Distruzione

La distruzione è un'attività comune in Minecraft, eseguita (per impostazione predefinita) tenendo premuto il pulsante sinistro del mouse o il grilletto destro mentre il cursore è puntato su un blocco, oppure premendo a lungo sul blocco sui touch screen. La distruzione viene utilizzata per creare passaggi, tunnel e rimuovere blocchi indesiderati ed è il modo principale per acquisire blocchi per il posizionamento futuro o per la fabbricazione.
Basi della distruzione
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By holding down the destroy button while looking at a block within range, the player's hand begins swinging, making a repetitive "thump" sound as the player hits the block. Cracks appear on the block, which show that it is being broken.
In Java Edition, this range is 5.2 blocks in Creative mode, and 4.5 blocks otherwise. In Bedrock Edition, the range is 5 blocks when using a keyboard/mouse or controller input; when using touch input, the range is 12 blocks in Creative mode and 6 blocks otherwise.
Targeted blocks are marked with a wireframe cube outline; in Bedrock Edition, this can be changed to a white highlight by disabling the "Outline Selection" option in video settings. After the cracks completely cover the block, it breaks and depending on the type of block and the tool used to do so, it may drop an item.
Although many blocks can be harvested with bare hands, certain ones require the use of a tool. In particular, to obtain resources from stone or metal-type blocks, the player must use a pickaxe. For harder blocks like iron ore or obsidian, a pickaxe made from a higher-tier material is required.
The player can use shovels, axes and hoes to speed up the breaking of dirt-type blocks, wood, and plant-type blocks, respectively. However, tools are not required to get the resource drop (with the exception of snow and snow blocks, which require a shovel to get a drop). A downside to this is that tools also have durability, so they eventually wear out.
The progress for breaking a block is reset if the target block changes while breaking. Progress is also reset whenever the breaking control is released. The player can move freely while breaking blocks. The player can even dig while jumping, swimming, or riding, although this reduces the breaking speed.
In Survival mode, however, some blocks are unbreakable, like bedrock, and in Adventure mode all blocks are unbreakable unless the player has a item/tool with the can_destroy tag. In Spectator mode a player can't break blocks in any way, and in Creative mode all blocks are breakable unless the player is holding a sword, spear, debug stick, trident, or mace.
Blocchi per durezza
[modifica | modifica sorgente]- ↑ I tempi in secondi si riferiscono ad attrezzi non incantati usati da giocatori senza effetti. Per più informazioni, vedi velocità di distruzione.
Note
[modifica | modifica sorgente]- ↑ 1,0 1,1 1,2 1,3 1,4 1,5 These blocks cannot be targeted (the block behind them is mined instead), so they cannot be broken, even though in code they have a finite hardness.
- ↑ The dragon egg can be mined directly only when there aren't any air blocks available for it to teleport to. However, the dragon egg can be collected by other means.
- ↑ No version exists with both netherite tools and this block, but the breaking speed can be inferred from hardness.
- ↑ 4,0 4,1 These blocks have a 9⁄10 chance of dropping themselves.
- ↑ Leaves drop themselves only if destroyed via a silk touch-enchanted tool or shears; otherwise, they drop saplings and sticks, or apples if it is an oak tree.
- ↑ 6,0 6,1 These blocks have a 1⁄3 chance of dropping themselves.
Navigazione
[modifica | modifica sorgente]| Modalità di gioco | |
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| Generale | |
| Sopravvivenza | |
| Combattimento | |
| Movimento | |
| Rendering | |