Agentic 3D Modeling with Procedural Control — turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
-
Updated
Aug 27, 2026 - TypeScript
Agentic 3D Modeling with Procedural Control — turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
ShapeML is a rule- or grammar-based procedural 3D modeling framework.
Claude Code skill plugin: drive Blender 5.x like a senior 3D artist via natural language. 10 chain-loadable skills (modeling, materials, lighting, cameras, rendering, animation, export, wireframe-to-3d, pro-workflow). Validated on 6 scene classes.
Free, open-source Blender AI plugin for the tools you already use. Codex and Claude Code installers, local MCP tools, editable .blend files and Python source.
C++ API/library for 3D polygonal mesh modeling
A deep learning system for procedural modeling of 3D Tree meshes.
A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
Shape grammar base system and auto-tuner based on the operator graph idea
Muster: a hands-on 3D archive of WWII military models. Browse, configure and arrange soldiers, tanks, artillery and aircraft on a diorama display. All models procedurally built in three.js + TypeScript.
A Graph-Based Procedural Modelling Library
💻 The right operating system for the left brain 🧠
Houdini Digital Assets for Solaris/USD pipelines, procedural modeling, MaterialX shading and Karma rendering: value clip builders, USD stitch export, fracture tools, cameras and more.
Reference-driven Web 3D modeling skill for AI coding assistants: geometry, materials, lighting, procedural assets, and dynamic video verification.
A 124-second 4K film of an F1 car in one unbroken take, where every model, material and sound is generated by code — no downloaded assets, no HDRIs, no photo textures, nothing AI-generated. Ships its own engineering log: ~1,300 entries recording what was measured and what turned out to be wrong.
Source files for my experiments not limited to computer graphics.
Blender Low Poly Modelling Skill — AI agent skill (Claude Code) that builds flat-shaded, palette-textured, budgeted low-poly game assets in Blender from a one-line brief and exports Unity-ready FBX
Code for QuickProBuild - Eurographics 2023 Short Paper
A procedural, obstacle avoiding, tree mesh generation tool for Unity.
Procedural 3D modeling as an AI Editor Toolset for Unreal Engine 5.8 — Modeling Mode's operators (primitives, booleans, lofts, remeshing, UVs, baking, rigging, collision, LODs) on the native MCP endpoint, with a modeling agent skill.
To associate your repository with the procedural-modeling topic, visit your repo's landing page and select "manage topics."