Ocean shader created for mobile games on Unreal Engine 4
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Updated
Nov 1, 2024
Ocean shader created for mobile games on Unreal Engine 4
Simple ocean/sea/water simulation | C++ OpenGL 4.1
Real-time music video: Canvas2D print/magazine simulation composited with a ray-marched WebGL2 3D sea, cut to a 43-section shifting-metre score
🌅 Fast golden-hour boat regatta on a procedural low-poly ocean. Race three AI skippers and your own ghost through five tide beacons. three.js GPU ocean, CC0 recorded audio, 60 fps adaptive quality, keyboard / gamepad / touch. Play in the browser.
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