https://ldjam.com/events/ludum-dare/57/st-amsel
St. Amsel is an adventure set in a quiet alpine village preparing for its annual festival.
Talk to the townsfolk and unravel the mystery surrounding the Pfarrer (Pastor).
My goal for this jam was to create a narrative-driven game.
I originally planned to include puzzles and exploration, but due to time constraints, the focus is now entirely on dialogue and story.
- ⛪ Engine: Godot, Dialogue Manager by @nathanhoad
- 🎨 Graphics: Aseprite, GIMP
- 🎼 Music: LMMS, Audacity
- 🎤 Sounds: Church bells and birds recorded this weekend in my village
- 🌲 Font: Pixellari by Zacchary Dempsey-Plante