Dungeons:Regeneration
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Regeneration
| Rarity | |
|---|---|
| Applicable to | |
In-game description
If you avoid taking damage for 10 seconds, you will start regenerating health. | |
{
"title": "Regeneration",
"rows": [
{
"field": "(link to File:Enchantment common icon.png article, displayed as link=|alt=) Common",
"label": "(link to MCD:Rarity article, displayed as Rarity)"
},
{
"field": "(link to File:Filter armour default.png article, displayed as 16px|link=|alt=) (link to MCD:Armor article, displayed as Armor)",
"label": "Applicable to"
},
{
"field": "<div style=\"text-align:center;\">'''In-game description'''<br>If you avoid taking damage for 10 seconds, you will start regenerating health.</div>",
"label": ""
}
],
"invimages": [],
"images": [
"T Regeneration Icon.png"
]
}
Regeneration is a common enchantment that is exclusive to enchanted mobs and consumable food.
Usage
[edit | edit source]Regeneration heals the health of mobs over time if they do not take damage for at least ten seconds.
Tiers
[edit | edit source]| Tier | Effect | Cost |
|---|---|---|
| I | 0.8% health per second | 1 enchantment point |
| II | 1.0% health per second | 2 enchantment points |
| III | 1.2% health per second | 3 enchantment points |
History
[edit | edit source]| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| Dungeons Beta | |||||||
Issues
[edit | edit source]Issues for Minecraft Dungeons relating to "Regeneration" are no longer maintained on the bug tracker since September 28, 2023.
Trivia
[edit | edit source]- Despite being exclusive to mobs, it has an icon, an in-game description, and tiers, implying that it could have been obtainable by heroes, but this idea was unused in favor making it a mob-exclusive enchantment.
Gallery
[edit | edit source]-
Regeneration's enchantment icon
-
Regeneration's shine pattern
Navigation
[edit | edit source]
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