Bedrock Edition Preview 26.60.24
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | Windows, Xbox, ChromeOS, Android: September 16, 2026 iOS, iPadOS: September 17, 2026 Nintendo Switch 2: September 22, 2026 | ||||||
| Server version | 1.26.60.25 – 1.26.60.27 | ||||||
| Editor version | 26.60.24 | ||||||
| Build version | Windows: 51059724 Android: 51059726 (armeabi-v7a) 51059729 (arm64-v8a) iOS, iPadOS: 51398825 Nintendo Switch 2: 51059725 | ||||||
| Internal version | Windows, Xbox: 1.26.6024.0 Android, Nintendo Switch 2: 1.26.60.24 | ||||||
| Version code | Android: 952606024 (armeabi-v7a, 36) | ||||||
| Type | Preview | ||||||
| Preview for | 26.60 | ||||||
| Downloads | Server (1.26.60.25) Windows Linux Server (1.26.60.27) Windows Linux | ||||||
| Protocol version | 2211 | ||||||
| |||||||
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.52|<span style=\"margin-right:-0.35em\">◄</span>◄ 26.52]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.60|26.60]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.70| 26.70 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.60.22|◄ Preview 26.60.22]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 26.60.24'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.60.28| Preview 26.60.28 ►]]\n</td>\n</tr>\n</table>"
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Beta 26.60.24 (ChromeOS, Android, Nintendo Switch 2), Preview 26.60.24 (Windows, Xbox), or Preview 26.60.27 (iOS, iPadOS) is the third beta/Preview for Bedrock Edition 26.60, released on September 16, 2026, for Windows, Xbox, ChromeOS, and Android, and on September 17, 2026, for iOS and iPadOS,[1] which fixes bugs.
This version was released for the Nintendo Switch 2 closed beta on September 22, 2026, being the fifth closed beta.
Changes
[edit | edit source]Mobs
[edit | edit source]- Now correctly reject invalid equipment swaps and swap equipped items directly with items held by players.
- Babies now have a unique animation for sneaking, sprinting, and walking.[note 1]
General
[edit | edit source]Graphical
- The sky fades in when Blindness and Night Vision are both active.
- Updated the Add Members screens with Ore UI.
- Players other than friends can now be invited.
- The new screen features a search filter for gamertags, and shows the friend, follower, and recently played with lists.
- A new Member settings screen shows the default player permission option and button to clear all members.
- The invite links screen still uses the old UI.
- Individual player permissions are now managed on a screen merged with the "Edit role" screen.
- Blocked members are now shown on the main members list and can be unblocked there.
- All member lists (notifiers, opted out) now have a button to open their permission/role edit/info screen.
- Added applied packs list to Realms Hub world tab for player view.
- Updated admin log invite player action text.
- Added player list loading modal to roles and permissions screen.
UI
- Screen narration now pauses between each bullet point in Realms plan picker details.
- Progress bars now have a minimum of 3:1 non-text contrast ratio against the default menu background.
- When placing blocks at the height limit the game no longer spams error messages.
- Improved screen reader context readout when exiting text fields.
- Tag Panel in PDP Description now enabled even for items that don't have Subgenre or PlayerCount (Addons, Skins, Textures).
- Graphics mode buttons now remain responsive after switching to Vibrant Visuals and adjusting brightness.
- The Inbox now finishes loading when categories arrive after the page opens.
- Vietnamese and Lao combining marks now render without extra spacing or unwanted dotted circles.
Technical
[edit | edit source]AI components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
minecraft:dash_actionminecraft:rail_movementminecraft:rideableseatsfield has changed to only accept an array format.
minecraft:scale_by_age
- Released
SoundInstance.setVolume,SoundInstance.setPitch,SoundInstance.fade,SoundInstance.seekTo,SoundInstance.pause, andSoundInstance.resumefrom beta to scripts version2.11.0. - Released the
loopCountoption onPlayerSoundOptionsandWorldSoundOptionsfrom beta to scripts version2.11.0. - Infinitely-looping sounds (
loopCount: -1) stop automatically when the lastSoundInstancereference is dropped; retain the handle to keep the sound playing. - Released server sound definitions from beta with format version
1.26.60. - The field
trunk_widthinmega_trunknow accepts int ranges, making it possible to configure trees to have varying thicknesses. Old configurations are still supported and will give the same behavior as previously. WidgetComponentGizmo:- Added
WidgetComponentGizmo.rotation, which exposes the gizmo's rotation rings as aWidgetGizmoRotation. - Added rotation configuration on
WidgetGizmoRotation: the enabled rotation axes, the rotation origin offset, a preferred ring radius, and a visual-only step. - Added rotation lifecycle events through
WidgetGizmoRotation.setStateChangeEvent, which report grabbed, moved, released, and cancelled rotations in degrees with their source widget and component.
- Added
Blocks
minecraft:collision_boxwill no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.
Entity components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
minecraft:shareablesitemsnow only accepts an array format.
minecraft:trail- Added new fields in versions 1.26.60 and newer:
replaceable_blocks: A list of block descriptors for blocks that the trail can replace. Defaults to only replacing air when omitted.radius: The radius of the horizontal square of blocks placed by the trail, centered on spawn_offset. Accepts values from-1to16;-1uses the legacy four-corner placement behavior.force_replace_matched_blocks: Whentrue, replaces blocks matchingreplaceable_blockseven when normal block placement rules would prevent placement. Defaults tofalse.
- Added new fields in versions 1.26.60 and newer:
minecraft:durability_sensor:sound_eventnow accepts the name of any sound event defined insound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
minecraft:swing_sounds:attack_miss,attack_hit, andattack_critical_hitnow accept the name of any sound event defined insound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
minecraft:use_modifiers:start_soundnow accepts the name of any sound event defined insound_definitions.json, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
UI
- Bitmap fonts can now configure ASCII glyph cell height and vertical offset in an optional JSON file beside their first ASCII atlas, using
ascii_character_heightandascii_character_y_offset. - Setting
ascii_extendedtotruein the atlas metadata selects extended character mapping and defaults the glyph height to 12 and vertical offset to -3; explicit height and offset values override these defaults.
Experimental
[edit | edit source]These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.
Changes
[edit | edit source]Technical
[edit | edit source]- Added property
hiddenFromtoDebugShapeandPrimitiveShape. - Added property
defaultVisibleToAlltoDebugShapeandPrimitiveShape.
Blocks
- Introduced the
onNamedTickevent that custom components can listen to.- A block can schedule a named tick with
Block.scheduleNamedTick, which takes a name and tick delay as parameters. - A block can check if at least one named tick is already scheduled with
Block.hasScheduledNamedTick, which takes a name as sole parameter. - A block can remove all scheduled named ticks matching a name with
removeScheduledNamedTick, which takes a name as sole parameter. - When handling the event from
onNamedTick,BlockComponentNamedTickEvent.isNamecan be leveraged to filter out events based on their name. - Named ticks are grouped by content packs, two content packs can schedule the same named tick, but
BlockComponentNamedTickEvent.isNamewill return differently based on the content pack calling the method. - Up to 4 named ticks can be scheduled at a given time on the same block position.
- The name of a scheduled named tick cannot be longer than 31 characters.
- Changing the block at a position wipes its scheduled named ticks.
- Changing the permutation at a position does not wipe its scheduled named ticks.
- A block can schedule a named tick with
- Added support for multi button row at message box in beta. Button layout could be vertical or horizontal.
- New interface
MessageBoxOptions:- Field
showHorizontalButtons: boolean;: Sets the desired layout for the buttons, true for horizontal, false for vertical. Default value is false.
- Field
- Class
MessageBox:- New constructor optional parameter
options?: MessageBoxOptions. - New method
button3WithOptions(label: ObservableString | ObservableUIRawMessage | string | UIRawMessage, options?: MessageBoxButtonOptions): MessageBox. Allows to add a third button to the message box.
- New constructor optional parameter
Fixes
[edit | edit source]From released versions before 26.60
- MCPE-239455 – Unable to heal baby mob after giving them golden dandelion, unless you make them grow.
- MCPE-239562 – Fences, glass panes, iron bars, stairs, and chests may become disconnected when loaded.
- MCPE-239959 – Fixed distance fogs are tied to render distance in the End.
- MCPE-240511 – I am sleeping on a straw bed standing up.
- MCPE-240625 – Hopper in the minecarts uses the entire atlas instead of one texture in ray-traced graphics mode.
- MCPE-241707 – Random FPS drops in certain areas of the Closed Beta for Switch 2.
- MCPE-241720 – Restarting the game causes custom skin to fail to load.
- MCPE-241768 – Minecraft menu softlock and cant press any button with switch pro controller.
From the 26.60 development versions
- MCPE-242277 – Resource pack fonts are broken due to font updates.
- MCPE-242293 – Gift button appears on free, limited time, unlockable, unobtainable, and default content.
- MCPE-242312 – Specific world crashes the game when opened in 26.60 Preview.
Other
- Fixed an issue where user could see themselves as admin in the members list but their actions would not update until leaving and re-entering realm hub.
- Fixed missing label narration for toggles, sliders, input binding, and button panels in the settings.
- Fixed Arcana glyphs not appearing in enchanting table slots.
- Fixed a bug where point lights would not cast shadows in the Nether or deep underground.
Notes
[edit | edit source]- ↑ This change was not mentioned in the changelog.
References
[edit | edit source]- ↑ "Minecraft Beta & Preview - 26.60.24" – Minecraft Feedback, September 16, 2026.