Ball
From Sonic Retro
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Sonic the Hedgehog 2 (16-bit) |
| Enemies |
| Ball |
"Ball"[1] is a scrapped enemy (or obstacle) planned for Sonic the Hedgehog 2.
Overview
It is a bouncing ball with spots, which appears to have bounced around and caused Sonic to bounce off it if touched.
While the graphics for the object exist in two early prototypes of Sonic 2, the "Nick Arcade" and "Simon Wai" builds, it would not be until the August 21st "Alpha" build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game.
The 2013 remake restores the enemy and makes it placeable in Chemical Plant Zone using edit mode, however it functions much differently from its concept sketches - it hovers in the air and explodes when above the player character's head, dropping chemicals that will harm the player unless they have a Water Shield.
Graphics for the enemy were created by Tom Payne.
Concept art
Hirokazu Yasuhara concepts
Technical information
| Game | Object ID # | Code offset | Mappings offset | Nemesis compressed art offset |
Subparameters |
|---|---|---|---|---|---|
| Sonic the Hedgehog 2 (Nick Arcade prototype) | (none) | (none) | (none) | $A8CA0 | $00 |
| Sonic the Hedgehog 2 (Simon Wai prototype) | (none) | (none) | (none) | $7BE30 | $00 |
| Sonic the Hedgehog 2 (alpha) | (none) | $1F8F0 | $1F9C8 | $822A2 | $00 |
References
| Sonic the Hedgehog 2 (16-bit) | |
|---|---|
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Main page (KiS2|2013|3D|Ages) Manuals Development |
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Other Scrapped Levels: Other Scrapped Enemies: Knuckles in Sonic 2 Prototypes: Books:
Music: Videos: |