A modern dashboard menu for the Sega Dreamcast and GDEMU, with a Windows SD card manager. Built on openMenu.
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Updated
Oct 6, 2026 - C
A modern dashboard menu for the Sega Dreamcast and GDEMU, with a Windows SD card manager. Built on openMenu.
lz4 or zstd-compressed FMV movie format and player for Sega Dreamcast
Supporting files to create Rust programs for Sega Dreamcast
Dream in the Dark, a port based on "free in the dark", for KOS/Dreamcast.
A profiling library for the Sega Dreamcast
Native Sega Dreamcast port of Animal Crossing (GameCube), built on the ACreTeam decompilation. Targets a stock 16 MB retail console: SH-4 CPU-side vertex transform, fixed-function PowerVR renderer, and assets streamed off CD-R. Boots on real hardware and walks the town.
An SDK designed for Sega Dreamcast homebrew, offering developers the tools, libraries, and support needed to unlock the full potential of the console.
FatFs is a lightweight, generic FAT file system module for embedded systems, ported to the Sega Dreamcast and NAOMI platforms with performance optimizations tailored to their hardware.
🌀 My SEGA-inspired games & apps for the Dreamcast, including dcvmu.com
The all-in-one environment for Sega Dreamcast homebrew development using Docker/Podman.
WIP - Attempting to port Wolfire Games' Lugaru to the Sega Dreamcast
Experimental web browser for the Sega Dreamcast
Sega Dreamcast port (KallistiOS) of the original 1997 Adeline source of Little Big Adventure 2 / Twinsen's Odyssey. V0.9 alpha — only the opening + first-island transitions are validated on Flycast; real-DC boot blocker pending UART diagnosis. See README-DC.md.
A simple game built with raylib, supporting the Dreamcast (KallistiOS)
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