/teammsg
< Commands
This feature is exclusive to Java Edition.
/teammsg| Aliases | /tm
|
|---|---|
| Permission level required |
0 |
| Restrictions | None |
{
"title": "<code>/teammsg</code>",
"rows": [
{
"field": "<!-- Command --><code ><span>/tm</span></code><!-- /Command -->",
"label": "Aliases"
},
{
"field": "0",
"label": "(link to Permission level article, displayed as Permission level<br>required)"
},
{
"field": "None",
"label": "(link to Commands#Restrictions article, displayed as Restrictions)"
}
],
"invimages": [],
"images": []
}
Sends a message to all players in the team of the entity who runs the command.
Syntax
[edit | edit source]teammsg <message>
Arguments
[edit | edit source]<message>: message
- Specifies the message to send to team.
- It is a greedy phrase string argument (taking the rest of the command as the string argument). Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities.
Result
[edit | edit source]
| Command | Trigger | Java Edition |
|---|---|---|
| Any | The command is incomplete, or any argument is not specified correctly. | Unparseable |
| The executor is not an entity. | Failed | |
| The executor is not in any team. | ||
| Otherwise | Successful |
Output
[edit | edit source]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
|---|---|---|---|---|---|
| Any | Java Edition | On fail | 0 | 0 | 0 |
| On success | 1 | 1 | the number of players in this team |
History
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 19w02a | Added /teammsg and /tm. | |||||