Bedrock Edition Preview 1.21.0.22
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v1.21.0.22
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | April 18, 2024 | ||||||
| Server version | 1.21.0.22 | ||||||
| Editor version | 0.6.1 | ||||||
| Build version | 23805846 | ||||||
| Internal version | Windows, Xbox: 1.21.22.0 Android, iOS, iPadOS: 1.21.0.22 | ||||||
| Version code | Android: 952100022 (armeabi-v7a, 34) | ||||||
| Type | Preview | ||||||
| Preview for | 1.21.0 | ||||||
| Downloads | Server Windows Linux | ||||||
| Protocol version | Pending | ||||||
| |||||||
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"title": "v1.21.0.22",
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"Bedrock 1.21.0.22.png"
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"field": "'''Android''':<br />\n952100022 (armeabi-v7a, 34)<br />\n962100022 (x86, 34)<br />\n972100022 (arm64-v8a, 34)<br />\n982100021 (x86_64, 34)<br />",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.81|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.81]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.0|1.21.0]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.1| 1.21.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.0.21|◄ Preview 1.21.0.21]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.0.22'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.0.23| Preview 1.21.0.23 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.0.22 (Android) or Preview 1.21.0.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Bedrock Edition 1.21.0, released on April 18, 2024,[1] which fixes bugs.
Changes
[edit | edit source]Blocks
[edit | edit source]Sunflower, Lilac, Double Tallgrass, Large Fern, Rose Bush, and Peony
- The different double plant type block states for the
double_plantID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
double_plant
|
sunflower
|
lilac
| |
tall_grass
| |
large_fern
| |
rose_bush
| |
peony
|
General
[edit | edit source]- Removed the "Update 1.21" experimental toggle.
- The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay.
- Removed the "Experimental Cameras" experimental toggle.
Player Profile
- Updated the player Profile page.
- Added the ability to view and manage:
- Achievements
- Friends
- Followers
- Stats
- Added the ability to view and manage:
- In the new Play Screen UI you can access Profile from the Play menu.
- Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
- In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.

Mobs
[edit | edit source]- The Breeze now slides during combat.
Technical
[edit | edit source]GameRules- Released
GameRulesfrombetato1.11.0. - Released
GameRuleChangeAfterEventfrombetato1.11.0. - Released
GameRuleChangeAfterEventSignalfrombetato1.11.0. - Released
World.gameRulesfrombetato1.11.0. - Released
WorldAfterEvents.gameRuleChangefrombetato1.11.0.
- Released
EntityTameableComponent- Changed
returntype ofgetTameItemstoItemStack[] - Changed
tameto take a player. - Added method
tamedToPlayer,tamedToPlayerId,isTamed.
- Changed
- Released
EntityColor2Componentfrombetato1.11.0. - Released
PaletteColorfrombetato1.11.0. - Released
ItemStack.matchesfrombetato1.11.0. - Released
EntityNavigationComponentfrombetato1.11.0. - Released
EntityNavigationClimbComponentfrombetato1.11.0. - Released
EntityNavigationFloatComponentfrombetato1.11.0. - Released
EntityNavigationFlyComponentfrombetato1.11.0. - Released
EntityNavigationGenericComponentfrombetato1.11.0. - Released
EntityNavigationHoverComponentfrombetato1.11.0. - Released
EntityNavigationWalkComponentfrombetato1.11.0. - Moved
setTypeAPI frombetato stable1.11.0.- Added function
waitTick(ticks?: number): Promise where the returned promise is resolved after "ticks" number of ticks or 1 tick if no ticks parameter is supplied.
- Added function
- Removed argument
waterloggedfrom functionsetBlockPermutationand moved it frombetato1.11.0. - Moved function
saveToWorldfrombetato1.11.0. - Moved function
saveAsfrombetato1.11.0. - Updated signature of
createFromWorldand moved it frombetato1.11.0. - Renamed function
getIdstogetWorldStructureIdsand moved it frombetato1.11.0.
Entities
- Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from
minecraft:geometryformat version1.21.0and up.
Items
- Unlocking requirements are now sent to clients for
minecraft:recipe_shapelessandminecraft:recipe_shaped.- It allows the UI to suggest recipes that are always unlocked when the game rule
dolimitedcraftingis ON.
- It allows the UI to suggest recipes that are always unlocked when the game rule
Experimental
[edit | edit source]These additions and changes are accessible by enabling the "Beta APIs" and "Render Dragon Features for Creators" experimental toggles.
Changes
[edit | edit source]Technical
[edit | edit source]- Changed function from
fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): numbertofillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume BlockFillOptions- Removed member
matchingBlock?: BlockPermutation. - Added member
blockFilter?: BlockFilter. - Added member
ignoreChunkBoundErrors?: boolean.
- Removed member
- Added
ItemComponentUseCompleteEventforbeta.
- Added a new feature to the Deferred Technical Preview: Color Grading and Tone Mapping.
- This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes.
- New experimental toggle added in video settings menu to remove texture limit and load textures instead of using the "pink texture" called "Remove Texture Limit". Textures will continue to load until the system exhausts all available graphics memory.
- Added light pre-exposure to the Deferred Technical Preview.
- This new feature is enabled by default and cannot be disabled. While this won’t result in any immediate visual difference for players, creators now have the freedom to specify sun or atmospheric intensities with values larger than 65,000.
Fixes
[edit | edit source]From released versions before 1.21.0
- MCPE-173632 – Mobile stack splitting bar is slightly offset
- MCPE-173919 – Black sun when using deferred pipeline technical preview
- MCPE-175449 – Unable to Increase Fireworks Duration while
DoLimitedCraftingis on - MCPE-176613 – Some Copper / Tuff recipes still missing
- MCPE-177064 – Decorated pots in trial chambers drop loot after replaced by player
- MCPE-178672 – Upper Copper Trapdoor moves to the bottom of block when waxing and unwaxing
- MCPE-178840 – Tipped arrows and fireballs can apply effect on breeze
- MCPE-178882 – Bogged has the same attack interval as normal skeletons and strays and not in parity with Java
- MCPE-179260 – Vault always generate facing south in trial chambers
- MCPE-179358 – The off front of Vault texture is inconsistent
- MCPE-179686 – Respawn Radius Still Defaults to 5 in Certain Circumstances
- MCPE-179777 – The "Play on Realms server" Button Text on the New Edit World Screen Does Not Match the Create New World Screen
- MCPE-179883 – Content Log error "[RuntimeCamera][warning]-Chunks will not load when the camera is moved outside the player chunk radius..." - when teleport to unloaded area
- MCPE-179904 – Switching perspectives while moving will briefly flash incorrect camera position and player animations
- MCPE-179920 – Cartographer doesn't sell Trial Chamber Exploration Map when enabling Villager Trade Rebalancing and Update 1.21 experiments toggle together
From the previous development version
- MCPE-180269 – Thrown Splash/Lingering Potion of Wind Charging, Weaving, Oozing, and Infestation shows incorrect and missing textures
- MCPE-180273 – Trial Omen, Wind Charged, Weaving, Oozing, and Infestation effect doesn't have their unique particle effects
- MCPE-180498 – New 1.21 paintings appear as missing textures in the non-experimental worlds
- MCPE-180510 – Game crashes when opening custom skin packs after opening Character Creator, Emotes, or Capes tab
Others
- When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
- Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
- Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
- Fixed the game inconsistently advertising free Realms trial based on multiple sources.
- Fixed mob animations not playing when mobs were unloaded in split screen.
References
[edit | edit source]- ↑ "Minecraft Beta & Preview - 1.21.0.22" – Minecraft Feedback, April 18, 2024.