{
"title": "End Island",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite small-end-islands.png article, displayed as 16x16px|link=Small End Islands|alt=|class=pixel-image|)</span>(link to Small End Islands article, displayed as <span class=\"sprite-text\">Small End Islands</span>)</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as Java Edition) only</span></i>]</sup><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite the-end.png article, displayed as 16x16px|link=The End (biome)|alt=|class=pixel-image|)</span>(link to The End (biome) article, displayed as <span class=\"sprite-text\">The End</span>)</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as Bedrock Edition) only</span></i>]</sup>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "Yes, when teleporting to the outer islands using (link to End gateway article, displayed as End gateways)",
"label": "Generates in<br>existing chunks "
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite end-stone.png article, displayed as 16x16px|link=End Stone|alt=|class=pixel-image|)</span>(link to End Stone article, displayed as <span class=\"sprite-text\">End Stone</span>)</span>",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Small island.png"
]
}
An End island is a terrain feature made up of a roughly hemispherical cluster of End stone blocks found within its respective biome.
End island features are generated from Y=55 to Y=70 around the outer islands. The probability that an End island tries to generate in each chunk is 1⁄14. It generates successfully when in a small End islands biome[Java Edition only] or at a chunk where the noise value fits[Bedrock Edition only]. In Java Edition, if it tries to generate a small island in a chunk, there is a probability of 1⁄4 to try to generate another small island in this chunk. The two islands often overlap with each other. In Bedrock Edition, if the chunk's noise value fits, there is also a probability of 1⁄4 to re-generate another island, but at the same position, which makes the two islands look like a single island.
End island features also generate when an End gateway spawns on the outer islands if the chunk does not provide any End stone.