Bedrock Edition Preview 26.70.21
| Edition | Bedrock Edition | |||||
|---|---|---|---|---|---|---|
| Release date | iOS, iPadOS: October 18, 2026 Windows, Xbox, PlayStation, ChromeOS, Android: October 20, 2026 | |||||
| Server version | 1.26.70.21 | |||||
| Editor version | 26.70.21 | |||||
| Build version | Windows: 52706783 Android: 52706778 (armeabi-v7a) 52706788 (arm64-v8a) iOS, iPadOS: 52706786 | |||||
| Internal version | Windows, Xbox: 1.26.7021.0 Android: 1.26.70.21 | |||||
| Version code | Android: 952607021 (armeabi-v7a, 36) | |||||
| Type | Preview | |||||
| Preview for | 26.70 | |||||
| Downloads | Server Windows Linux | |||||
| Protocol version | Pending | |||||
| ||||||
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 26.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.70|26.70]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\"></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.70.20|◄ Preview 26.70.20]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 26.70.21'''</td>\n</tr>\n</table>"
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Beta 26.70.21 (ChromeOS, Android) or Preview 26.70.21 (Windows, iOS, iPadOS, Xbox, PlayStation), also known as 1.26.70.21 Beta/Preview, is the second beta/Preview for Bedrock Edition 26.70, released on October 18, 2026, for iOS and iPadOS, and on October 20, 2026, for all remaining devices,[1] which adds the packed ice bricks block set and fixes bugs.
It also adds the built-in Music Features Add-On, featuring the disc press, craftable blank discs to make track discs, and the pocket jukebox.
Additions
[edit | edit source]Blocks
[edit | edit source]- Can be crafted from 4 packed ice.
- It has a
slab,
stairs,
wall, and
chiseled variant.
- These blocks are not slippery and can be obtained without using Silk Touch.
- Slabs, stairs, walls, and chiseled packed ice can also be crafted using a stonecutter.
Music Features Add-On
[edit | edit source]Blocks
[edit | edit source]- A craftable block that can be used to create track discs.
| Ingredients | Crafting recipe |
|---|---|
| Copper Ingot + Blank Disc + Crafting Table + Cobblestone |
- A player can open its GUI by using it. Here, players can input a blank disc and a dye, then select a music track, to create a music disc with that music track.
- Dyes are not required, they add color to the track disc.
- Available music tracks are menu screen tracks from C418 and fingerspit.
Items
[edit | edit source]- A craftable item, used in a disc press to make track discs, and to craft disc presses and pocket jukeboxes. Has no use on its own.
| Ingredients | Crafting recipe |
|---|---|
| Glass Pane + Paper |
- A craftable item that can play music from track discs in the player's inventory.
| Ingredients | Crafting recipe |
|---|---|
| Copper Nugget + Blank Disc + Matching Bundle |
- The color of the item matches with the bundle; there are 16 color variants plus one undyed.
- Its GUI functions similarly to a bundle. It can hold 20 track discs at once.
- When the player uses it, it will start playing the first track. When the player uses it again, it pauses, after which it can be resumed.
- Music played from a pocket jukebox will be played client-side, muting background music.
- Multiple tracks are played subsequently as a playlist.
- The music finishes when the pocket jukebox is no longer in the player's inventory, or the playing track disc is taken out of the pocket jukebox.
- Can be held in the offhand, but not used when doing so.
- A track disc item is produced upon using a blank disc in a disc press. It can hold one music track, and can be played in a jukebox or pocket jukebox.
- There are 16 color variants plus one undyed.
Changes
[edit | edit source]Blocks
[edit | edit source]Blue ice, frosted ice, and packed ice
- Added unique block sounds.
- Added ambient sounds for ice.
- When an ice block is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one air block above and one water block below, it has a chance to emit a sound.
Enchantments
[edit | edit source]- Water now freezes in a circular area around the wearer, removing directional bias from the ice trail.
- Water now freezes only while the wearer is on the ground, preventing fatal fall damage caused by frosted ice forming beneath them while diving into water.
Items
[edit | edit source]- Increased ice ball base damage to 2, with damage decreasing as it loses velocity.
- Wither skeletons can now pick up ice balls.
Mobs
[edit | edit source]- Increased guardian base attack damage from 5 to 6 and elder guardian base attack damage from 5 to 8, matching Java Edition.
- Damage dealt to players by evoker fangs now scales with difficulty, matching Java Edition.
- Now hold shields in the same position as zombies.
- No longer spawn naturally underground outside the ice caves biome.
- Added closed captions for when frostbites convert to zombies and vice versa.
- Can no longer spawn on brittle ice.
World generation
[edit | edit source]- Players can now fall into ice caves beneath crevasses when brittle ice breaks.
- Crevasses now generate at a more consistent density in ice caves with different ceiling heights.
- Animals now spawn as their cold variants when using spawn eggs in ice caves.
Gameplay
[edit | edit source]- Mining Fatigue now reduces mining speed by the same amount as in Java Edition.
- Haste and Conduit Power now increase mining speed by the same amount as in Java Edition.
General
[edit | edit source]Graphical
- Skulls and chests now face the player in first person and away from the player in third person view.
- Shields, crossbows, spears, and spyglasses animate correctly in first person view when selected.
- Disabled block light quality options "High" and "Ultra" if they are unsupported, and added a notice explaining why.
- Ambient music is now muted when players return within range of a playing jukebox after leaving its broadcast range.
UI
- Improved loading time of player profile overview tab.
- The freezing screen overlay no longer lingers after respawning when a player dies with the Freezing effect.
- The health bar now updates correctly when a totem of undying activates.
- Splash potions, lingering potions, and XP bottles now display the correct captions when breaking.
- Wind charges now display the correct captions when thrown.
- Deferred and limited background server status requests to reduce delays during sign-in and menu loading.
- External link buttons in settings now properly animate before opening in the browser on all platforms.
Technical
[edit | edit source]- Added the
BlockSearchOptionsinterface forDimension.getBlockAboveandDimension.getBlockBelow, replacingBlockRaycastOptions. Existing fields and whole-block search behavior are unchanged; existing option objects still work. - Raycast
maxDistancevalues outside -2147483648 to 2147483647 now throwPropertyOutOfBoundsErrorbefore truncation. - Released
PrimitiveShapepropertieshiddenFromanddefaultVisibleToAllfrombetatoV2.12.0. - Released block point-of-interest APIs from
betatov2.12.0. - Added
GamePadAndMouseas a member ofInputMode. ItemBlockDynamicPropertiesComponentandItemBlockEntityStorageComponentmay no longer be accessed on Vanilla items.- Renamed the item component
minecraft:block_actor_dynamic_propertiestominecraft:block_dynamic_properties. @minecraft/server-ui:- Released
MessageBoxOptionsand the optionalMessageBoxconstructor options parameter to stable version2.4.0, includingshowHorizontalButtonsfor horizontal button layouts. - Released
CustomForm.multiButtonRow,ButtonData, andMultiButtonRowOptionsto stable version2.4.0. - Released version 2.4.0 of
@minecraft/server-ui. - Added 2.5.0 beta of
@minecraft/server-ui.
- Released
- Modified
minecraft:destructible_by_miningcomponent renamedseconds_to_destroyfield tobase_time_to_destroy.
Entity components
minecraft:projectile:- Added
scale_damage_with_difficultytoon_hit.impact_damagefor entity format versions 1.26.70 and later, controlling whether impact damage dealt to players by mob-fired projectiles scales with world difficulty. scale_damage_with_difficultydefaults totrue; set it tofalseto disable difficulty scaling. Entities using earlier format versions retain their previous behavior with difficulty scaling disabled.
- Added
Mobs
- Internal only Vex goals are no longer listed in legacy goal documentation.
Experimental
[edit | edit source]These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.
Changes
[edit | edit source]Technical
[edit | edit source]- Added the beta
usePreciseRaycastoption toBlockRaycastOptionsandEntityRaycastOptionsto preserve fractional distances and check the full ray. It defaults tofalse, preserving legacy behavior, and does not apply toBlockSearchOptions. - Entity raycasts with
usePreciseRaycastenabled throwInvalidArgumentErrorfor negativemaxDistancevalues.
Entity filters
- Added the
speedentity filter for comparing an entity's speed in meters per second. - Added the
horizontal_speedentity filter for comparing an entity's horizontal speed in meters per second. - Added the
vertical_speedentity filter for comparing an entity's signed vertical speed in meters per second.
- Added new version for the
/runsetcommand for/gametestwhich may run multiple tags in a single command. Ex. the command,/gametest runset SetA SetB, will now run all tests tagged asSetAorSetB. /runsetnow allows for awithoutTagsflag to be added which ignores any tests with the specified tags. Ex. the command,/gametest runset SetA withoutTags SetB, will run all tests fromSetAthat do not also have the tagSetB.- Adjusted the parameter
rotationStepsin/runsetto be explicit rather than implicit. Ex. Previously, a command such as/gametest runset SetA 2would read therotationSteps, 2, after the specified tag,SetA. Now therotationStepsflag must be declared before its value as such,/gametest runset SetA rotationSteps 2.
Network protocol
- Added enum value
gametestRunSetMultiTagtoCurrentCmdVersion.
Fixes
[edit | edit source]From released versions before 26.70
- MCPE-34914 – An invite sent to the Nintendo Switch disappears after a couple of seconds, and you cannot retrieve it to accept it if you miss the initial popup.
- MCPE-220815 – If I eat or drink while entering a Nether portal, I continue eating or drinking automatically after exiting it.
- MCPE-235491 – The game process creates folders that cannot be accessed.
- MCPE-235981 – [Critical UX/Accessibility] Missing RTL support and text shaping for Arabic and Persian scripts in the Bedrock Engine.
- MCPE-237012 – End flashes disappear too quickly.
- MCPE-241209 – Transformed custom full blocks do not cull adjacent voxel shapes correctly.
- MCPE-242222 – Honey blocks no longer provide side support.
- MCPE-243311 – The Ice Crystal item texture does not have a MERS texture.
- MCPE-243320 – Throwing a Wind Charge no longer produces sounds or subtitles.
- MCPE-243322 – Mobs that are immune to freezing are not immune to the Freezing mob effect.
- MCPE-243361 – Extended Potions of Freezing cannot be brewed using Redstone Dust.
- MCPE-243530 – Breaking an armor stand or cushion near a Sculk Catalyst consumes the player's experience.
- MCPE-243539 – Rotating a structure does not rotate
minecraft:sixteen_way_rotation.
From the 26.70 development versions
- MCPE-243624 – The jukebox top MERS texture is inconsistent with its regular PNG texture.
- MCPE-243638 – The icicle item MERS texture uses the icicle tip merge MERS texture instead.
Other
- Fixed the illumination of transparent particles in Vibrant Visuals.
- Fixed difficulty scaling for damage dealt to players by mob-fired projectiles to match Java Edition.
- Fixed an issue on Android where searching from the Marketplace search results page could send players back to the Marketplace front page or the main menu.
- Fixed an issue where an upload could fail during processing due to an unexpected block error.
- Fixed the simulation distance setting description to reflect the correct range.
- Fixed issues with worlds not saving correctly when the game was suspended or closed.
- Fixed a crash that could occur after spending a long time in the menus.
- Fixed entities with
minecraft:item_hopperto fireEntityItemPickupAfterEventwhen consuming an entire item stack and to report only the transferred amount for partial pickups, without emitting events for unsuccessful pickups. - Fixed
createFromClipboardItemsaving the primary clipboard instead of the supplied clipboard item. - Fixed light leaking in Vibrant Visuals when Block Light Quality is set to Medium.
References
[edit | edit source]- ↑ "Minecraft Preview 26.70.21" – Minecraft.net, October 20, 2026.