Systems & Graphics Engineer specializing in WebGPU compute, browser-native LLM runtimes, and high-performance memory architectures. I build infrastructure that forces the browser to run code it wasn't designed for.
- cr-vector-sync โ WebAssembly/WebGPU local-first Vector Database with E2E encrypted peer-to-peer CRDT syncing via OPFS.
- paged-attention-wgsl โ High-throughput PagedAttention & block-tiled KV-cache virtual memory engine for running multi-head transformer models on WebGPU.
- flash-attention-wgsl โ Hardware-tiled Online Softmax FlashAttention-2 compute engine in WebGPU & WGSL. Eliminates O(Nยฒ) intermediate attention matrix allocations with workgroup SRAM cache tiling and causal masking.
- webgpu-vram-pager โ Virtual memory paging & ring buffer for executing 8B+ LLMs in-browser, bypassing WebGPU
maxStorageBufferBindingSizelimits. - radiance-cascades-wgsl โ Real-time flat & nested radiance cascades for global illumination and volumetric light transport.
- subsurface-scattering-wgsl โ Multi-layered separable BSSRDF approximations with Gaussian convolutions for human skin rendering in WebGPU.
- ocean-fft-wgsl โ Radix-2 Fast Fourier Transform for real-time ocean wave simulation (Phillips spectrum) in WGSL compute shaders.
- volumetric-clouds-wgsl โ Multi-scattering raymarching through Worley/Perlin noise density volumes with Beer's Law attenuation.
- marching-cubes-wgsl โ GPU-accelerated isosurface extraction and procedural terrain generation with prefix-sum compaction.
- splat-bvh-core โ Parallel Bounding Volume Hierarchy constructor and frustum culling engine for 3D Gaussian Splatting rendering.
- swarm-refactor โ Distributed multi-agent execution framework built on Node worker threads with shared ArrayBuffer state locks.
- hyper-hnsw-core โ Browser-native Hierarchical Navigable Small World vector search implementation.
- helix-lsm โ Log-Structured Merge tree optimized for WASM runtimes (edge KV emulation).
- nova-wasm โ Portable sandboxed execution environment built for zero-trust multi-tenant serverless nodes.
- edge-rbac-wasm โ Ultra-fast stateless Authorization middleware compiled to WASM for Cloudflare/Vercel Edge.
- auto-heal-selectors โ Zero-dependency semantic DOM auto-healer proxy for Playwright and Puppeteer.
- agentic-memory-kv โ High-speed strictly typed Key-Value store mapped over SharedArrayBuffer for multi-agent LLM systems.
- edge-context-router โ Ultra-low latency V8 isolate request router for multi-tenant edge AI API gateways.
- idempotency-middleware โ Distributed Redis-backed idempotency lock system to prevent race conditions on multi-node inference endpoints.