Squad iOS Lead based in Jakarta, Indonesia — I build scalable iOS applications with Swift and SwiftUI, from banking apps used by millions to streaming platforms and point-of-sale systems.
🟢 Open to Senior iOS opportunities
- 🌐 dennyarfansyah.com
- 📫 Email · LinkedIn
Bola Trivia (2026) An offline football trivia game built with Swift and SwiftUI. Answer questions, unlock fictional football legends, and build a complete Dream Squad with local storage and no backend.
RONPOS — Shell Singapore & Malaysia (2026) iPad point-of-sale applications for Shell fuel stations. Owned feature development end-to-end using Clean Architecture.
OCTO Mobile — CIMB Niaga (2025) Digital banking app maintaining a 4.9 App Store rating across 130K+ ratings. 90%+ unit test coverage with Clean Architecture.
Livin' by Mandiri (2023) Digital banking app for one of Indonesia's largest banks. Built and maintained scalable modules using VIPER, 80%+ unit test coverage.
RCTI+ Superapp (2022) Media and streaming app for one of Indonesia's major TV networks. Handled App Store releases end to end.
Octomate (2021) Built from the ground up — design, development, and shipping to the App Store, plus post-launch support.
- Mobile Development: Swift · Xcode · UIKit · SwiftUI · RxSwift
- Architecture: VIPER · MVVM · MVC · Clean Architecture
- iOS Tooling & Services: Firebase · Firebase Analytics · App Center · TestFlight · Crashlytics
- CI/CD & Distribution: GitHub Actions · Fastlane · App Store Connect
- Testing & QA: XCTest · Swift Testing · Quick & Nimble
- Collaboration: Git · GitHub · GitLab · Bitbucket · RESTful APIs · Agile/Scrum · Code Review
Personal projects in Swift/SwiftUI, like SwiftDigest (A privacy-first newsletter digest reader for iOS developers) and 62Pedia (An app to knowing Indonesia through narrative, history and culture)


