Dungeons:Sandstone Ruins
| Part of | |
|---|---|
| Spawn chance | 0% |
| Multiple per layout | No |
| Raid captains | Never has captains |
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"rows": [
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Coral Rise.png article, displayed as 16x16px|link=MCD:Coral Rise|alt=|class=pixel-image|)</span>(link to MCD:Coral Rise article, displayed as <span class=\"sprite-text\">Coral Rise</span>)</span>",
"label": "Part of"
},
{
"field": "0%",
"label": "Spawn chance"
},
{
"field": "No",
"label": "Multiple per layout"
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{
"field": "Never has captains",
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"images": [
"MCD Unused Sandstone Ruins 3.png"
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Sandstone Ruins is an unused optional sub dungeon that would have been within the mission Coral Rise.
Appearance and description
[edit | edit source]Sandstone Ruins does not have an entrance door that leads to it from Coral Rise. Sandstone Ruins itself is a small underwater area with broken structures and coral, resembling the appearance of a warm ocean ruin in Minecraft. Scattered around the area, various small piles of sand can be found that, if interacted with, can spawn a common chest. The chance of a chest spawning when interacting with one is random. These interactable piles of sand resemble buried treasure chests from Minecraft.
Objectives location
[edit | edit source]While Sandstone Ruins cannot be found during any Coral Rise objectives, as it is unused, its files suggest that it would have been found during the following Coral Rise objective: "RUINED: EXPLORE THE RUIN".
Locations
[edit | edit source]NameLevel ID
|
Resource pack ID | Is required | Is DLC exclusive | Contains scroll | Contains rune room | Contains eye of ender | Screenshot |
|---|---|---|---|---|---|---|---|
|
coralrise
|
✖ | ✖ | ✖ | ✖ |
Spawning
[edit | edit source]
Coral Rise (unused)
Mobs and entities
[edit | edit source]Native
[edit | edit source]| Mob | Difficulty | ||
|---|---|---|---|
| Default | Adventure | Apocalypse | |
| Passive | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Non-attackable | |||
| Yes | Yes | Yes | |
| Mob-like | |||
| Yes | Yes | Yes | |
| Neutral | |||
| Sometimes | Sometimes | Sometimes | |
| Sometimes | Sometimes | Sometimes | |
| Hostile | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Ambush[note 1] | Ambush[note 1] | Ambush[note 1] | |
| Summoned[note 2] | Summoned[note 2] | Summoned [note 2] | |
| Summoned[note 2] | Summoned[note 2] | Summoned[note 2] | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes[note 3] | Yes[note 3] | Yes[note 3] | |
| Powerful | |||
| Ambush[note 1] | Ambush[note 1] | Ambush[note 1] | |
| Ambush[note 1] | Ambush[note 1] | Ambush[note 1] | |
| Yes | Yes | Yes | |
Items
[edit | edit source]| Item | Difficulty | ||
|---|---|---|---|
| Default | Adventure | Apocalypse | |
| Melee | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| No | Yes | Yes | |
| Ranged | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Armor | |||
| Daily Trials Only | Daily Trials Only | Daily Trials Only | |
| No | Yes | Yes | |
| Yes | Yes | Yes | |
| Artifacts | |||
| No | No | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| No | Yes | Yes | |
| Consumables | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
Data values
[edit | edit source]- In the game files, Sandstone Ruins uses the following objectgroup IDs in the following order:
cr_sub_sandruins_1,cr_sub_sandruins_3, &cr_sub_sandruins_2
History
[edit | edit source]| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| 1.9.1.0 | Added Sandstone Ruins. | ||||||
Trivia
[edit | edit source]- Despite not having an entrance door that leads to it from Coral Rise, Sandstone Ruins does have the
cr_sandstone_entranceobjectgroup ID in the code. However, despite its name, this piece of generation is merely a dead end and does not actually have a door. - Sandstone Ruins has an entire unused music track composed for it that can be found in the files. This music track was not included in the Hidden Depths OST.
- Some of the ruins resemble desert village houses in Minecraft.
Music
[edit | edit source]OST
[edit | edit source]"Sandstone Ruins" was not included in any OSTs.
| Peter Hont - "O1" (view on YouTube) |
|---|
In-game
[edit | edit source]| Ambient | ||
|---|---|---|
| Sound | Description | Identifier |
| Sandstone Ruins | D5_bgm_env_coriSandstoneRuins-001 | |
| Drowning | ||
|---|---|---|
| Sound | Description | Identifier |
| O1 | D5_bgm_player_coriOxygen-001 | |
Gallery
[edit | edit source]Progression
[edit | edit source]-
Sandstone Ruins 1
-
Sandstone Ruins 2
-
Sandstone Ruins 3
-
Sandstone Ruins 4
-
Sandstone Ruins 5
-
Sandstone Ruins 6
-
Sandstone Ruins 7
Screenshots
[edit | edit source]-
A screenshot of the Sandstone Ruins level files loaded in Minecraft
-
A screenshot of the Sandstone Ruins level files loaded in Minecraft
-
A screenshot of the Sandstone Ruins level files loaded in Minecraft
Videos
[edit | edit source]-
Interacting with a buried treasure interactable
-
A buried treasure interactable spawning a chest