| Health points
|
Non-attackable
|
| Behavior
|
Passive
|
{
"title": "Enchantsmith",
"images": [
"MCD2 Enchantsmith (Tier I).png",
"MCD2 Enchantsmith (Tier II).png",
"MCD2 Enchantsmith.png"
],
"rows": [
{
"field": "Non-attackable",
"label": "Health points"
},
{
"field": "Passive",
"label": "Behavior"
}
],
"invimages": [],
"footer": "'''Description'''<br>Enchant your items using enchantment books."
}
The enchantsmith is a type of merchant found in villages that can enchant gear.
Interacting with the enchantsmith opens up a menu wherein enchantments can be applied to weapons and armor. Enchantments are applied through enchantment books, starting at level one with an initial cost. Once applied, they can be upgraded up to level three.
There are varying costs to upgrade enchantments depending on the level of the enchantment and the rarity of the item:
| Name | Variant | Blueprint | Level mob-type | Translation key |
|---|
Enchantsmith | — | BP_Villager_Enchantsmith_C | — | SW_NPC_Enchantsmith_SW_TextEntry_Name |
| March 21, 2026 |
The enchantsmith is seen in the announcement trailer. |
|---|
| June 7, 2026 |
The enchantsmith is mentioned in inventory text, revealing its gameplay use of enchanting gear. |
|---|
| August 20, 2026 |
The enchantsmith's GUI is shown in the gameplay trailer. |
|---|
| August 26, 2026 |
The functionality of the enchantsmith is demonstrated in a gameplay showcase. |
|---|
| August 31, 2026 |
The enchantsmith appears in a gameplay article. |
|---|
|
| 1.1.1.0 |
Added the enchantsmith. |
|---|
- The introductory card when the enchantsmith is first unlocked displays a different face texture than the one used in game.