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Use captured step settings when spawning subagents - #46075
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## Why After a settings update during an active turn, spawned agents could inherit the turn's initial model and reasoning settings. Effort-only overrides could also be validated against the wrong model. ## What changed Build child configuration from the invoking step's captured model, effective reasoning effort, and reasoning summary in both multi-agent versions. Validate effort-only overrides against that captured model's supported reasoning levels. ## Testing Add regression coverage for spawning after an active-turn settings update in both multi-agent versions, including effort-only overrides. Update configuration tests to check captured settings and the model's default reasoning effort. GitOrigin-RevId: 068bdb744149048829cdaa68d254b62e96e6e6af
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Use captured step settings when spawning subagents
Why
After a settings update during an active turn, spawned agents could inherit the turn's initial model and reasoning settings. Effort-only overrides could also be validated against the wrong model.
What changed
Build child configuration from the invoking step's captured model, effective reasoning effort, and reasoning summary in both multi-agent versions. Validate effort-only overrides against that captured model's supported reasoning levels.
Testing
Add regression coverage for spawning after an active-turn settings update in both multi-agent versions, including effort-only overrides. Update configuration tests to check captured settings and the model's default reasoning effort.