop 4 of 2026
Preview 26.60.29 Added frostbites, which can spawn in deep frozen oceans.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU69 1.761.761.76Patch 38 Added ocean variants, including frozen deep oceans.
Added shipwrecks, underwater ruins, and icebergs.

Data history

[edit | edit source]
Java Edition
1.13pre5 Changed the ID frozen_deep_ocean to deep_frozen_ocean.
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 50.

Issues

[edit | edit source]

Issues relating to "Deep Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ MC-131587 – Deep frozen ocean biome does not generate with ice on the surface
  2. ↑ https://bugs.mojang.com/browse/MC-131587?focusedCommentId=795166&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-795166
  3. ↑ MC-214783 – Oceans generate with stone floors – resolved as "Fixed".
  4. ↑ MCPE-125235 – Ocean floors are generated with stone floors
[edit | edit source]