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Pull requests: chongdashu/unreal-mcp
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Add editor session, asset and blueprint-reparenting commands
#61
opened Jul 23, 2026 by
Thermostat69
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Fix UMG parameter mismatches and add generic widget support
#59
opened Jul 14, 2026 by
CanReader
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Fix UE 5.5+ compatibility: replace ANY_PACKAGE and add Level Blueprint support
#57
opened Jul 13, 2026 by
CanReader
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4 tasks
Fix UE 5.7 compatibility: replace ANY_PACKAGE + add static_mesh to spawn_actor
#54
opened Jun 1, 2026 by
krsmer
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3 tasks
fix: UE 5.4+ compat (ANY_PACKAGE removed) + fastmcp 3.x compat
#51
opened Apr 24, 2026 by
princeofwellness
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Fix compilation errors for Unreal Engine 5.7.1+ (ANY_PACKAGE, CompressImageArray)
#45
opened Jan 12, 2026 by
lenase0077
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feat: Implement modular architecture for Unreal MCP plugin
#36
opened Aug 16, 2025 by
jonathanhawkins
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5 tasks done
Fix: StaticMeshActor visibility and WSL2 connectivity
#34
opened Aug 14, 2025 by
jonathanhawkins
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4 tasks done
Make the Blueprint finder smart about name clashes and mixed path formats
#17
opened May 2, 2025 by
zenoengine
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ProTip!
Updated in the last three days: updated:>2026-09-12.