Bedrock Edition Preview 26.60.24

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v26.60.24 / v26.60.27
Bedrock 26.60.24.png: Infobox image for Minecraft version 'v26.60.24 / v26.60.27'
Bedrock 26.60.27.png: Infobox image for Minecraft version 'v26.60.24 / v26.60.27'
Edition Bedrock Edition
Release date Windows, Xbox, ChromeOS, Android: September 16, 2026
iOS, iPadOS: September 17, 2026
Nintendo Switch 2: September 22, 2026
Server version 1.26.60.25 – 1.26.60.27
Editor version 26.60.24
Build version Windows: 51059724
Android:
51059726 (armeabi-v7a)
51059729 (arm64-v8a)
iOS, iPadOS: 51398825
Nintendo Switch 2: 51059725
Internal version Windows, Xbox: 1.26.6024.0
Android, Nintendo Switch 2: 1.26.60.24
Version code Android:

952606024 (armeabi-v7a, 36)
962606024 (x86, 36)
972606024 (arm64-v8a, 36)
982606024 (x86_64, 36)

Type Preview
Preview for 26.60
Downloads Server (1.26.60.25)
Windows
Linux
Server (1.26.60.27)
Windows
Linux
Protocol version 2211

Beta 26.60.24 (ChromeOS, Android, Nintendo Switch 2), Preview 26.60.24 (Windows, Xbox), or Preview 26.60.27 (iOS, iPadOS) is the third beta/Preview for Bedrock Edition 26.60, released on September 16, 2026, for Windows, Xbox, ChromeOS, and Android, and on September 17, 2026, for iOS and iPadOS,[1] which fixes bugs.

This version was released for the Nintendo Switch 2 closed beta on September 22, 2026, being the fifth closed beta.

Changes

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Armor stand

  • Now correctly reject invalid equipment swaps and swap equipped items directly with items held by players.

Cat

  • Babies now have a unique animation for sneaking, sprinting, and walking.[note 1]

General

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Graphical

Realms

  • Updated the Add Members screens with Ore UI.
    • Players other than friends can now be invited.
    • The new screen features a search filter for gamertags, and shows the friend, follower, and recently played with lists.
    • A new Member settings screen shows the default player permission option and button to clear all members.
    • The invite links screen still uses the old UI.
    • Individual player permissions are now managed on a screen merged with the "Edit role" screen.
    • Blocked members are now shown on the main members list and can be unblocked there.
    • All member lists (notifiers, opted out) now have a button to open their permission/role edit/info screen.
  • Added applied packs list to Realms Hub world tab for player view.
  • Updated admin log invite player action text.
  • Added player list loading modal to roles and permissions screen.

UI

  • Screen narration now pauses between each bullet point in Realms plan picker details.
  • Progress bars now have a minimum of 3:1 non-text contrast ratio against the default menu background.
  • When placing blocks at the height limit the game no longer spams error messages.
  • Improved screen reader context readout when exiting text fields.
  • Tag Panel in PDP Description now enabled even for items that don't have Subgenre or PlayerCount (Addons, Skins, Textures).
  • Graphics mode buttons now remain responsive after switching to Vibrant Visuals and adjusting brightness.
  • The Inbox now finishes loading when categories arrive after the page opens.
  • Vietnamese and Lao combining marks now render without extra spacing or unwanted dotted circles.

Technical

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AI components

  • Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
    • minecraft:dash_action
    • minecraft:rail_movement
    • minecraft:rideable
      • seats field has changed to only accept an array format.
    • minecraft:scale_by_age

API

  • Released SoundInstance.setVolume, SoundInstance.setPitch, SoundInstance.fade, SoundInstance.seekTo, SoundInstance.pause, and SoundInstance.resume from beta to scripts version 2.11.0.
  • Released the loopCount option on PlayerSoundOptions and WorldSoundOptions from beta to scripts version 2.11.0.
  • Infinitely-looping sounds (loopCount: -1) stop automatically when the last SoundInstance reference is dropped; retain the handle to keep the sound playing.
  • Released server sound definitions from beta with format version 1.26.60.
  • The field trunk_width in mega_trunk now accepts int ranges, making it possible to configure trees to have varying thicknesses. Old configurations are still supported and will give the same behavior as previously.
  • WidgetComponentGizmo:
    • Added WidgetComponentGizmo.rotation, which exposes the gizmo's rotation rings as a WidgetGizmoRotation.
    • Added rotation configuration on WidgetGizmoRotation: the enabled rotation axes, the rotation origin offset, a preferred ring radius, and a visual-only step.
    • Added rotation lifecycle events through WidgetGizmoRotation.setStateChangeEvent, which report grabbed, moved, released, and cancelled rotations in degrees with their source widget and component.

Blocks

  • minecraft:collision_box will no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.

Entity components

  • Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
    • minecraft:shareables
      • items now only accepts an array format.
    • minecraft:trail
      • Added new fields in versions 1.26.60 and newer:
        • replaceable_blocks: A list of block descriptors for blocks that the trail can replace. Defaults to only replacing air when omitted.
        • radius: The radius of the horizontal square of blocks placed by the trail, centered on spawn_offset. Accepts values from -1 to 16; -1 uses the legacy four-corner placement behavior.
        • force_replace_matched_blocks: When true, replaces blocks matching replaceable_blocks even when normal block placement rules would prevent placement. Defaults to false.

Item components

  • minecraft:durability_sensor:
    • sound_event now accepts the name of any sound event defined in sound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • minecraft:swing_sounds:
    • attack_miss, attack_hit, and attack_critical_hit now accept the name of any sound event defined in sound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • minecraft:use_modifiers:
    • start_sound now accepts the name of any sound event defined in sound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.

UI

  • Bitmap fonts can now configure ASCII glyph cell height and vertical offset in an optional JSON file beside their first ASCII atlas, using ascii_character_height and ascii_character_y_offset.
  • Setting ascii_extended to true in the atlas metadata selects extended character mapping and defaults the glyph height to 12 and vertical offset to -3; explicit height and offset values override these defaults.

Experimental

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These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.

Changes

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Technical

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API

  • Added property hiddenFrom to DebugShape and PrimitiveShape.
  • Added property defaultVisibleToAll to DebugShape and PrimitiveShape.

Blocks

  • Introduced the onNamedTick event that custom components can listen to.
    • A block can schedule a named tick with Block.scheduleNamedTick, which takes a name and tick delay as parameters.
    • A block can check if at least one named tick is already scheduled with Block.hasScheduledNamedTick, which takes a name as sole parameter.
    • A block can remove all scheduled named ticks matching a name with removeScheduledNamedTick, which takes a name as sole parameter.
    • When handling the event from onNamedTick, BlockComponentNamedTickEvent.isName can be leveraged to filter out events based on their name.
    • Named ticks are grouped by content packs, two content packs can schedule the same named tick, but BlockComponentNamedTickEvent.isName will return differently based on the content pack calling the method.
    • Up to 4 named ticks can be scheduled at a given time on the same block position.
    • The name of a scheduled named tick cannot be longer than 31 characters.
    • Changing the block at a position wipes its scheduled named ticks.
    • Changing the permutation at a position does not wipe its scheduled named ticks.

DDUI

  • Added support for multi button row at message box in beta. Button layout could be vertical or horizontal.
  • New interface MessageBoxOptions:
    • Field showHorizontalButtons: boolean;: Sets the desired layout for the buttons, true for horizontal, false for vertical. Default value is false.
  • Class MessageBox:
    • New constructor optional parameter options?: MessageBoxOptions.
    • New method button3WithOptions(label: ObservableString | ObservableUIRawMessage | string | UIRawMessage, options?: MessageBoxButtonOptions): MessageBox. Allows to add a third button to the message box.

Fixes

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15 issues fixed

From released versions before 26.60

  • MCPE-239455 – Unable to heal baby mob after giving them golden dandelion, unless you make them grow.
  • MCPE-239562 – Fences, glass panes, iron bars, stairs, and chests may become disconnected when loaded.
  • MCPE-239959 – Fixed distance fogs are tied to render distance in the End.
  • MCPE-240511 – I am sleeping on a straw bed standing up.
  • MCPE-240625 – Hopper in the minecarts uses the entire atlas instead of one texture in ray-traced graphics mode.
  • MCPE-241707 – Random FPS drops in certain areas of the Closed Beta for Switch 2.
  • MCPE-241720 – Restarting the game causes custom skin to fail to load.
  • MCPE-241768 – Minecraft menu softlock and cant press any button with switch pro controller.

From the 26.60 development versions

  • MCPE-242277 – Resource pack fonts are broken due to font updates.
  • MCPE-242293 – Gift button appears on free, limited time, unlockable, unobtainable, and default content.
  • MCPE-242312 – Specific world crashes the game when opened in 26.60 Preview.

Other

  • Fixed an issue where user could see themselves as admin in the members list but their actions would not update until leaving and re-entering realm hub.
  • Fixed missing label narration for toggles, sliders, input binding, and button panels in the settings.
  • Fixed Arcana glyphs not appearing in enchanting table slots.
  • Fixed a bug where point lights would not cast shadows in the Nether or deep underground.

Notes

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  1. ↑ This change was not mentioned in the changelog.

References

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  1. ↑ "Minecraft Beta & Preview - 26.60.24" – Minecraft Feedback, September 16, 2026.
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